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- updated link to repo in readme
- image loader will report last SDL error if loading failed - fixed parsing of floats from H3 txt's
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@ -20,7 +20,7 @@ To compile, at least the following packages (and their development counterparts)
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* SDL_ttf and SDL_ttf-devel
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* zlib and zlib-devel
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* the ffmpeg libraries (libavformat and libswscale). Their name could be libavformat-devel and libswscale-devel, or ffmpeg-libs-devel or similar names.
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* boost c++ libraries v1.44+ (www.boost.org):
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* boost c++ libraries v1.46+ (www.boost.org):
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- program-options
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- filesystem
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- system
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@ -41,7 +41,7 @@ trunk/build -> contains build output, makefiles, object files,...
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You can get latest sources with subversion:
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cd trunk
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svn co https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk src
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svn co http://svn.code.sf.net/p/vcmi/code/trunk/
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III. Compilation
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@ -151,6 +151,7 @@ SDL_Surface * BitmapHandler::loadBitmapFromDir(std::string path, std::string fna
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else
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{
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logGlobal->errorStream()<<"Failed to open "<<fname<<" via SDL_Image";
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logGlobal->errorStream()<<"Reason: " << IMG_GetError();
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}
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}
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@ -116,7 +116,7 @@ float CLegacyConfigParser::readNumber()
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if (input.find(',') != std::string::npos) // code to handle conversion with comma as decimal separator
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stream.imbue(std::locale(std::locale(), new LocaleWithComma));
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int result;
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float result;
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if ( !(stream >> result) )
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return 0;
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return result;
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