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[refactor]
* creature config use string ids now + support string subtype id in short bonus format * crexp parser: less magic nombers
This commit is contained in:
parent
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@ -2058,9 +2058,7 @@
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{
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"bonuses" : [
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{
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"limiters" : [
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"SHOOTER_ONLY",
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],
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"limiters" : ["SHOOTER_ONLY"],
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"subtype" : 0,
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"type" : "NO_DISTANCE_PENALTY",
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"val" : 0,
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@ -264,8 +264,11 @@
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"id": 12,
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"level": 7,
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"faction": "castle",
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"abilities": [ [ "HATE", 50, 55, 0 ], //angels hate archdevils
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[ "HATE", 50, 54, 0 ] ], //angels hate devils
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"abilities":
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[
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["HATE", 50, "creature.archDevil", 0], //angels hate archdevils
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["HATE", 50, "creature.devil", 0] //angels hate devil
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],
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"upgrades": ["archangel"],
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"graphics" :
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{
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@ -285,11 +288,14 @@
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"id": 13,
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"level": 7,
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"faction": "castle",
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"abilities": [ [ "SPECIFIC_SPELL_POWER", 100, 38, 0 ], // 100 hp per Archangel
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[ "SPELLCASTER", 0, 38, 0 ], //archangels cast resurrection
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[ "HATE", 50, 55, 0 ], //archangels hate arch
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[ "HATE", 50, 54, 0 ] , //archangels hate devils
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[ "CASTS", 1, 0, 0]],
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"abilities":
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[
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["SPECIFIC_SPELL_POWER", 100, "spell.resurrection", 0], // 100 hp per Archangel
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["SPELLCASTER", 0, "spell.resurrection", 0 ], //archangels cast resurrection
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["HATE", 50, "creature.archDevil", 0], //archangels hate archdevils
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["HATE", 50, "creature.devil", 0] , //archangels hate devils
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["CASTS", 1, 0, 0]
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],
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"graphics" :
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{
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"animation": "CRANGL.DEF"
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@ -5,14 +5,14 @@
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"level": 2,
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"extraNames": [ "airElementals" ],
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"faction": "conflux",
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"abilities": [ [ "SPELL_IMMUNITY", 0, 61, 0 ], //air elementals are immune to mind spells (forgetfulness) //earth elementals are non-living
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[ "SPELL_IMMUNITY", 0, 60, 0 ], //air elementals are immune to mind spells (hypnotize)
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[ "SPELL_IMMUNITY", 0, 59, 0 ], //air elementals are immune to mind spells (berserk)
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[ "SPELL_IMMUNITY", 0, 50, 0 ], //air elementals are immune to mind spells (sorrow)
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[ "SPELL_IMMUNITY", 0, 23, 0 ], //air elementals are immune to meteor shower
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[ "NON_LIVING", 0, 0, 0 ],
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[ "MORE_DAMAGE_FROM_SPELL", 100, 19, 0 ], //air elementals are vulnerable to chain lightning
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[ "MORE_DAMAGE_FROM_SPELL", 100, 17, 0 ] ], //air elementals are vulnerable to lightning bolt //air elementals are non-living
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"abilities":
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[
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["MIND_IMMUNITY", 0, 0, 0], //air elementals are immune to mind spells
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["SPELL_IMMUNITY", 0, "spell.meteorShower", 0], //air elementals are immune to meteor shower
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["NON_LIVING", 0, 0, 0 ], //air elementals are non-living
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["MORE_DAMAGE_FROM_SPELL", 100, "spell.chainLightning", 0],//air elementals are vulnerable to chain lightning
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["MORE_DAMAGE_FROM_SPELL", 100, "spell.lightningBolt", 0] //air elementals are vulnerable to lightning bolt
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],
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"upgrades": ["stormElemental"],
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"graphics" :
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{
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@ -32,14 +32,14 @@
