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delete useless include and open joystick in InputSourceGameController constructor.
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@ -34,7 +34,7 @@ InputSourceGameController::InputSourceGameController():
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planDisX(0.0),
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planDisY(0.0)
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{
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// SDL_init has not been called. so it is unnecessary to open joystick.
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tryOpenAllGameControllers();
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}
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void InputSourceGameController::tryOpenAllGameControllers()
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