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Split CCreatureSet file on .h/.cpp per class basis

This commit is contained in:
Ivan Savenko
2025-07-07 19:12:31 +03:00
parent 2ad186130f
commit 8721bdd728
47 changed files with 899 additions and 753 deletions

View File

@@ -23,13 +23,13 @@
#include "../constants/StringConstants.h"
#include "../GameLibrary.h"
#include "../CCreatureHandler.h"
#include "../CCreatureSet.h"
#include "../spells/CSpellHandler.h"
#include "../CSkillHandler.h"
#include "../entities/artifact/CArtHandler.h"
#include "../entities/hero/CHero.h"
#include "../entities/hero/CHeroClass.h"
#include "../gameState/CGameState.h"
#include "../mapObjects/army/CStackBasicDescriptor.h"
#include "../mapObjects/IObjectInterface.h"
#include "../modding/IdentifierStorage.h"
#include "../modding/ModScope.h"