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"id": 113,
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"level": 5,
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"faction": "conflux",
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"abilities": [ [ "SPELL_IMMUNITY", 0, 61, 0 ], //earth elementals are immune to mind spells (forgetfulness)
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[ "SPELL_IMMUNITY", 0, 60, 0 ], //earth elementals are immune to mind spells (hypnotize)
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[ "SPELL_IMMUNITY", 0, 59, 0 ], //earth elementals are immune to mind spells (berserk)
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[ "SPELL_IMMUNITY", 0, 50, 0 ], //earth elementals are immune to mind spells (sorrow)
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[ "SPELL_IMMUNITY", 0, 19, 0 ], //earth elementals are immune to chain lightning
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[ "SPELL_IMMUNITY", 0, 17, 0 ], //earth elementals are immune to lightning bolt
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[ "NON_LIVING", 0, 0, 0 ],
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[ "MORE_DAMAGE_FROM_SPELL", 100, 23, 0 ] ], //earth elementals are vulnerable to meteor shower
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"abilities":
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[
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["MIND_IMMUNITY", 0, 0, 0], //earth elementals are immune to mind spells
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["SPELL_IMMUNITY", 0, "spell.chainLightning", 0],//earth elementals are immune to chain lightning
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["SPELL_IMMUNITY", 0, "spell.lightningBolt", 0], //earth elementals are immune to lightning bolt
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["NON_LIVING", 0, 0, 0],
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[ "MORE_DAMAGE_FROM_SPELL", 100, "spell.meteorShower", 0 ] //earth elementals are vulnerable to meteor shower
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],
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"upgrades": ["magmaElemental"],
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"graphics" :
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{
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@ -59,13 +59,12 @@
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"id": 114,
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"level": 4,
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"faction": "conflux",
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"abilities": [ [ "SPELL_IMMUNITY", 0, 61, 0 ], //fire elementals are immune to mind spells (forgetfulness)
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[ "SPELL_IMMUNITY", 0, 60, 0 ], //fire elementals are immune to mind spells (hypnotize) //water elemental should be treated as double-wide
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[ "SPELL_IMMUNITY", 0, 59, 0 ], //fire elementals are immune to mind spells (berserk)
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[ "SPELL_IMMUNITY", 0, 50, 0 ], //fire elementals are immune to mind spells (sorrow)
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[ "NON_LIVING", 0, 0, 0 ], //fire elementals are non-living
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[ "MORE_DAMAGE_FROM_SPELL", 100, 20, 0 ], //fire elementals are vulnerable to frost ring
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[ "MORE_DAMAGE_FROM_SPELL", 100, 16, 0 ], //fire elementals are vulnerable to ice bolt
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"abilities":
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[
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["MIND_IMMUNITY", 0, 0, 0],//fire elementals are immune to mind spells
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["NON_LIVING", 0, 0, 0 ], //fire elementals are non-living
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[ "MORE_DAMAGE_FROM_SPELL", 100, "spell.frostRing", 0 ], //fire elementals are vulnerable to frost ring
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[ "MORE_DAMAGE_FROM_SPELL", 100, "spell.iceBolt", 0 ], //fire elementals are vulnerable to ice bolt
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[ "FIRE_IMMUNITY", 0, 0, 0 ] ], //fire elementals are immune to fire spells
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"upgrades": ["energyElemental"],
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"graphics" :
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@ -87,18 +86,17 @@
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"level": 3,
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"extraNames": [ "waterElementals" ],
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"faction": "conflux",
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"abilities": [ [ "SPELL_IMMUNITY", 0, 61, 0 ], //water elementals are immune to mind spells (forgetfulness)
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[ "SPELL_IMMUNITY", 0, 60, 0 ], //water elementals are immune to mind spells (hypnotize)
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[ "SPELL_IMMUNITY", 0, 59, 0 ], //water elementals are immune to mind spells (berserk)
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[ "SPELL_IMMUNITY", 0, 50, 0 ], //water elementals are immune to mind spells (sorrow)
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[ "SPELL_IMMUNITY", 0, 20, 0 ], //water elementals are immune to frost ring
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[ "SPELL_IMMUNITY", 0, 16, 0 ], //water elementals are immune to ice bolt
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[ "NON_LIVING", 0, 0, 0 ], //water elementals are non-living
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[ "MORE_DAMAGE_FROM_SPELL", 100, 29, 0 ], //water elementals are vulnerable to fire shield
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[ "MORE_DAMAGE_FROM_SPELL", 100, 22, 0 ], //water elementals are vulnerable to inferno
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[ "MORE_DAMAGE_FROM_SPELL", 100, 21, 0 ], //water elementals are vulnerable to fireball
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[ "MORE_DAMAGE_FROM_SPELL", 100, 13, 0 ], //water elementals are vulnerable to fire wall
