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Fixed remaining regressions
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@@ -136,6 +136,7 @@ private:
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/// exits currently opened world view mode and returns to normal map
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void exitWorldView();
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void exitCastingMode();
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void leaveCastingMode(const int3 & castTarget);
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void abortCastingMode();
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@@ -166,7 +167,10 @@ public:
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void onCurrentPlayerChanged(PlayerColor playerID);
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/// Called by PlayerInterface when specific map tile changed and must be updated on minimap
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void onMapTilesChanged( boost::optional<std::unordered_set<int3> > positions);
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void onMapTilesChanged(boost::optional<std::unordered_set<int3>> positions);
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/// Called by PlayerInterface when hero starts movement
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void onHeroMovementStarted(const CGHeroInstance * hero);
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/// Called by PlayerInterface when hero state changed and hero list must be updated
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void onHeroChanged(const CGHeroInstance * hero);
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