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Major refactoring. First part: BattleInterface
Introduction of pre compiled headers,...
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#pragma once
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#include "../global.h"
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#include "IGameEventsReceiver.h"
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#include "IGameCallback.h"
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/*
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* CScriptingModule.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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class CScriptingModule : public IGameEventsReceiver, public IBattleEventsReceiver
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{
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public:
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