mirror of
https://github.com/vcmi/vcmi.git
synced 2025-02-03 13:01:33 +02:00
Move buttons from mainOptions to SystemOptionsWindow
This commit is contained in:
parent
cc9d65a341
commit
88744633de
@ -10,13 +10,21 @@
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#include "StdInc.h"
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#include "StdInc.h"
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#include "gui/CGuiHandler.h"
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#include "gui/InterfaceObjectConfigurable.h"
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#include "SettingsMainContainer.h"
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#include "SettingsMainContainer.h"
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#include "SystemOptionsWindow.h"
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#include "SystemOptionsWindow.h"
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#include "VcmiSettingsWindow.h"
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#include "VcmiSettingsWindow.h"
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#include "../../lib/filesystem/ResourceID.h"
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#include "../../lib/filesystem/ResourceID.h"
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#include "battle/BattleInterfaceClasses.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../battle/BattleInterfaceClasses.h"
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#include "../gui/CGuiHandler.h"
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#include "../lobby/CSavingScreen.h"
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#include "../widgets/Images.h"
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#include "../CGameInfo.h"
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#include "../CPlayerInterface.h"
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#include "../CServerHandler.h"
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SettingsMainContainer::SettingsMainContainer() : InterfaceObjectConfigurable()
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SettingsMainContainer::SettingsMainContainer() : InterfaceObjectConfigurable()
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{
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{
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@ -26,13 +34,41 @@ SettingsMainContainer::SettingsMainContainer() : InterfaceObjectConfigurable()
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addCallback("activateMainTab", [this](int) { openTab(0); });
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addCallback("activateMainTab", [this](int) { openTab(0); });
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addCallback("activateBattleSettingsTab", [this](int) { openTab(1); });
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addCallback("activateBattleSettingsTab", [this](int) { openTab(1); });
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addCallback("activateVcmiSettingsTab", [this](int) { openTab(2); });
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addCallback("activateVcmiSettingsTab", [this](int) { openTab(2); });
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addCallback("loadGame", [this](int) { loadGameButtonCallback(); });
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addCallback("saveGame", [this](int) { saveGameButtonCallback(); });
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addCallback("restartGame", [this](int) { restartGameButtonCallback(); });
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addCallback("quitGame", [this](int) { quitGameButtonCallback(); });
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addCallback("returnToMainMenu", [this](int) { mainMenuButtonCallback(); });
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addCallback("closeWindow", [this](int) { backButtonCallback(); });
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build(config);
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build(config);
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std::shared_ptr<CPicture> background = widget<CPicture>("background");
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pos.w = background->pos.w;
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pos.h = background->pos.h;
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pos = center();
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std::shared_ptr<CButton> loadButton = widget<CButton>("loadButton");
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assert(loadButton);
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std::shared_ptr<CButton> saveButton = widget<CButton>("saveButton");
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assert(saveButton);
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std::shared_ptr<CButton> restartButton = widget<CButton>("restartButton");
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assert(restartButton);
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if(CSH->isGuest())
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{
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loadButton->block(true);
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saveButton->block(true);
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restartButton->block(true);
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}
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int defaultTabIndex = 0;
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int defaultTabIndex = 0;
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if(settings["general"]["lastSettingsTab"].isNumber())
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if(settings["general"]["lastSettingsTab"].isNumber())
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defaultTabIndex = settings["general"]["lastSettingsTab"].Integer();
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defaultTabIndex = settings["general"]["lastSettingsTab"].Integer();
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tabContentArea = std::make_shared<CTabbedInt>(std::bind(&SettingsMainContainer::createTab, this, _1), Point(50, 50), defaultTabIndex);
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tabContentArea = std::make_shared<CTabbedInt>(std::bind(&SettingsMainContainer::createTab, this, _1), Point(0, 50), defaultTabIndex);
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}
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}
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std::shared_ptr<CIntObject> SettingsMainContainer::createTab(size_t index)
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std::shared_ptr<CIntObject> SettingsMainContainer::createTab(size_t index)
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@ -58,4 +94,49 @@ void SettingsMainContainer::openTab(size_t index)
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Settings lastUsedTab = settings.write["general"]["lastSettingsTab"];
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Settings lastUsedTab = settings.write["general"]["lastSettingsTab"];
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lastUsedTab->Integer() = index;
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lastUsedTab->Integer() = index;
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}
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void SettingsMainContainer::close()
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{
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if(GH.topInt().get() != this)
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logGlobal->error("Only top interface must be closed");
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GH.popInts(1);
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}
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void SettingsMainContainer::quitGameButtonCallback()
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{
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LOCPLINT->showYesNoDialog(CGI->generaltexth->allTexts[578], [this](){ closeAndPushEvent(SDL_USEREVENT, EUserEvent::FORCE_QUIT); }, 0);
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}
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void SettingsMainContainer::backButtonCallback()
