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- fixed compile issues. Renamed several "battleobstacleSplaced" to "battleobstacleplaced"
- implemented --disable-video command line switch
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@ -906,9 +906,9 @@ startWalking:
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si.stacks.push_back(bsa);
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sendAndApply(&si);
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ObstaclesRemoved or;
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or.obstacles.insert(obstacle->uniqueID);
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sendAndApply(&or);
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ObstaclesRemoved obsRem;
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obsRem.obstacles.insert(obstacle->uniqueID);
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sendAndApply(&obsRem);
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//if stack didn't die in explosion, continue movement
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if(curStack->alive())
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@ -918,7 +918,6 @@ startWalking:
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}
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}
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}
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return ret;
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}
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