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VCAI: use copy_if instead of erase_if for teleport exit probing list
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@ -616,11 +616,10 @@ void VCAI::showTeleportDialog(TeleportChannelID channel, std::vector<ObjectInsta
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if(!status.channelProbing())
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{
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vstd::erase_if(exits, [&](ObjectInstanceID id) -> bool
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vstd::copy_if(exits, vstd::set_inserter(teleportChannelProbingList), [&](ObjectInstanceID id) -> bool
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{
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return vstd::contains(visitableObjs, cb->getObj(id)) || id == choosenExit;
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return !(vstd::contains(visitableObjs, cb->getObj(id)) || id == choosenExit);
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});
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teleportChannelProbingList = exits;
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}
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}
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