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* fixes for MSVC (it needs to have global variables from library explicitly exported)
* renamed logging variables to tlogX ('_' in var names looks ugly) * cleaned it improved setting formations * fixed crashbug on maps with random hero
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@ -121,7 +121,7 @@ void CConsoleHandler::killConsole(pthread_t hThread)
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void CConsoleHandler::killConsole(void *hThread)
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#endif
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{
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_log3 << "Killing console... ";
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tlog3 << "Killing console... ";
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_kill_thread(hThread,0);
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_log3 << "done!\n";
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tlog3 << "done!\n";
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}
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