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Rewrote CCreature::estimateCreatureCount to fix a compile warning.
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@ -77,31 +77,14 @@ int CCreature::getQuantityID(const int & quantity)
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return 8;
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}
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int CCreature::estimateCreatureCount(int countID)
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int CCreature::estimateCreatureCount(unsigned int countID)
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{
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switch(countID)
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{
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case 0:
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return 3;
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case 1:
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return 8;
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case 2:
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return 15;
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case 3:
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return 35;
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case 4:
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return 75;
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case 5:
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return 175;
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case 6:
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return 375;
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case 7:
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return 750;
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case 8:
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return 2500;
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default:
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static const int creature_count[] = { 3, 8, 15, 35, 75, 175, 375, 750, 2500 };
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if (countID > 8)
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assert("Wrong countID!");
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}
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return creature_count[countID];
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}
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bool CCreature::isDoubleWide() const
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@ -58,7 +58,7 @@ public:
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bool isEvil () const;
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si32 maxAmount(const std::vector<si32> &res) const; //how many creatures can be bought
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static int getQuantityID(const int & quantity); //0 - a few, 1 - several, 2 - pack, 3 - lots, 4 - horde, 5 - throng, 6 - swarm, 7 - zounds, 8 - legion
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static int estimateCreatureCount(int countID); //reverse version of above function, returns middle of range
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static int estimateCreatureCount(unsigned int countID); //reverse version of above function, returns middle of range
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bool isMyUpgrade(const CCreature *anotherCre) const;
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bool valid() const;
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