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CGameHandler no longer inherits CGameInfoCallback, reduce direct access

to gamestate
This commit is contained in:
Ivan Savenko
2025-05-20 19:01:25 +03:00
parent 25e57542be
commit 8255a4b9ae
30 changed files with 271 additions and 295 deletions

View File

@@ -99,7 +99,7 @@ void CRewardableObject::garrisonDialogClosed(IGameEventCallback & gameEvents, co
void CRewardableObject::doStartBattle(IGameEventCallback & gameEvents, const CGHeroInstance * hero) const
{
auto layout = BattleLayout::createLayout(cb, configuration.guardsLayout, hero, this);
auto layout = BattleLayout::createLayout(*cb, configuration.guardsLayout, hero, this);
gameEvents.startBattle(hero, this, visitablePos(), hero, nullptr, layout, nullptr);
}