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Feature: Mods system improvement, Part III. Bunusing buildings customization.

This commit is contained in:
Dmitry Orlov
2021-01-14 01:02:13 +03:00
parent 9cf953157a
commit 854a2e6c39
27 changed files with 596 additions and 223 deletions

View File

@@ -175,9 +175,14 @@
"ship": { "id" : 20, "upgrades" : "shipyard" },
"special2": { "type" : "defenseGarrisonBonus", "requires" : [ "fort" ] },
"special3": { "type" : "attackGarrisonBonus", "requires" : [ "special2" ] },
"grail": { "id" : 26, "mode" : "grail", "produce": { "gold": 5000 }},
"extraCapitol": { "id" : 29, "requires" : [ "capitol" ], "mode" : "auto" },
"grail": { "id" : 26, "mode" : "grail", "produce": { "gold": 5000 },
"bonuses": [
{ "type": "PRIMARY_SKILL", "subtype": "primSkill.attack", "val": 10 },
{ "type": "PRIMARY_SKILL", "subtype": "primSkill.defence", "val": 10 }
]
},
"extraCapitol": { "id" : 29, "requires" : [ "capitol" ], "mode" : "auto" },
"dwellingLvl1": { "id" : 30, "requires" : [ "fort" ] },
"dwellingLvl2": { "id" : 31, "requires" : [ "dwellingLvl1" ] },
"dwellingLvl3": { "id" : 32, "requires" : [ "dwellingLvl1" ] },