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Split CCreatureSet file on .h/.cpp per class basis
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@@ -23,13 +23,13 @@
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#include "../constants/StringConstants.h"
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#include "../GameLibrary.h"
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#include "../CCreatureHandler.h"
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#include "../CCreatureSet.h"
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#include "../spells/CSpellHandler.h"
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#include "../CSkillHandler.h"
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#include "../entities/artifact/CArtHandler.h"
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#include "../entities/hero/CHero.h"
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#include "../entities/hero/CHeroClass.h"
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#include "../gameState/CGameState.h"
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#include "../mapObjects/army/CStackBasicDescriptor.h"
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#include "../mapObjects/IObjectInterface.h"
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#include "../modding/IdentifierStorage.h"
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#include "../modding/ModScope.h"
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