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mirror of https://github.com/vcmi/vcmi.git synced 2025-07-13 01:20:34 +02:00

Major refactoring. First part: BattleInterface

Introduction of pre compiled headers,...
This commit is contained in:
beegee1
2011-12-13 21:23:17 +00:00
parent ef7a9dfd46
commit 7f04ed990b
179 changed files with 4076 additions and 3765 deletions

View File

@ -1,11 +1,10 @@
#define VCMI_DLL
#include "../stdafx.h"
#include "StdInc.h"
#include "CDefObjInfoHandler.h"
#include "../client/CGameInfo.h"
#include "CLodHandler.h"
#include <sstream>
#include "../lib/VCMI_Lib.h"
#include <set>
#include "GameConstants.h"
extern CLodHandler * bitmaph;
@ -120,7 +119,7 @@ void CDefObjInfoHandler::load()
gobjs[nobj->id][nobj->subid] = nobj;
if(nobj->id==TOWNI_TYPE)
if(nobj->id==GameConstants::TOWNI_TYPE)
castles[nobj->subid]=nobj;
}