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- one more crash at map loading

This commit is contained in:
Ivan Savenko
2012-06-01 11:35:31 +00:00
parent 4e92859cee
commit 828d9e70d2
2 changed files with 12 additions and 2 deletions

View File

@ -897,7 +897,7 @@ CGObjectInstance * Mapa::loadHero(const ui8 * bufor, int &i, int idToBeGiven)
{
bool areSpells = bufor[i]; ++i;
if(areSpells) //TODO: sprawdziæ //seems to be ok - tow
if(areSpells) //TODO: sprawdzi //seems to be ok - tow
{
nhi->spells.insert(0xffffffff); //placeholder "preset spells"
int ist = i;
@ -2209,4 +2209,4 @@ bool TerrainTile::hasFavourableWinds() const
bool TerrainTile::isWater() const
{
return tertype == water;
}
}