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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00

Merge pull request #4004 from Laserlicht/background

[1.5.2] background for multiple windows
This commit is contained in:
Ivan Savenko 2024-05-20 18:10:38 +03:00 committed by GitHub
commit 82af0639df
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5 changed files with 22 additions and 6 deletions

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@ -21,6 +21,7 @@
#include "../windows/InfoWindows.h"
#include "../widgets/TextControls.h"
#include "../render/Canvas.h"
#include "../render/IRenderHandler.h"
#include "../CGameInfo.h"
#include "../CVideoHandler.h"
@ -81,7 +82,8 @@ CHighScoreScreen::CHighScoreScreen(HighScorePage highscorepage, int highlighted)
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
pos = center(Rect(0, 0, 800, 600));
updateShadow();
backgroundAroundMenu = std::make_shared<CFilledTexture>(ImagePath::builtin("DIBOXBCK"), Rect(-pos.x, -pos.y, GH.screenDimensions().x, GH.screenDimensions().y));
addHighScores();
addButtons();
@ -222,8 +224,8 @@ CHighScoreInputScreen::CHighScoreInputScreen(bool won, HighScoreCalculation calc
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
pos = center(Rect(0, 0, 800, 600));
updateShadow();
backgroundAroundMenu = std::make_shared<CFilledTexture>(ImagePath::builtin("DIBOXBCK"), Rect(-pos.x, -pos.y, GH.screenDimensions().x, GH.screenDimensions().y));
background = std::make_shared<TransparentFilledRectangle>(Rect(0, 0, pos.w, pos.h), Colors::BLACK);
if(won)
@ -289,6 +291,9 @@ int CHighScoreInputScreen::addEntry(std::string text) {
void CHighScoreInputScreen::show(Canvas & to)
{
if(background)
background->show(to);
CCS->videoh->update(pos.x, pos.y, to.getInternalSurface(), true, false,
[&]()
{
@ -303,7 +308,11 @@ void CHighScoreInputScreen::show(Canvas & to)
else
close();
});
redraw();
if(input)
input->showAll(to);
for(auto & text : texts)
text->showAll(to);
CIntObject::show(to);
}

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@ -15,6 +15,7 @@ class CLabel;
class CMultiLineLabel;
class CAnimImage;
class CTextInput;
class CFilledTexture;
class TransparentFilledRectangle;
@ -61,6 +62,7 @@ private:
HighScorePage highscorepage;
std::shared_ptr<CPicture> background;
std::shared_ptr<CFilledTexture> backgroundAroundMenu;
std::vector<std::shared_ptr<CButton>> buttons;
std::vector<std::shared_ptr<CLabel>> texts;
std::vector<std::shared_ptr<CAnimImage>> images;
@ -93,6 +95,7 @@ class CHighScoreInputScreen : public CWindowObject
std::vector<std::shared_ptr<CMultiLineLabel>> texts;
std::shared_ptr<CHighScoreInput> input;
std::shared_ptr<TransparentFilledRectangle> background;
std::shared_ptr<CFilledTexture> backgroundAroundMenu;
std::string video;
int videoSoundHandle;

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@ -108,9 +108,9 @@ void CMenuScreen::show(Canvas & to)
if(!config["video"].isNull())
{
// redraw order: background -> video -> buttons and pictures
background->redraw();
background->showAll(to);
CCS->videoh->update((int)config["video"]["x"].Float() + pos.x, (int)config["video"]["y"].Float() + pos.y, to.getInternalSurface(), true, false);
tabs->redraw();
tabs->showAll(to);
}
CIntObject::show(to);
}

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@ -18,6 +18,7 @@
#include "../gui/CGuiHandler.h"
#include "../gui/FramerateManager.h"
#include "../widgets/TextControls.h"
#include "../widgets/Images.h"
#include "../render/Canvas.h"
@ -27,7 +28,8 @@ CPrologEpilogVideo::CPrologEpilogVideo(CampaignScenarioPrologEpilog _spe, std::f
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
addUsedEvents(LCLICK | TIME);
pos = center(Rect(0, 0, 800, 600));
updateShadow();
backgroundAroundMenu = std::make_shared<CFilledTexture>(ImagePath::builtin("DIBOXBCK"), Rect(-pos.x, -pos.y, GH.screenDimensions().x, GH.screenDimensions().y));
auto audioData = CCS->videoh->getAudio(spe.prologVideo);
videoSoundHandle = CCS->soundh->playSound(audioData, -1);

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@ -13,6 +13,7 @@
#include "../../lib/campaign/CampaignScenarioPrologEpilog.h"
class CMultiLineLabel;
class CFilledTexture;
class CPrologEpilogVideo : public CWindowObject
{
@ -25,6 +26,7 @@ class CPrologEpilogVideo : public CWindowObject
std::function<void()> exitCb;
std::shared_ptr<CMultiLineLabel> text;
std::shared_ptr<CFilledTexture> backgroundAroundMenu;
bool voiceStopped = false;