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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-23 22:37:55 +02:00

Split CCreatureSet file on .h/.cpp per class basis

This commit is contained in:
Ivan Savenko
2025-07-07 19:12:31 +03:00
parent 2ad186130f
commit 8721bdd728
47 changed files with 899 additions and 753 deletions

View File

@@ -17,15 +17,16 @@
#include "NetPacksBase.h"
#include "ObjProperty.h"
#include "../CCreatureSet.h"
#include "../ResourceSet.h"
#include "../TurnTimerInfo.h"
#include "../bonuses/Bonus.h"
#include "../gameState/EVictoryLossCheckResult.h"
#include "../gameState/RumorState.h"
#include "../gameState/QuestInfo.h"
#include "../gameState/TavernSlot.h"
#include "../gameState/GameStatistics.h"
#include "../int3.h"
#include "../mapObjects/army/CSimpleArmy.h"
#include "../spells/ViewSpellInt.h"
class CClient;

View File

@@ -16,6 +16,7 @@
#include "../battle/BattleInfo.h"
#include "../battle/BattleHexArray.h"
#include "../battle/BattleUnitTurnReason.h"
#include "../mapObjects/army/CStackBasicDescriptor.h"
#include "../texts/MetaString.h"
class CClient;