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Place quest artifacts after all the treasures are already created.
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@@ -19,6 +19,7 @@
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#include "ObjectManager.h"
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#include "RoadPlacer.h"
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#include "TreasurePlacer.h"
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#include "QuestArtifactPlacer.h"
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#include "ConnectionsPlacer.h"
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#include "TownPlacer.h"
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#include "MinePlacer.h"
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@@ -139,6 +140,7 @@ void RmgMap::addModificators()
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{
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zone->addModificator<TownPlacer>();
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zone->addModificator<MinePlacer>();
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zone->addModificator<QuestArtifactPlacer>();
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zone->addModificator<ConnectionsPlacer>();
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zone->addModificator<RoadPlacer>();
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zone->addModificator<RiverPlacer>();
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