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Removed excessive warnings from console - this is legal case

This commit is contained in:
Ivan Savenko 2023-07-17 16:22:29 +03:00
parent b94de1b799
commit 81d0ac4d6b

View File

@ -1735,7 +1735,7 @@ CGObjectInstance * CMapLoaderH3M::readHero(const int3 & mapPosition, const Objec
if(!object->spells.empty())
{
object->clear();
logGlobal->warn("Hero %s subID=%d has spells set twice (in map properties and on adventure map instance). Using the latter set...", object->getNameTextID(), object->subID);
logGlobal->debug("Hero %s subID=%d has spells set twice (in map properties and on adventure map instance). Using the latter set...", object->getNameTextID(), object->subID);
}
object->spells.insert(SpellID::PRESET); //placeholder "preset spells"