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[ "DOUBLE_WIDE", 0, 0, 0 ] ],
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"abilities": [
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["MIND_IMMUNITY", 0, 0, 0],//water elementals are immune to mind spells
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["SPELL_IMMUNITY", 0, "spell.frostRing", 0 ],//water elementals are immune to frost ring
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["SPELL_IMMUNITY", 0, "spell.iceBolt", 0 ],//water elementals are immune to ice bolt
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["NON_LIVING", 0, 0, 0 ], //water elementals are non-living
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["MORE_DAMAGE_FROM_SPELL", 100, "spell.fireShield", 0 ], //water elementals are vulnerable to fire shield
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["MORE_DAMAGE_FROM_SPELL", 100, "spell.inferno", 0 ], //water elementals are vulnerable to inferno
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["MORE_DAMAGE_FROM_SPELL", 100, "spell.fireball", 0 ], //water elementals are vulnerable to fireball
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["MORE_DAMAGE_FROM_SPELL", 100, "spell.fireWall", 0 ], //water elementals are vulnerable to fire wall
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["DOUBLE_WIDE", 0, 0, 0 ]
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],
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"upgrades": ["iceElemental"],
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"graphics" :
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{
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@ -202,7 +200,7 @@
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[ "DOUBLE_WIDE", 0, 0, 0 ], //ice elemental should be treated as double-wide
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[ "CREATURE_ENCHANT_POWER", 6, 0, 0 ],
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[ "CASTS", 3, 0, 0 ],
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[ "SPELLCASTER", 2, 32, 0 ]],
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[ "SPELLCASTER", 2, "spell.protectWater", 0 ]],
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"graphics" :
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{
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"animation": "CICEE.DEF",
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@ -230,7 +228,7 @@
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"abilities": [ [ "NON_LIVING", 0, 0, 0 ], //magma elementals shouldn't get morale
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[ "CREATURE_ENCHANT_POWER", 6, 0, 0 ],
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[ "CASTS", 3, 0, 0 ],
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[ "SPELLCASTER", 2, 33, 0 ]],
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[ "SPELLCASTER", 2, "spell.protectEarth", 0 ]],
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"graphics" :
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{
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"animation": "CSTONE.DEF"
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@ -252,7 +250,7 @@
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"abilities": [ [ "NON_LIVING", 0, 0, 0 ], //storm elementals shouldn't get morale
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[ "CREATURE_ENCHANT_POWER", 6, 0, 0 ],
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[ "CASTS", 3, 0, 0 ],
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[ "SPELLCASTER", 2, 30, 0 ]],
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[ "SPELLCASTER", 2, "spell.protectAir", 0 ]],
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"graphics" :
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{
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"animation": "CSTORM.DEF",
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@ -280,7 +278,7 @@
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"abilities": [ [ "NON_LIVING", 0, 0, 0 ] , //energy elementals shouldn't get morale
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[ "CREATURE_ENCHANT_POWER", 6, 0, 0 ],
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[ "CASTS", 3, 0, 0 ],
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[ "SPELLCASTER", 2, 31, 0 ]],
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[ "SPELLCASTER", 2, "spell.protectFire", 0 ]],
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"graphics" :
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{
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"animation": "CNRG.DEF"
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@ -4,7 +4,7 @@
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"id": 70,
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"level": 1,
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"faction": "dungeon",
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"abilities": [ [ "SPELL_IMMUNITY", 0, 62, 0 ] ], //troglodytes are immune to blind
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"abilities": [ [ "SPELL_IMMUNITY", 0, "spell.blind", 0 ] ], //troglodytes are immune to blind
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"upgrades": ["infernalTroglodyte"],
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"hasDoubleWeek": true,
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"graphics" :
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@ -25,7 +25,7 @@
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"id": 71,
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"level": 1,
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"faction": "dungeon",
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"abilities": [ [ "SPELL_IMMUNITY", 0, 62, 0 ] ], //infernal troglodytes are immune to blind
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"abilities": [ [ "SPELL_IMMUNITY", 0, "spell.blind", 0 ] ], //infernal troglodytes are immune to blind
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"graphics" :
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{
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"animation": "CITROG.DEF"
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@ -138,7 +138,7 @@
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"id": 76,
