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Feature: Mods system improvement, Part III. Bunusing buildings customization.
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@@ -175,9 +175,14 @@
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"ship": { "id" : 20, "upgrades" : "shipyard" },
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"special2": { "type" : "defenseGarrisonBonus", "requires" : [ "fort" ] },
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"special3": { "type" : "attackGarrisonBonus", "requires" : [ "special2" ] },
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"grail": { "id" : 26, "mode" : "grail", "produce": { "gold": 5000 }},
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"extraCapitol": { "id" : 29, "requires" : [ "capitol" ], "mode" : "auto" },
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"grail": { "id" : 26, "mode" : "grail", "produce": { "gold": 5000 },
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"bonuses": [
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{ "type": "PRIMARY_SKILL", "subtype": "primSkill.attack", "val": 10 },
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{ "type": "PRIMARY_SKILL", "subtype": "primSkill.defence", "val": 10 }
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]
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},
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"extraCapitol": { "id" : 29, "requires" : [ "capitol" ], "mode" : "auto" },
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"dwellingLvl1": { "id" : 30, "requires" : [ "fort" ] },
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"dwellingLvl2": { "id" : 31, "requires" : [ "dwellingLvl1" ] },
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"dwellingLvl3": { "id" : 32, "requires" : [ "dwellingLvl1" ] },
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