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Remove invalid assert - may trigger on human player defeat

This commit is contained in:
Ivan Savenko 2023-12-03 15:58:23 +02:00
parent 3b3c4860b2
commit 80b82cc026

View File

@ -263,8 +263,6 @@ void TurnOrderProcessor::onPlayerEndsGame(PlayerColor which)
if (actingPlayers.empty())
doStartNewDay();
assert(!actingPlayers.empty());
}
bool TurnOrderProcessor::onPlayerEndsTurn(PlayerColor which)