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Always use ResourcePath for referencing images and animations

This commit is contained in:
Ivan Savenko
2023-08-23 15:07:50 +03:00
parent f79492e5b0
commit 823ffa7a07
201 changed files with 1390 additions and 1362 deletions

View File

@@ -21,7 +21,7 @@ BattleFieldInfo * BattleFieldHandler::loadFromJson(const std::string & scope, co
auto * info = new BattleFieldInfo(BattleField(index), identifier);
info->graphics = json["graphics"].String();
info->graphics = ImagePath::fromJson(json["graphics"]);
info->icon = json["icon"].String();
info->name = json["name"].String();
for(const auto & b : json["bonuses"].Vector())