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IBonusBearer: split cached methods
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@ -15,44 +15,21 @@
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VCMI_LIB_NAMESPACE_BEGIN
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int IBonusBearer::valOfBonuses(BonusType type, std::optional<int> subtype) const
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{
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//This part is performance-critical
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std::string cachingStr = "type_" + std::to_string(static_cast<int>(type)) + (subtype ? "_" + std::to_string(*subtype) : "");
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CSelector s = Selector::type()(type);
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if(subtype)
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s = s.And(Selector::subtype()(*subtype));
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return valOfBonuses(s, cachingStr);
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}
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int IBonusBearer::valOfBonuses(const CSelector &selector, const std::string &cachingStr) const
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{
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TConstBonusListPtr hlp = getAllBonuses(selector, nullptr, nullptr, cachingStr);
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return hlp->totalValue();
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}
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bool IBonusBearer::hasBonus(const CSelector &selector, const std::string &cachingStr) const
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{
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//TODO: We don't need to count all bonuses and could break on first matching
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return getBonuses(selector, cachingStr)->size() > 0;
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return !getBonuses(selector, cachingStr)->empty();
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}
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bool IBonusBearer::hasBonus(const CSelector &selector, const CSelector &limit, const std::string &cachingStr) const
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{
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return getBonuses(selector, limit, cachingStr)->size() > 0;
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}
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bool IBonusBearer::hasBonusOfType(BonusType type, std::optional<int> subtype) const
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{
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//This part is performance-ciritcal
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std::string cachingStr = "type_" + std::to_string(static_cast<int>(type)) + (subtype ? "_" + std::to_string(*subtype) : "");
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CSelector s = Selector::type()(type);
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if(subtype)
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s = s.And(Selector::subtype()(*subtype));
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return hasBonus(s, cachingStr);
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return !getBonuses(selector, limit, cachingStr)->empty();
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}
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TConstBonusListPtr IBonusBearer::getBonuses(const CSelector &selector, const std::string &cachingStr) const
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@ -65,6 +42,46 @@ TConstBonusListPtr IBonusBearer::getBonuses(const CSelector &selector, const CSe
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return getAllBonuses(selector, limit, nullptr, cachingStr);
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}
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int IBonusBearer::valOfBonuses(BonusType type) const
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{
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//This part is performance-critical
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std::string cachingStr = "type_" + std::to_string(static_cast<int>(type));
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CSelector s = Selector::type()(type);
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return valOfBonuses(s, cachingStr);
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}
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bool IBonusBearer::hasBonusOfType(BonusType type) const
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{
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//This part is performance-critical
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std::string cachingStr = "type_" + std::to_string(static_cast<int>(type));
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CSelector s = Selector::type()(type);
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return hasBonus(s, cachingStr);
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}
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int IBonusBearer::valOfBonuses(BonusType type, int subtype) const
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{
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//This part is performance-critical
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std::string cachingStr = "type_" + std::to_string(static_cast<int>(type)) + "_" + std::to_string(subtype);
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CSelector s = Selector::typeSubtype(type, subtype);
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return valOfBonuses(s, cachingStr);
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}
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bool IBonusBearer::hasBonusOfType(BonusType type, int subtype) const
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{
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//This part is performance-critical
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std::string cachingStr = "type_" + std::to_string(static_cast<int>(type)) + "_" + std::to_string(subtype);
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CSelector s = Selector::typeSubtype(type, subtype);
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return hasBonus(s, cachingStr);
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}
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bool IBonusBearer::hasBonusFrom(BonusSource source, ui32 sourceID) const
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{
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boost::format fmt("source_%did_%d");
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@ -33,8 +33,10 @@ public:
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std::shared_ptr<const Bonus> getBonus(const CSelector &selector) const; //returns any bonus visible on node that matches (or nullptr if none matches)
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//Optimized interface (with auto-caching)
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int valOfBonuses(BonusType type, std::optional<int> subtype = std::nullopt) const; //subtype -> subtype of bonus;
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bool hasBonusOfType(BonusType type, std::optional<int> subtype = std::nullopt) const;//determines if hero has a bonus of given type (and optionally subtype)
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int valOfBonuses(BonusType type) const; //subtype -> subtype of bonus;
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bool hasBonusOfType(BonusType type) const;//determines if hero has a bonus of given type (and optionally subtype)
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int valOfBonuses(BonusType type, int subtype) const; //subtype -> subtype of bonus;
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bool hasBonusOfType(BonusType type, int subtype) const;//determines if hero has a bonus of given type (and optionally subtype)
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bool hasBonusFrom(BonusSource source, ui32 sourceID) const;
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virtual int64_t getTreeVersion() const = 0;
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