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Fix build
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@ -44,6 +44,7 @@ public:
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bool removeObject(const CGObjectInstance * obj, const PlayerColor & initiator) override {return false;}
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bool removeObject(const CGObjectInstance * obj, const PlayerColor & initiator) override {return false;}
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void createObject(const int3 & visitablePosition, const PlayerColor & initiator, MapObjectID type, MapObjectSubID subtype) override {};
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void createObject(const int3 & visitablePosition, const PlayerColor & initiator, MapObjectID type, MapObjectSubID subtype) override {};
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void setOwner(const CGObjectInstance * objid, PlayerColor owner) override {}
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void setOwner(const CGObjectInstance * objid, PlayerColor owner) override {}
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void giveExperience(const CGHeroInstance * hero, TExpType val) override {}
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void changePrimSkill(const CGHeroInstance * hero, PrimarySkill which, si64 val, bool abs=false) override {}
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void changePrimSkill(const CGHeroInstance * hero, PrimarySkill which, si64 val, bool abs=false) override {}
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void changeSecSkill(const CGHeroInstance * hero, SecondarySkill which, int val, bool abs=false) override {}
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void changeSecSkill(const CGHeroInstance * hero, SecondarySkill which, int val, bool abs=false) override {}
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void showBlockingDialog(BlockingDialog *iw) override {}
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void showBlockingDialog(BlockingDialog *iw) override {}
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