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"level": 4,
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"faction": "dungeon",
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"abilities": [ [ "SPELL_AFTER_ATTACK", 20, 70, 2000 ] ], //medusas //minotaurs
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"abilities": [ [ "SPELL_AFTER_ATTACK", 20, "spell.stoneGaze", 2000 ] ],
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"upgrades": ["medusaQueen"],
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"graphics" :
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{
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@ -164,7 +164,7 @@
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"id": 77,
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"level": 4,
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"faction": "dungeon",
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"abilities": [ [ "SPELL_AFTER_ATTACK", 20, 70, 2000 ] ], //medusa queens //minotaur kings
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"abilities": [ [ "SPELL_AFTER_ATTACK", 20, "spell.stoneGaze", 2000 ] ],
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"graphics" :
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{
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"animation": "CMEDUQ.DEF",
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@ -249,7 +249,7 @@
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"id": 81,
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"level": 6,
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"faction": "dungeon",
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"abilities": [ [ "SPELL_AFTER_ATTACK", 20, 74, 0 ] ], //scorpicore
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"abilities": [ [ "SPELL_AFTER_ATTACK", 20, "spell.paralyze", 0 ] ],
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"graphics" :
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{
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"animation": "CCMCOR.DEF"
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@ -293,8 +293,8 @@
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"faction": "dungeon",
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"abilities": [ [ "DRAGON_NATURE", 0, 0, 0 ], //black dragon is a dragon
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[ "TWO_HEX_ATTACK_BREATH", 0, 0, 0 ], //Black Dragon has breath attack
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[ "HATE", 50, 41, 0 ], //Hate Titans
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[ "HATE", 50, 40, 0 ], //Hate Giants
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[ "HATE", 50, "creature.titan", 0 ], //Hate Titans
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[ "HATE", 50, "creature.giant", 0 ], //Hate Giants
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[ "LEVEL_SPELL_IMMUNITY", 5, 0, 0 ] ], //black dragon's spell immunity
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"graphics" :
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{
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@ -131,7 +131,7 @@
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"level": 3,
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"extraNames": [ "dragonFly" ],
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"faction": "fortress",
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"abilities": [ [ "SPELL_AFTER_ATTACK", 100, 78, 0 ] ], //serpent fly
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"abilities": [ [ "SPELL_AFTER_ATTACK", 100, "spell.dispelHelpful", 0 ] ],
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"upgrades": ["fireDragonFly"],
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"hasDoubleWeek": true,
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"graphics" :
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@ -152,8 +152,8 @@
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"id": 105,
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"level": 3,
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"faction": "fortress",
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"abilities": [ [ "SPELL_AFTER_ATTACK", 100, 78, 0 ], //dragon fly
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[ "SPELL_AFTER_ATTACK", 100, 45, 0 ] ], //mighty gorgons
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"abilities": [ [ "SPELL_AFTER_ATTACK", 100, "spell.dispelHelpful", 0 ],
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[ "SPELL_AFTER_ATTACK", 100, "spell.weakness", 0 ] ],
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"graphics" :
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{
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"animation": "CDRFIR.DEF"
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@ -173,7 +173,7 @@
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"id": 106,
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"level": 4,
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"faction": "fortress",
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"abilities": [ [ "SPELL_AFTER_ATTACK", 20, 70, 0 ] ], //basilisks
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"abilities": [ [ "SPELL_AFTER_ATTACK", 20, "spell.stoneGaze", 0 ] ],
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"upgrades": ["greaterBasilisk"],
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"graphics" :
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{
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@ -193,7 +193,7 @@
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"id": 107,
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"level": 4,
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"faction": "fortress",
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"abilities": [ [ "SPELL_AFTER_ATTACK", 20, 70, 0 ] ], //greater basilisks
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"abilities": [ [ "SPELL_AFTER_ATTACK", 20, "spell.stoneGaze", 0 ] ],
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"graphics" :
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{
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"animation": "CGBASI.DEF"
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@ -231,7 +231,7 @@
