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MetaIdentifier now uses std::variant internally

This commit is contained in:
Ivan Savenko
2023-10-14 18:13:59 +03:00
parent b394158dc9
commit 80e6485965
61 changed files with 487 additions and 421 deletions

View File

@@ -13,7 +13,6 @@
#include "CGTownBuilding.h"
#include "../spells/CSpellHandler.h"
#include "../bonuses/Bonus.h"
#include "../bonuses/BonusSubtypes.h"
#include "../battle/IBattleInfoCallback.h"
#include "../NetPacks.h"
#include "../CConfigHandler.h"
@@ -161,7 +160,7 @@ GrowthInfo CGTownInstance::getGrowthInfo(int level) const
}
//other *-of-legion-like bonuses (%d to growth cumulative with grail)
TConstBonusListPtr bonuses = getBonuses(Selector::typeSubtype(BonusType::CREATURE_GROWTH, BonusSubtypes::creatureLevel(level)));
TConstBonusListPtr bonuses = getBonuses(Selector::typeSubtype(BonusType::CREATURE_GROWTH, BonusSubtypeID::creatureLevel(level)));
for(const auto & b : *bonuses)
ret.entries.emplace_back(b->val, b->Description());
@@ -788,7 +787,7 @@ void CGTownInstance::updateMoraleBonusFromArmy()
auto b = getExportedBonusList().getFirst(Selector::sourceType()(BonusSource::ARMY).And(Selector::type()(BonusType::MORALE)));
if(!b)
{
b = std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::MORALE, BonusSource::ARMY, 0, TBonusSourceID::NONE);
b = std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::MORALE, BonusSource::ARMY, 0, TBonusSourceID());
addNewBonus(b);
}