From 8458a03e859122b8c256942de692da06710131aa Mon Sep 17 00:00:00 2001 From: Frank Zago Date: Thu, 20 Aug 2009 04:34:38 +0000 Subject: [PATCH] Added missing initialization. --- client/CBattleInterface.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/client/CBattleInterface.cpp b/client/CBattleInterface.cpp index 560351c17..84eed2c2f 100644 --- a/client/CBattleInterface.cpp +++ b/client/CBattleInterface.cpp @@ -73,8 +73,8 @@ static void transformPalette(SDL_Surface * surf, float rCor, float gCor, float b CBattleInterface::CBattleInterface(CCreatureSet * army1, CCreatureSet * army2, CGHeroInstance *hero1, CGHeroInstance *hero2, const SDL_Rect & myRect) : attackingHeroInstance(hero1), defendingHeroInstance(hero2), animCount(0), activeStack(-1), - mouseHoveredStack(-1), previouslyHoveredHex(-1), spellDestSelectMode(false), spellToCast(NULL), - attackingInfo(NULL), givenCommand(NULL), myTurn(false), resWindow(NULL), + mouseHoveredStack(-1), previouslyHoveredHex(-1), currentlyHoveredHex(-1), spellDestSelectMode(false), + spellToCast(NULL), attackingInfo(NULL), givenCommand(NULL), myTurn(false), resWindow(NULL), showStackQueue(false), moveStarted(false), moveSh(-1) { pos = myRect;