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Feature: Mods system improvement, Part III. Bunusing buildings customization.
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@@ -196,3 +196,8 @@ void LibClasses::setContent(std::shared_ptr<CContentHandler> content)
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{
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modh->content = content;
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}
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void LibClasses::restoreAllCreaturesNodeType794()
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{
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creh->restoreAllCreaturesNodeType794();
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}
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