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"id": 109,
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"level": 6,
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"faction": "fortress",
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"abilities": [ [ "SPELL_AFTER_ATTACK", 20, 71, 0 ] ], //Wyvern Monarch
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"abilities": [ [ "SPELL_AFTER_ATTACK", 50, "spell.poison", 0 ] ], //50% probability (from FizMiG)
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"graphics" :
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{
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"animation": "CWYVMN.DEF"
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@ -250,8 +250,8 @@
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"id": 110,
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"level": 7,
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"faction": "fortress",
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"abilities": [ [ "BLOCKS_RETALIATION", 0, 0, 0 ], //hydras
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[ "ATTACKS_ALL_ADJACENT", 0, 0, 0 ] ], //hydras
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"abilities": [ [ "BLOCKS_RETALIATION", 0, 0, 0 ],
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[ "ATTACKS_ALL_ADJACENT", 0, 0, 0 ] ],
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"upgrades": ["chaosHydra"],
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"graphics" :
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{
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@ -271,8 +271,8 @@
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"id": 111,
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"level": 7,
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"faction": "fortress",
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"abilities": [ [ "BLOCKS_RETALIATION", 0, 0, 0 ], //chaos hydras
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[ "ATTACKS_ALL_ADJACENT", 0, 0, 0 ] ], //chaos hydras
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"abilities": [ [ "BLOCKS_RETALIATION", 0, 0, 0 ],
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[ "ATTACKS_ALL_ADJACENT", 0, 0, 0 ] ],
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"graphics" :
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{
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"animation": "CCHYDR.DEF"
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@ -79,7 +79,7 @@
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"id": 60,
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"level": 3,
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"faction": "necropolis",
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"abilities": [ [ "FULL_HP_REGENERATION", 0, 1, 0 ] ], //wight
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"abilities": [ [ "FULL_HP_REGENERATION", 0, 1, 0 ] ],
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"upgrades": ["wraith"],
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"hasDoubleWeek": true,
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"graphics" :
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@ -100,7 +100,7 @@
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"id": 61,
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"level": 3,
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"faction": "necropolis",
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"abilities": [ [ "FULL_HP_REGENERATION", 0, 1, 0 ], //wraith
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"abilities": [ [ "FULL_HP_REGENERATION", 0, 1, 0 ],
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[ "MANA_DRAIN", 2, 0, 0 ] ],
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"graphics" :
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{
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@ -120,7 +120,7 @@
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"id": 62,
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"level": 4,
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"faction": "necropolis",
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"abilities": [ [ "BLOCKS_RETALIATION", 0, 0, 0 ] ], //vampires //vampire lords
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"abilities": [ [ "BLOCKS_RETALIATION", 0, 0, 0 ] ],
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"upgrades": ["vampireLord"],
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"graphics" :
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{
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@ -143,7 +143,7 @@
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"level": 4,
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"faction": "necropolis",
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"abilities": [ [ "LIFE_DRAIN", 100, 0, 0 ], //drain 100% of damage dealt
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[ "BLOCKS_RETALIATION", 0, 0, 0 ] ], //vampire lords
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[ "BLOCKS_RETALIATION", 0, 0, 0 ] ],
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"graphics" :
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{
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"animation": "CNOSFE.DEF"
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@ -165,7 +165,7 @@
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"id": 64,
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"level": 5,
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"faction": "necropolis",
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"abilities": [ [ "SPELL_LIKE_ATTACK", 0, 76, 0 ] ], //liches
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"abilities": [ [ "SPELL_LIKE_ATTACK", 0, "spell.deathCloud", 0 ] ],
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"upgrades": ["powerLich"],
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"graphics" :
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{
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@ -192,7 +192,7 @@
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"id": 65,
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"level": 5,
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"faction": "necropolis",
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"abilities": [ [ "SPELL_LIKE_ATTACK", 0, 76, 0 ] ], //power liches
