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First part of implementation of some type-specific handlers.

TODO:
- merge dwellings.json into object configs
- proper implementation of overrides for towns
- fully connect new API to RMG/H3M
This commit is contained in:
Ivan Savenko
2014-06-14 18:42:13 +03:00
parent 44742814cd
commit 7cfd9a0903
10 changed files with 350 additions and 74 deletions

View File

@ -11,6 +11,7 @@
#include "../JsonNode.h"
#include "CRewardableConstructor.h"
#include "CommonConstructors.h"
#include "MapObjects.h"
/*
@ -31,10 +32,14 @@ CObjectClassesHandler::CObjectClassesHandler()
// list of all known handlers, hardcoded for now since the only way to add new objects is via C++ code
//WARNING: should be in sync with registerTypesMapObjectTypes function
SET_HANDLER_CLASS("configurable", CRewardableConstructor);
SET_HANDLER_CLASS("dwelling", CDwellingInstanceConstructor);
SET_HANDLER_CLASS("hero", CHeroInstanceConstructor);
SET_HANDLER_CLASS("town", CTownInstanceConstructor);
SET_HANDLER_CLASS("static", CObstacleConstructor);
SET_HANDLER_CLASS("", CObstacleConstructor);
SET_HANDLER("", CGObjectInstance);
SET_HANDLER("generic", CGObjectInstance);
SET_HANDLER("market", CGMarket);
SET_HANDLER("bank", CBank);
SET_HANDLER("cartographer", CCartographer);
@ -46,10 +51,8 @@ CObjectClassesHandler::CObjectClassesHandler()
SET_HANDLER("borderGuard", CGBorderGuard);
SET_HANDLER("monster", CGCreature);
SET_HANDLER("denOfThieves", CGDenOfthieves);
SET_HANDLER("dwelling", CGDwelling);
SET_HANDLER("event", CGEvent);
SET_HANDLER("garrison", CGGarrison);
SET_HANDLER("hero", CGHeroInstance);
SET_HANDLER("heroPlaceholder", CGHeroPlaceholder);
SET_HANDLER("keymaster", CGKeymasterTent);
SET_HANDLER("lighthouse", CGLighthouse);
@ -73,7 +76,6 @@ CObjectClassesHandler::CObjectClassesHandler()
SET_HANDLER("sign", CGSignBottle);
SET_HANDLER("siren", CGSirens);
SET_HANDLER("teleport", CGTeleport);
SET_HANDLER("town", CGTownInstance);
SET_HANDLER("university", CGUniversity);
SET_HANDLER("oncePerHero", CGVisitableOPH);
SET_HANDLER("oncePerWeek", CGVisitableOPW);
@ -197,7 +199,7 @@ void CObjectClassesHandler::loadSubObject(std::string name, JsonNode config, si3
}
JsonUtils::inherit(config, objects.at(ID)->base);
logGlobal->errorStream() << "JSON: " << config;
loadObjectEntry(config, objects[ID]);
}
@ -265,6 +267,7 @@ void CObjectClassesHandler::afterLoadFinalization()
{
for (auto obj : entry.second->objects)
{
obj.second->afterLoadFinalization();
if (obj.second->getTemplates().empty())
logGlobal->warnStream() << "No templates found for " << entry.first << ":" << obj.first;
}
@ -315,6 +318,7 @@ void AObjectTypeHandler::init(const JsonNode & input)
tmpl.readJson(entry.second);
templates.push_back(tmpl);
}
initTypeData(input);
}
bool AObjectTypeHandler::objectFilter(const CGObjectInstance *, const ObjectTemplate &) const
@ -322,6 +326,10 @@ bool AObjectTypeHandler::objectFilter(const CGObjectInstance *, const ObjectTemp
return false; // by default there are no overrides
}
void AObjectTypeHandler::initTypeData(const JsonNode & input)
{
}
void AObjectTypeHandler::addTemplate(ObjectTemplate templ)
{
templ.id = Obj(type);
@ -331,6 +339,9 @@ void AObjectTypeHandler::addTemplate(ObjectTemplate templ)
void AObjectTypeHandler::addTemplate(JsonNode config)
{
logGlobal->errorStream() << "INPUT FOR: " << type << ":" << subtype << " " << config;
logGlobal->errorStream() << "BASE FOR: " << type << ":" << subtype << " " << base;
config.setType(JsonNode::DATA_STRUCT); // ensure that input is not null
JsonUtils::inherit(config, base);
ObjectTemplate tmpl;
@ -338,6 +349,7 @@ void AObjectTypeHandler::addTemplate(JsonNode config)
tmpl.subid = subtype;
tmpl.stringID = ""; // TODO?
tmpl.readJson(config);
logGlobal->errorStream() << "DATA FOR: " << type << ":" << subtype << " " << config;
addTemplate(tmpl);
}
@ -374,3 +386,12 @@ const RandomMapInfo & AObjectTypeHandler::getRMGInfo()
{
return rmgInfo;
}
bool AObjectTypeHandler::isStaticObject()
{
return false; // most of classes are not static
}
void AObjectTypeHandler::afterLoadFinalization()
{
}