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Split CCreatureSet file on .h/.cpp per class basis
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@@ -15,12 +15,13 @@
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#include "Limiter.h"
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#include "Reward.h"
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#include "../callback/IGameRandomizer.h"
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#include "../texts/CGeneralTextHandler.h"
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#include "../json/JsonRandom.h"
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#include "../CCreatureHandler.h"
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#include "../GameLibrary.h"
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#include "../callback/IGameRandomizer.h"
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#include "../json/JsonRandom.h"
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#include "../mapObjects/IObjectInterface.h"
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#include "../modding/IdentifierStorage.h"
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#include "../texts/CGeneralTextHandler.h"
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#include <vstd/RNG.h>
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