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Split CCreatureSet file on .h/.cpp per class basis
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@@ -17,15 +17,16 @@
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#include "NetPacksBase.h"
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#include "ObjProperty.h"
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#include "../CCreatureSet.h"
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#include "../ResourceSet.h"
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#include "../TurnTimerInfo.h"
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#include "../bonuses/Bonus.h"
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#include "../gameState/EVictoryLossCheckResult.h"
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#include "../gameState/RumorState.h"
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#include "../gameState/QuestInfo.h"
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#include "../gameState/TavernSlot.h"
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#include "../gameState/GameStatistics.h"
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#include "../int3.h"
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#include "../mapObjects/army/CSimpleArmy.h"
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#include "../spells/ViewSpellInt.h"
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class CClient;
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@@ -16,6 +16,7 @@
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#include "../battle/BattleInfo.h"
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#include "../battle/BattleHexArray.h"
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#include "../battle/BattleUnitTurnReason.h"
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#include "../mapObjects/army/CStackBasicDescriptor.h"
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#include "../texts/MetaString.h"
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class CClient;
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