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Always use ResourcePath for referencing images and animations

This commit is contained in:
Ivan Savenko
2023-08-23 15:07:50 +03:00
parent f79492e5b0
commit 823ffa7a07
201 changed files with 1390 additions and 1362 deletions

View File

@@ -90,7 +90,7 @@ ObstacleInfo * ObstacleHandler::loadFromJson(const std::string & scope, const Js
auto * info = new ObstacleInfo(Obstacle(index), identifier);
info->animation = json["animation"].String();
info->animation = AnimationPath::fromJson(json["animation"]);
info->width = json["width"].Integer();
info->height = json["height"].Integer();
for(const auto & t : json["allowedTerrains"].Vector())