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"abilities": [ [ "SPELL_LIKE_ATTACK", 0, "spell.deathCloud", 0 ] ], //power liches
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"graphics" :
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{
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"animation": "CPLICH.DEF",
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@ -217,7 +217,7 @@
|
||||
"id": 66,
|
||||
"level": 6,
|
||||
"faction": "necropolis",
|
||||
"abilities": [ [ "SPELL_AFTER_ATTACK", 20, 42, 0 ] ], //black knights
|
||||
"abilities": [ [ "SPELL_AFTER_ATTACK", 20, "spell.curse", 0 ] ],
|
||||
"upgrades": ["dreadKnight"],
|
||||
"graphics" :
|
||||
{
|
||||
@ -237,8 +237,8 @@
|
||||
"id": 67,
|
||||
"level": 6,
|
||||
"faction": "necropolis",
|
||||
"abilities": [ [ "SPELL_AFTER_ATTACK", 20, 42, 0 ], //dread knights
|
||||
[ "DOUBLE_DAMAGE_CHANCE", 20, 0, 0 ] ], //vampire lords
|
||||
"abilities": [ [ "SPELL_AFTER_ATTACK", 20, "spell.curse", 0 ],
|
||||
[ "DOUBLE_DAMAGE_CHANCE", 20, 0, 0 ] ],
|
||||
"graphics" :
|
||||
{
|
||||
"animation": "CBLORD.DEF"
|
||||
@ -278,7 +278,7 @@
|
||||
"level": 7,
|
||||
"faction": "necropolis",
|
||||
"abilities": [ [ "DRAGON_NATURE", 0, 0, 0 ], //ghost dragon is a dragon
|
||||
[ "SPELL_AFTER_ATTACK", 20, 75, 0 ] ], //ghost dragon
|
||||
[ "SPELL_AFTER_ATTACK", 20, "spell.age", 0 ] ],
|
||||
"graphics" :
|
||||
{
|
||||
"animation": "CHDRGN.DEF"
|
||||
|
@ -91,14 +91,14 @@
|
||||
"abilities": [ [ "DRAGON_NATURE", 0, 0, 0 ], //faerie dragon is a dragon
|
||||
[ "CASTS", 5, 0, 0 ],
|
||||
[ "CREATURE_SPELL_POWER", 500, 0, 0], //5 spell power per dragon
|
||||
[ "SPELLCASTER", 2, 15, 10 ], //magic arrow
|
||||
[ "SPELLCASTER", 2, 16, 22 ], //ice bolt
|
||||
[ "SPELLCASTER", 2, 17, 22 ], //thunderbolt
|
||||
[ "SPELLCASTER", 2, 19, 5 ], //chain lightning
|
||||
[ "SPELLCASTER", 2, 20, 10 ], //frost ring
|
||||
[ "SPELLCASTER", 2, 21, 21 ], //fireball
|
||||
[ "SPELLCASTER", 2, 22, 5 ], //inferno
|
||||
[ "SPELLCASTER", 2, 23, 5 ]], //meteor shower
|
||||
[ "SPELLCASTER", 2, "spell.magicArrow", 10 ],
|
||||
[ "SPELLCASTER", 2, "spell.iceBolt", 22 ],
|
||||
[ "SPELLCASTER", 2, "spell.lightningBolt", 22 ],
|
||||
[ "SPELLCASTER", 2, "spell.chainLightning", 5 ],
|
||||
[ "SPELLCASTER", 2, "spell.frostRing", 10 ],
|
||||
[ "SPELLCASTER", 2, "spell.fireball", 21 ],
|
||||
[ "SPELLCASTER", 2, "spell.inferno", 5 ],
|
||||
[ "SPELLCASTER", 2, "spell.meteorShower", 5 ]],
|
||||
"graphics" :
|
||||
{
|
||||
"animation": "CFDRGN.DEF"
|
||||
@ -141,13 +141,13 @@
|
||||
"extraNames": [ "enchanters" ],
|
||||
"faction": "neutral",
|
||||
"abilities": [ [ "NO_WALL_PENALTY", 0, 0, 0 ],
|
||||
[ "ENCHANTER", 3, 28, 3], //air shield
|
||||
[ "ENCHANTER", 3, 41, 3], //bless
|
||||
[ "ENCHANTER", 3, 45, 3], //wealness
|
||||
[ "ENCHANTER", 3, 46, 3], //stone skin
|
||||
[ "ENCHANTER", 3, 53, 3], //slow
|
||||
[ "ENCHANTER", 3, 54, 3], //haster
|
||||
[ "CASTS", 5, 0, 0]], //Enchanter
|
||||
[ "ENCHANTER", 3, "spell.airShield", 3],
|
||||
[ "ENCHANTER", 3, "spell.bless", 3],
|
||||
[ "ENCHANTER", 3, "spell.weakness", 3],
|
||||
[ "ENCHANTER", 3, "spell.stoneSkin", 3],
|
||||
[ "ENCHANTER", 3, "spell.slow", 3],
|
||||
[ "ENCHANTER", 3, "spell.haste", 3],
|
||||
[ "CASTS", 5, 0, 0]],
|
||||
"graphics" :
|
||||
{
|
||||
"animation": "CENCH.DEF",
|
||||
@ -174,7 +174,7 @@
|
||||
"extraNames": [ "sharpshooters" ],
|
||||
"faction": "neutral",
|
||||
"abilities": [ [ "NO_WALL_PENALTY", 0, 0, 0 ],
|
||||
[ "NO_DISTANCE_PENALTY", 0, 0, 0 ] ], //Sharpshooter
|
||||
[ "NO_DISTANCE_PENALTY", 0, 0, 0 ] ],
|
||||
"graphics" :
|
||||
{
|
||||
"animation": "CSHARP.DEF",
|
||||
@ -316,7 +316,7 @@
|
||||
"id": 144,
|
||||
"level": 5,
|
||||
"faction": "neutral",
|
||||
"abilities": [ [ "FULL_HP_REGENERATION", 0, 0, 0 ] ], //troll
|
||||
"abilities": [ [ "FULL_HP_REGENERATION", 0, 0, 0 ] ],
|
||||
"graphics" :
|
||||
{
|
||||
"animation": "CTROLL.DEF"
|
||||
|
@ -178,7 +178,7 @@
|
||||
"id": 22,
|
||||
"level": 5,
|
||||
"faction": "rampart",
|
||||
"abilities": [ [ "SPELL_AFTER_ATTACK", 100, 72, 0 ] ], //dendroids cast bind
|
||||
"abilities": [ [ "SPELL_AFTER_ATTACK", 100, "spell.bind", 0 ] ], //dendroids cast bind
|
||||
"upgrades": ["dendroidSoldier"],
|
||||
"graphics" :
|
||||
{
|
||||
@ -198,7 +198,7 @@
|
||||
"id": 23,
|
||||
"level": 5,
|
||||
"faction": "rampart",
|
||||
"abilities": [ [ "SPELL_AFTER_ATTACK", 100, 72, 0 ] ], //dendroid guards cast bind
|
||||
"abilities": [ [ "SPELL_AFTER_ATTACK", 100, "spell.bind", 0 ] ], //dendroid guards cast bind
|
||||
"graphics" :
|
||||
{
|
||||
"animation": "CBTREE.DEF"
|
||||
@ -218,7 +218,7 @@
|
||||
"level": 6,
|
||||
"faction": "rampart",
|
||||
"abilities": [ [ "SPELL_RESISTANCE_AURA", 0, 55, 0 ], //unicorn
|
||||
[ "SPELL_AFTER_ATTACK", 20, 62, 0 ] ], //unicorns cast blind with 20% probability
|
||||
[ "SPELL_AFTER_ATTACK", 20, "spell.blind", 0 ] ], //unicorns cast blind with 20% probability
|
||||
"upgrades": ["warUnicorn"],
|
||||
"graphics" :
|
||||
{
|
||||
@ -239,7 +239,7 @@
|
||||
"level": 6,
|
||||
"faction": "rampart",
|
||||
"abilities": [ [ "SPELL_RESISTANCE_AURA", 20, 55, 0 ], //war unicorn
|
||||
[ "SPELL_AFTER_ATTACK", 20, 62, 0 ] ], //war unicorns cast blind with 20% probability
|
||||
[ "SPELL_AFTER_ATTACK", 20, "spell.blind", 0 ] ], //war unicorns cast blind with 20% probability
|
||||
"graphics" :
|
||||
{
|
||||
"animation": "CWUNIC.DEF"
|
||||
|
@ -63,7 +63,7 @@
|
||||
"id": 87,
|
||||
"level": 2,
|
||||
"faction": "stronghold",
|
||||
"abilities": [ [ "ADDITIONAL_ATTACK", 1, 0, 0 ] ], //wolf raider
|
||||
"abilities": [ [ "ADDITIONAL_ATTACK", 1, 0, 0 ] ],
|
||||
"graphics" :
|
||||
{
|
||||
"animation": "CUWLFR.DEF"
|
||||
@ -150,9 +150,9 @@
|
||||
"id": 91,
|
||||
"level": 4,
|
||||
"faction": "stronghold",
|
||||
"abilities": [ [ "SPELLCASTER", 2, 43, 0 ],
|
||||
"abilities": [ [ "SPELLCASTER", 2, "spell.bloodlust", 0 ],
|
||||
[ "CASTS", 3, 0, 0],
|
||||
[ "CREATURE_ENCHANT_POWER", 3, 0, 0]], //ogre magi cast bloodlust
|
||||
[ "CREATURE_ENCHANT_POWER", 3, 0, 0]],
|
||||
"graphics" :
|
||||
{
|
||||
"animation": "COGMAG.DEF"
|
||||
@ -191,8 +191,8 @@
|
||||
"id": 93,
|
||||
"level": 5,
|
||||
"faction": "stronghold",
|
||||
"abilities": [ [ "SPECIFIC_SPELL_POWER", 10, 77, 0 ], //10 damage per unit
|
||||
