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First attempt to enforce curved paths
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03273ed324
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@ -190,4 +190,24 @@ const Area & Path::getPathArea() const
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return dPath;
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}
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Path::MoveCostFunction Path::createCurvedCostFunction(const Area & border)
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{
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// Capture by value to ensure the Area object persists
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return [border = border](const int3& src, const int3& dst) -> float
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{
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// Route main roads far from border
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//float ret = dst.dist2d(src);
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float ret = dst.dist2d(src);
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float dist = border.distanceSqr(dst);
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//int3 closestTile = border.nearest(dst);
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//float dist = dst.chebdist2d(closestTile);
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if(dist > 1.0f)
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{
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ret /= dist * dist;
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}
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return ret;
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};
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}
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VCMI_LIB_NAMESPACE_END
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@ -21,7 +21,8 @@ namespace rmg
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class Path
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{
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public:
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const static std::function<float(const int3 &, const int3 &)> DEFAULT_MOVEMENT_FUNCTION;
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typedef std::function<float(const int3 &, const int3 &)> MoveCostFunction;
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const static MoveCostFunction DEFAULT_MOVEMENT_FUNCTION;
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Path(const Area & area);
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Path(const Area & area, const int3 & src);
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@ -42,6 +43,7 @@ public:
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const Area & getPathArea() const;
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static Path invalid();
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static MoveCostFunction createCurvedCostFunction(const Area & border);
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private:
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@ -278,24 +278,23 @@ void ConnectionsPlacer::selfSideDirectConnection(const rmg::ZoneConnection & con
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assert(zone.getModificator<ObjectManager>());
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auto & manager = *zone.getModificator<ObjectManager>();
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auto * monsterType = manager.chooseGuard(connection.getGuardStrength(), true);
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rmg::Area border(zone.area()->getBorder());
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border.unite(otherZone->area()->getBorder());
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auto costFunction = [&border](const int3 & s, const int3 & d)
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{
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return 1.f / (1.f + border.distanceSqr(d));
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};
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auto localCostFunction = rmg::Path::createCurvedCostFunction(zone.area()->getBorder());
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auto otherCostFunction = rmg::Path::createCurvedCostFunction(otherZone->area()->getBorder());
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// TODO: helper function for this sum?
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auto ourArea = zone.areaPossible() + zone.freePaths();
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auto theirArea = otherZone->areaPossible() + otherZone->freePaths();
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theirArea.add(guardPos);
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rmg::Path ourPath(ourArea);
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rmg::Path theirPath(theirArea);
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ourPath.connect(zone.freePaths().get());
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ourPath = ourPath.search(guardPos, true, costFunction);
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ourPath = ourPath.search(guardPos, true, localCostFunction);
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theirPath.connect(otherZone->freePaths().get());
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theirPath = theirPath.search(guardPos, true, costFunction);
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theirPath = theirPath.search(guardPos, true, otherCostFunction);
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if(ourPath.valid() && theirPath.valid())
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{
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@ -419,6 +419,11 @@ bool ObjectManager::createMonoliths()
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return false;
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}
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// Once it can be created, replace with curved path
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auto costFunction = rmg::Path::createCurvedCostFunction(zone.area()->getBorder());
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rmg::Path curvedPath(zone.areaPossible() + zone.freePaths());
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path = curvedPath.search(rmgObject.getVisitablePosition(), true, costFunction);
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zone.connectPath(path);
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placeObject(rmgObject, guarded, true, objInfo.createRoad);
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}
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@ -449,6 +454,24 @@ bool ObjectManager::createRequiredObjects()
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logGlobal->error("Failed to fill zone %d due to lack of space", zone.getId());
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return false;
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}
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if (objInfo.createRoad)
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{
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// Once valid path can be created, replace with curved path
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auto costFunction = rmg::Path::createCurvedCostFunction(zone.area()->getBorder());
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auto pathArea = zone.areaPossible() + zone.freePaths();
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rmg::Path curvedPath(pathArea);
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curvedPath.connect(zone.freePaths().get());
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curvedPath = curvedPath.search(rmgObject.getVisitablePosition(), false, costFunction);
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if (curvedPath.valid())
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{
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path = curvedPath;
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}
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else
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{
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logGlobal->warn("Failed to create curved path for required object at %s", rmgObject.getPosition().toString());
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}
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}
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zone.connectPath(path);
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placeObject(rmgObject, guarded, true, objInfo.createRoad);
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@ -91,7 +91,7 @@ bool RoadPlacer::createRoad(const int3 & destination)
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float dist = border.distanceSqr(dst);
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if(dist > 1.0f)
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{
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ret /= dist;
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ret /= dist * dist;
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}
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return ret;
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}
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