mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-29 23:07:48 +02:00
Support for Death Blow ability.
This commit is contained in:
@@ -299,7 +299,7 @@ TDmgRange CBattleInfoCallback::battleEstimateDamage(const CStack * attacker, con
|
||||
defenderHero = gs->curB->heroes[0];
|
||||
}
|
||||
|
||||
TDmgRange ret = gs->curB->calculateDmgRange(attacker, defender, attackerHero, defenderHero, shooting, 0, false, false);
|
||||
TDmgRange ret = gs->curB->calculateDmgRange(attacker, defender, attackerHero, defenderHero, shooting, 0, false, false, false);
|
||||
|
||||
if(retaliationDmg)
|
||||
{
|
||||
@@ -314,7 +314,7 @@ TDmgRange CBattleInfoCallback::battleEstimateDamage(const CStack * attacker, con
|
||||
{
|
||||
BattleStackAttacked bsa;
|
||||
bsa.damageAmount = ret.*pairElems[i];
|
||||
retaliationDmg->*pairElems[!i] = gs->curB->calculateDmgRange(defender, attacker, bsa.newAmount, attacker->count, attackerHero, defenderHero, false, false, false, false).*pairElems[!i];
|
||||
retaliationDmg->*pairElems[!i] = gs->curB->calculateDmgRange(defender, attacker, bsa.newAmount, attacker->count, attackerHero, defenderHero, false, 0, false, false, false).*pairElems[!i];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user