[ "SPELL_AFTER_ATTACK", 20, 77, 0 ] ], //thunderbirds
|
||||
"abilities": [ [ "SPECIFIC_SPELL_POWER", 10, "spell.thunderbolt", 0 ], //10 damage per unit
|
||||
[ "SPELL_AFTER_ATTACK", 20, "spell.thunderbolt", 0 ] ],
|
||||
"graphics" :
|
||||
{
|
||||
"animation": "CTBIRD.DEF"
|
||||
@ -260,7 +260,7 @@
|
||||
"id": 96,
|
||||
"level": 7,
|
||||
"faction": "stronghold",
|
||||
"abilities": [ [ "ENEMY_DEFENCE_REDUCTION", 40, 0, 0 ] ], //behemots
|
||||
"abilities": [ [ "ENEMY_DEFENCE_REDUCTION", 40, 0, 0 ] ],
|
||||
"upgrades": ["ancientBehemoth"],
|
||||
"graphics" :
|
||||
{
|
||||
@ -280,7 +280,7 @@
|
||||
"id": 97,
|
||||
"level": 7,
|
||||
"faction": "stronghold",
|
||||
"abilities": [ [ "ENEMY_DEFENCE_REDUCTION", 80, 0, 0 ] ], //ancient behemots
|
||||
"abilities": [ [ "ENEMY_DEFENCE_REDUCTION", 80, 0, 0 ] ],
|
||||
"graphics" :
|
||||
{
|
||||
"animation": "CABEHE.DEF"
|
||||
|
@ -286,7 +286,7 @@
|
||||
"level": 7,
|
||||
"faction": "tower",
|
||||
"abilities": [ ["MIND_IMMUNITY", 0, 0, 0], //Titans are immune to mind spells
|
||||
[ "HATE", 50, 83, 0 ] ], //titans hate black dragons
|
||||
[ "HATE", 50, "creature.blackDragon", 0 ] ], //titans hate black dragons
|
||||
"graphics" :
|
||||
{
|
||||
"animation": "CGTITA.DEF",
|
||||
|
@ -284,7 +284,7 @@
|
||||
[ "CASTS", 1, 0, 0 ] ,
|
||||
[ "CREATURE_ENCHANT_POWER", 1, 0, 0 ] ,
|
||||
[ "CREATURE_SPELL_POWER", 100, 0, 0 ] ,
|
||||
[ "SPELLCASTER", 3, 37, 0 ] ], //expert cure
|
||||
[ "SPELLCASTER", 3, "spell.cure", 0 ] ], //expert cure
|
||||
"graphics" :
|
||||
{
|
||||
"animation": "ZM174NPC.DEF",
|
||||
@ -312,7 +312,7 @@
|
||||
[ "CASTS", 1, 0, 0 ] ,
|
||||
[ "CREATURE_ENCHANT_POWER", 1, 0, 0 ] ,
|
||||
[ "CREATURE_SPELL_POWER", 100, 0, 0 ] ,
|
||||
[ "SPELLCASTER", 3, 27, 0 ] ], //expert shield
|
||||
[ "SPELLCASTER", 3, "spell.shield", 0 ] ], //expert shield
|
||||
"graphics" :
|
||||
{
|
||||
"animation": "ZM175NPC.DEF",
|
||||
@ -341,7 +341,7 @@
|
||||
[ "CASTS", 1, 0, 0 ] ,
|
||||
[ "CREATURE_ENCHANT_POWER", 1, 0, 0 ] ,
|
||||
[ "CREATURE_SPELL_POWER", 100, 0, 0 ] ,
|
||||
[ "SPELLCASTER", 3, 44, 0 ] ], //expert precision
|
||||
[ "SPELLCASTER", 3, "spell.precision", 0 ] ], //expert precision
|
||||
"graphics" :
|
||||
{
|
||||
"animation": "ZM176NPC.DEF",
|
||||
@ -371,7 +371,7 @@
|
||||
[ "CASTS", 1, 0, 0 ] ,
|
||||
[ "CREATURE_ENCHANT_POWER", 1, 0, 0 ] ,
|
||||
[ "CREATURE_SPELL_POWER", 100, 0, 0 ] ,
|
||||
[ "SPELLCASTER", 3, 29, 0 ] ], //expert fire shield
|
||||
[ "SPELLCASTER", 3, "spell.fireShield", 0 ] ], //expert fire shield
|
||||
"graphics" :
|
||||
{
|
||||
"animation": "ZM177NPC.DEF",
|
||||
@ -399,7 +399,7 @@
|
||||
[ "CASTS", 1, 0, 0 ] ,
|
||||
[ "CREATURE_ENCHANT_POWER", 1, 0, 0 ] ,
|
||||
[ "CREATURE_SPELL_POWER", 100, 0, 0 ] ,
|
||||
[ "SPELLCASTER", 3, 39, 0 ] ], //expert animate dead
|
||||
[ "SPELLCASTER", 3, "spell.animateDead", 0 ] ], //expert animate dead
|
||||
"graphics" :
|
||||
{
|
||||
"animation": "ZM178NPC.DEF",
|
||||
@ -427,7 +427,7 @@
|
||||
[ "CASTS", 1, 0, 0 ] ,
|
||||
[ "CREATURE_ENCHANT_POWER", 1, 0, 0 ] ,
|
||||
[ "CREATURE_SPELL_POWER", 100, 0, 0 ] ,
|
||||
[ "SPELLCASTER", 3, 46, 0 ] ], //expert stone skin
|
||||
[ "SPELLCASTER", 3, "spell.stoneSkin", 0 ] ], //expert stone skin
|
||||
"graphics" :
|
||||
{
|
||||
"animation": "ZM179NPC.DEF",
|
||||
@ -455,7 +455,7 @@
|
||||
[ "CASTS", 1, 0, 0 ] ,
|
||||
[ "CREATURE_ENCHANT_POWER", 1, 0, 0 ] ,
|
||||
[ "CREATURE_SPELL_POWER", 100, 0, 0 ] ,
|
||||
[ "SPELLCASTER", 3, 37, 0 ] ], //expert cure
|
||||
[ "SPELLCASTER", 3, "spell.cure", 0 ] ], //expert cure
|
||||
"graphics" :
|
||||
{
|
||||
"animation": "ZM180NPC.DEF",
|
||||
@ -483,7 +483,7 @@
|
||||
[ "CASTS", 1, 0, 0 ] ,
|
||||
[ "CREATURE_ENCHANT_POWER", 1, 0, 0 ] ,
|
||||
[ "CREATURE_SPELL_POWER", 100, 0, 0 ] ,
|
||||
[ "SPELLCASTER", 3, 53, 0 ] ], //expert haste
|
||||
[ "SPELLCASTER", 3, "spell.haste", 0 ] ], //expert haste
|
||||
"graphics" :
|
||||
{
|
||||
"animation": "ZM181NPC.DEF",
|
||||
@ -512,7 +512,7 @@
|
||||
[ "CASTS", 1, 0, 0 ] ,
|
||||
[ "CREATURE_ENCHANT_POWER", 1, 0, 0 ] ,
|
||||
[ "CREATURE_SPELL_POWER", 100, 0, 0 ] ,
|
||||
[ "SPELLCASTER", 3, 58, 0 ] ], //expert counterstrike
|
||||
[ "SPELLCASTER", 3, "spell.counterstrike", 0 ] ], //expert counterstrike
|
||||
"graphics" :
|
||||
{
|
||||
"animation": "ZM182NPC.DEF",
|
||||
|
@ -20,6 +20,14 @@ using namespace boost::assign;
|
||||
*
|
||||
*/
|
||||
|
||||
static inline void registerCreature(const std::string &name, const si32 id)
|
||||
{
|
||||
const std::string fullname = "creature." + name;
|
||||
VLC->modh->identifiers.registerObject(fullname,id);
|
||||
}
|
||||
|
||||
///CCreatureHandler
|
||||
|
||||
CCreatureHandler::CCreatureHandler()
|
||||
{
|
||||
VLC->creh = this;
|
||||
@ -162,7 +170,7 @@ static void AddAbility(CCreature *cre, const JsonVector &ability_vec)
|
||||
cre->addBonus(-1, Bonus::LUCK);
|
||||
cre->getBonusList().back()->effectRange = Bonus::ONLY_ENEMY_ARMY;
|
||||
} else
|
||||
tlog1 << "Error: invalid ability type " << type << " in creatures.txt" << std::endl;
|
||||
tlog1 << "Error: invalid ability type " << type << " in creatures config" << std::endl;
|
||||
|
||||
return;
|
||||
}
|
||||
@ -170,7 +178,7 @@ static void AddAbility(CCreature *cre, const JsonVector &ability_vec)
|
||||
nsf->type = it->second;
|
||||
|
||||
nsf->val = ability_vec[1].Float();
|
||||
nsf->subtype = ability_vec[2].Float();
|
||||
JsonUtils::resolveIdentifier(ability_vec[2],nsf->subtype);
|
||||
nsf->additionalInfo = ability_vec[3].Float();
|
||||
nsf->source = Bonus::CREATURE_ABILITY;
|
||||
nsf->sid = cre->idNumber;
|
||||
@ -191,7 +199,7 @@ static void RemoveAbility(CCreature *cre, const JsonNode &ability)
|
||||
if (type == "DOUBLE_WIDE")
|
||||
cre->doubleWide = false;
|
||||
else
|
||||
tlog1 << "Error: invalid ability type " << type << " in creatures.json" << std::endl;
|
||||
tlog1 << "Error: invalid ability type " << type << " in creatures config" << std::endl;
|
||||
|
||||
return;
|
||||
}
|
||||
@ -255,51 +263,46 @@ void CCreatureHandler::loadCreatures()
|
||||
ncre.abilityRefs = parser.readString();
|
||||
|
||||
{ //adding abilities from ZCRTRAIT.TXT
|
||||
if(boost::algorithm::find_first(ncre.abilityRefs, "DOUBLE_WIDE"))
|
||||
static const std::map<std::string,Bonus::BonusType> abilityMap =
|
||||
boost::assign::map_list_of
|
||||
("FLYING_ARMY", Bonus::FLYING)
