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- it is possible to edit data of another mod or H3 data via mods
- mods can access only ID's from dependenies, virtual "core" mod and itself (optional for some mods compatibility) - metadata field for JsonNode, used to track source mod - moved wog creatures into wog mod - (linux) convertMP3 option for vcmibuilder for systems where SDL_Mixer can't play mp3's
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@ -828,8 +828,6 @@ void CGHeroInstance::initHero()
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commander->setArmyObj (castToArmyObj()); //TODO: separate function for setting commanders
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commander->giveStackExp (exp); //after our exp is set
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}
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else
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commander = nullptr;
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hoverName = VLC->generaltexth->allTexts[15];
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boost::algorithm::replace_first(hoverName,"%s",name);
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