Pass whole gamestate over network

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nordsoft committed 2022-09-28 23:15:05 +04:00
1 parent 4a7d290112
commit 7ee4fca120
7 files changed
+19 -10

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@@ -111,7 +111,7 @@ bool LobbyStartGame::applyOnLobbyHandler(CServerHandler * handler)
void LobbyStartGame::applyOnLobbyScreen(CLobbyScreen * lobby, CServerHandler * handler)
{
GH.pushIntT<CLoadingScreen>(std::bind(&CServerHandler::startGameplay, handler));
GH.pushIntT<CLoadingScreen>(std::bind(&CServerHandler::startGameplay, handler, nullptr));
}
bool LobbyUpdateState::applyOnLobbyHandler(CServerHandler * handler)