|
||||
("SHOOTING_ARMY", Bonus::SHOOTER)
|
||||
("SIEGE_WEAPON", Bonus::SIEGE_WEAPON)
|
||||
("const_free_attack", Bonus::BLOCKS_RETALIATION)
|
||||
("IS_UNDEAD", Bonus::UNDEAD)
|
||||
("const_no_melee_penalty",Bonus::NO_MELEE_PENALTY)
|
||||
("const_jousting",Bonus::JOUSTING)
|
||||
("KING_1",Bonus::KING1)
|
||||
("KING_2",Bonus::KING2)
|
||||
("KING_3",Bonus::KING3)
|
||||
("const_no_wall_penalty",Bonus::NO_WALL_PENALTY)
|
||||
("CATAPULT",Bonus::CATAPULT)
|
||||
("MULTI_HEADED",Bonus::ATTACKS_ALL_ADJACENT)
|
||||
("IMMUNE_TO_MIND_SPELLS",Bonus::MIND_IMMUNITY)
|
||||
("IMMUNE_TO_FIRE_SPELLS",Bonus::FIRE_IMMUNITY)
|
||||
("HAS_EXTENDED_ATTACK",Bonus::TWO_HEX_ATTACK_BREATH);
|
||||
|
||||
auto hasAbility = [&ncre](const std::string name) -> bool
|
||||
{
|
||||
return boost::algorithm::find_first(ncre.abilityRefs,name);
|
||||
};
|
||||
BOOST_FOREACH(auto a, abilityMap)
|
||||
{
|
||||
if(hasAbility(a.first))
|
||||
ncre.addBonus(0, a.second);
|
||||
}
|
||||
if(hasAbility("DOUBLE_WIDE"))
|
||||
ncre.doubleWide = true;
|
||||
if(boost::algorithm::find_first(ncre.abilityRefs, "FLYING_ARMY"))
|
||||
ncre.addBonus(0, Bonus::FLYING);
|
||||
if(boost::algorithm::find_first(ncre.abilityRefs, "SHOOTING_ARMY"))
|
||||
ncre.addBonus(0, Bonus::SHOOTER);
|
||||
if(boost::algorithm::find_first(ncre.abilityRefs, "SIEGE_WEAPON"))
|
||||
ncre.addBonus(0, Bonus::SIEGE_WEAPON);
|
||||
if(boost::algorithm::find_first(ncre.abilityRefs, "const_free_attack"))
|
||||
ncre.addBonus(0, Bonus::BLOCKS_RETALIATION);
|
||||
if(boost::algorithm::find_first(ncre.abilityRefs, "IS_UNDEAD"))
|
||||
ncre.addBonus(0, Bonus::UNDEAD);
|
||||
if(boost::algorithm::find_first(ncre.abilityRefs, "const_no_melee_penalty"))
|
||||
ncre.addBonus(0, Bonus::NO_MELEE_PENALTY);
|
||||
if(boost::algorithm::find_first(ncre.abilityRefs, "const_jousting"))
|
||||
ncre.addBonus(0, Bonus::JOUSTING);
|
||||
if(boost::algorithm::find_first(ncre.abilityRefs, "const_raises_morale"))
|
||||
if(hasAbility("const_raises_morale"))
|
||||
{
|
||||
ncre.addBonus(+1, Bonus::MORALE);;
|
||||
ncre.getBonusList().back()->addPropagator(make_shared<CPropagatorNodeType>(CBonusSystemNode::HERO));
|
||||
}
|
||||
if(boost::algorithm::find_first(ncre.abilityRefs, "const_lowers_morale"))
|
||||
if(hasAbility("const_lowers_morale"))
|
||||
{
|
||||
ncre.addBonus(-1, Bonus::MORALE);;
|
||||
ncre.getBonusList().back()->effectRange = Bonus::ONLY_ENEMY_ARMY;
|
||||
}
|
||||
if(boost::algorithm::find_first(ncre.abilityRefs, "KING_1"))
|
||||
ncre.addBonus(0, Bonus::KING1);
|
||||
if(boost::algorithm::find_first(ncre.abilityRefs, "KING_2"))
|
||||
ncre.addBonus(0, Bonus::KING2);
|
||||
if(boost::algorithm::find_first(ncre.abilityRefs, "KING_3"))
|
||||
ncre.addBonus(0, Bonus::KING3);
|
||||
if(boost::algorithm::find_first(ncre.abilityRefs, "const_no_wall_penalty"))
|
||||
ncre.addBonus(0, Bonus::NO_WALL_PENALTY);
|
||||
if(boost::algorithm::find_first(ncre.abilityRefs, "CATAPULT"))
|
||||
ncre.addBonus(0, Bonus::CATAPULT);
|
||||
if(boost::algorithm::find_first(ncre.abilityRefs, "MULTI_HEADED"))
|
||||
ncre.addBonus(0, Bonus::ATTACKS_ALL_ADJACENT);
|
||||
|
||||
if(boost::algorithm::find_first(ncre.abilityRefs, "IMMUNE_TO_MIND_SPELLS"))
|
||||
ncre.addBonus(0, Bonus::MIND_IMMUNITY);
|
||||
if(boost::algorithm::find_first(ncre.abilityRefs, "IMMUNE_TO_FIRE_SPELLS"))
|
||||
ncre.addBonus(0, Bonus::FIRE_IMMUNITY);
|
||||
if(boost::algorithm::find_first(ncre.abilityRefs, "HAS_EXTENDED_ATTACK"))
|
||||
ncre.addBonus(0, Bonus::TWO_HEX_ATTACK_BREATH);;
|
||||
}
|
||||
creatures.push_back(&ncre);
|
||||
}
|
||||
@ -332,12 +335,12 @@ void CCreatureHandler::loadCreatures()
|
||||
|
||||
// Main reference name, e.g. royalGriffin
|
||||
c->nameRef = node.first;
|
||||
VLC->modh->identifiers.registerObject("creature." + node.first, c->idNumber);
|
||||
registerCreature(node.first, c->idNumber);
|
||||
|
||||
// Alternative names, if any
|
||||
BOOST_FOREACH(const JsonNode &name, node.second["extraNames"].Vector())
|
||||
{
|
||||
VLC->modh->identifiers.registerObject("creature." + name.String(), c->idNumber);
|
||||
registerCreature(name.String(), c->idNumber);
|
||||
}
|
||||
}
|
||||
|
||||
@ -548,7 +551,7 @@ void CCreatureHandler::load(const JsonNode & node)
|
||||
|
||||
creatures.push_back(creature);
|
||||
tlog5 << "Added creature: " << entry.first << "\n";
|
||||
VLC->modh->identifiers.registerObject(std::string("creature.") + creature->nameRef, creature->idNumber);
|
||||
registerCreature(creature->nameRef,creature->idNumber);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -818,35 +821,35 @@ void CCreatureHandler::loadStackExp(Bonus & b, BonusList & bl, CLegacyConfigPars
|
||||
{
|
||||
case 'B': //Blind
|
||||
b.type = Bonus::SPELL_IMMUNITY;
|
||||
b.subtype = 74;
|
||||
b.subtype = SpellID::BLIND;
|
||||
break;
|
||||
case 'H': //Hypnotize
|
||||
b.type = Bonus::SPELL_IMMUNITY;
|
||||
b.subtype = 60;
|
||||
b.subtype = SpellID::HYPNOTIZE;
|
||||
break;
|
||||
case 'I': //Implosion
|
||||
b.type = Bonus::SPELL_IMMUNITY;
|
||||
b.subtype = 18;
|
||||
b.subtype = SpellID::IMPLOSION;
|
||||
break;
|
||||
case 'K': //Berserk
|
||||
b.type = Bonus::SPELL_IMMUNITY;
|
||||
b.subtype = 59;
|
||||
b.subtype = SpellID::BERSERK;
|
||||
break;
|
||||
case 'M': //Meteor Shower
|
||||
b.type = Bonus::SPELL_IMMUNITY;
|
||||
b.subtype = 23;
|
||||
b.subtype = SpellID::METEOR_SHOWER;
|
||||
break;
|
||||
case 'N': //dispell beneficial spells
|
||||
b.type = Bonus::SPELL_IMMUNITY;
|
||||
b.subtype = 78;
|
||||
b.subtype = SpellID::DISPEL_HELPFUL_SPELLS;
|
||||
break;
|
||||
case 'R': //Armageddon
|
||||
b.type = Bonus::SPELL_IMMUNITY;
|
||||
b.subtype = 26;
|
||||
b.subtype = SpellID::ARMAGEDDON;
|
||||
break;
|
||||
case 'S': //Slow
|
||||
b.type = Bonus::SPELL_IMMUNITY;
|
||||
b.subtype = 54;
|
||||
b.subtype = SpellID::SLOW;
|
||||
break;
|
||||
case '6':
|
||||
case '7':
|
||||
|
@ -897,7 +897,7 @@ Bonus * JsonUtils::parseBonus (const JsonVector &ability_vec) //TODO: merge with
|
||||
}
|
||||
b->type = it->second;
|
||||
b->val = ability_vec[1].Float();
|
||||
b->subtype = ability_vec[2].Float();
|
||||
resolveIdentifier(ability_vec[2],b->subtype);
|
||||
b->additionalInfo = ability_vec[3].Float();
|
||||
b->duration = Bonus::PERMANENT; //TODO: handle flags (as integer)
|
||||
b->turnsRemain = 0;
|
||||
|
Loading…
Reference in New Issue
Block a user