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mirror of https://github.com/vcmi/vcmi.git synced 2025-06-27 00:41:08 +02:00

Always use ResourcePath for referencing images and animations

This commit is contained in:
Ivan Savenko
2023-08-23 15:07:50 +03:00
parent f79492e5b0
commit 823ffa7a07
201 changed files with 1390 additions and 1362 deletions

View File

@ -90,7 +90,7 @@ TEST(MapFormat, Random)
static JsonNode getFromArchive(CZipLoader & archive, const std::string & archiveFilename)
{
ResourceID resource(archiveFilename, EResType::TEXT);
ResourcePath resource(archiveFilename, EResType::TEXT);
if(!archive.existsResource(resource))
throw std::runtime_error(archiveFilename + " not found");
@ -153,14 +153,14 @@ TEST(MapFormat, Objects)
{
static const std::string MAP_DATA_PATH = "test/ObjectPropertyTest/";
const JsonNode initialHeader(ResourceID(MAP_DATA_PATH + CMapFormatJson::HEADER_FILE_NAME));
const JsonNode expectedHeader(ResourceID(MAP_DATA_PATH + CMapFormatJson::HEADER_FILE_NAME));//same as initial for now
const JsonNode initialHeader(ResourcePath(MAP_DATA_PATH + CMapFormatJson::HEADER_FILE_NAME));
const JsonNode expectedHeader(ResourcePath(MAP_DATA_PATH + CMapFormatJson::HEADER_FILE_NAME));//same as initial for now
const JsonNode initialObjects(ResourceID(MAP_DATA_PATH + CMapFormatJson::OBJECTS_FILE_NAME));
const JsonNode expectedObjects(ResourceID(MAP_DATA_PATH + "objects.ex.json"));
const JsonNode initialObjects(ResourcePath(MAP_DATA_PATH + CMapFormatJson::OBJECTS_FILE_NAME));
const JsonNode expectedObjects(ResourcePath(MAP_DATA_PATH + "objects.ex.json"));
const JsonNode expectedSurface(ResourceID(MAP_DATA_PATH + "surface_terrain.json"));
const JsonNode expectedUnderground(ResourceID(MAP_DATA_PATH + "underground_terrain.json"));
const JsonNode expectedSurface(ResourcePath(MAP_DATA_PATH + "surface_terrain.json"));
const JsonNode expectedUnderground(ResourcePath(MAP_DATA_PATH + "underground_terrain.json"));
std::unique_ptr<CMap> originalMap = loadOriginal(initialHeader, initialObjects, expectedSurface, expectedUnderground);
@ -192,11 +192,11 @@ TEST(MapFormat, Terrain)
{
static const std::string MAP_DATA_PATH = "test/TerrainTest/";
const JsonNode expectedHeader(ResourceID(MAP_DATA_PATH + CMapFormatJson::HEADER_FILE_NAME));
const JsonNode expectedObjects(ResourceID(MAP_DATA_PATH + CMapFormatJson::OBJECTS_FILE_NAME));
const JsonNode expectedHeader(ResourcePath(MAP_DATA_PATH + CMapFormatJson::HEADER_FILE_NAME));
const JsonNode expectedObjects(ResourcePath(MAP_DATA_PATH + CMapFormatJson::OBJECTS_FILE_NAME));
const JsonNode expectedSurface(ResourceID(MAP_DATA_PATH + "surface_terrain.json"));
const JsonNode expectedUnderground(ResourceID(MAP_DATA_PATH + "underground_terrain.json"));
const JsonNode expectedSurface(ResourcePath(MAP_DATA_PATH + "surface_terrain.json"));
const JsonNode expectedUnderground(ResourcePath(MAP_DATA_PATH + "underground_terrain.json"));
std::unique_ptr<CMap> originalMap = loadOriginal(expectedHeader, expectedObjects, expectedSurface, expectedUnderground);