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{
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close();
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}
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void SettingsMainContainer::mainMenuButtonCallback()
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{
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LOCPLINT->showYesNoDialog(CGI->generaltexth->allTexts[578], [this](){ closeAndPushEvent(SDL_USEREVENT, EUserEvent::RETURN_TO_MAIN_MENU); }, 0);
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}
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void SettingsMainContainer::loadGameButtonCallback()
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{
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close();
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LOCPLINT->proposeLoadingGame();
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}
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void SettingsMainContainer::saveGameButtonCallback()
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{
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close();
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GH.pushIntT<CSavingScreen>();
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}
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void SettingsMainContainer::restartGameButtonCallback()
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{
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LOCPLINT->showYesNoDialog(CGI->generaltexth->allTexts[67], [this](){ closeAndPushEvent(SDL_USEREVENT, EUserEvent::RESTART_GAME); }, 0);
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}
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void SettingsMainContainer::closeAndPushEvent(int eventType, int code)
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{
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close();
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GH.pushSDLEvent(eventType, code);
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}
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}
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@ -21,6 +21,16 @@ private:
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std::shared_ptr<CIntObject> createTab(size_t index);
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std::shared_ptr<CIntObject> createTab(size_t index);
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void openTab(size_t index);
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void openTab(size_t index);
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void close(); //TODO: copypaste of WindowBase::close(), consider changing Windowbase to IWindowbase with default close() implementation and changing WindowBase inheritance to CIntObject + IWindowBase
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void closeAndPushEvent(int eventType, int code = 0);
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void loadGameButtonCallback();
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void saveGameButtonCallback();
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void quitGameButtonCallback();
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void backButtonCallback();
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void restartGameButtonCallback();
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void mainMenuButtonCallback();
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public:
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public:
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SettingsMainContainer();
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SettingsMainContainer();
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};
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};
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@ -23,7 +23,6 @@
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#include "VcmiSettingsWindow.h"
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#include "VcmiSettingsWindow.h"
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#include "GUIClasses.h"
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#include "GUIClasses.h"
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#include "CServerHandler.h"
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#include "CServerHandler.h"
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#include "lobby/CSavingScreen.h"
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static void setIntSetting(std::string group, std::string field, int value)
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static void setIntSetting(std::string group, std::string field, int value)
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@ -50,12 +49,6 @@ SystemOptionsWindow::SystemOptionsWindow()
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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const JsonNode config(ResourceID("config/widgets/optionsMenu.json"));
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const JsonNode config(ResourceID("config/widgets/optionsMenu.json"));
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addCallback("loadGame", [this](int) { loadGameButtonCallback(); });
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addCallback("saveGame", [this](int) { saveGameButtonCallback(); });
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addCallback("restartGame", [this](int) { restartGameButtonCallback(); });
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addCallback("quitGame", [this](int) { quitGameButtonCallback(); });
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addCallback("returnToMainMenu", [this](int) { mainMenuButtonCallback(); });
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addCallback("closeWindow", [this](int) { backButtonCallback(); });
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addCallback("playerHeroSpeedChanged", std::bind(&setIntSetting, "adventure", "heroSpeed", _1));
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addCallback("playerHeroSpeedChanged", std::bind(&setIntSetting, "adventure", "heroSpeed", _1));
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addCallback("enemyHeroSpeedChanged", std::bind(&setIntSetting, "adventure", "enemySpeed", _1));
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addCallback("enemyHeroSpeedChanged", std::bind(&setIntSetting, "adventure", "enemySpeed", _1));
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addCallback("mapScrollSpeedChanged", std::bind(&setIntSetting, "adventure", "scrollSpeed", _1));
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addCallback("mapScrollSpeedChanged", std::bind(&setIntSetting, "adventure", "scrollSpeed", _1));
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@ -66,14 +59,8 @@ SystemOptionsWindow::SystemOptionsWindow()
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addCallback("setGameResolution", std::bind(&SystemOptionsWindow::selectGameResolution, this));
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addCallback("setGameResolution", std::bind(&SystemOptionsWindow::selectGameResolution, this));
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addCallback("setMusic", [this](int value) { setIntSetting("general", "music", value); widget<CSlider>("musicSlider")->redraw(); });
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addCallback("setMusic", [this](int value) { setIntSetting("general", "music", value); widget<CSlider>("musicSlider")->redraw(); });
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addCallback("setVolume", [this](int value) { setIntSetting("general", "sound", value); widget<CSlider>("soundVolumeSlider")->redraw(); });
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addCallback("setVolume", [this](int value) { setIntSetting("general", "sound", value); widget<CSlider>("soundVolumeSlider")->redraw(); });
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addCallback("openVcmiSettings", [this](int) { showVcmiSettingsButtonCallback(); });
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build(config);
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build(config);
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// std::shared_ptr<CPicture> background = widget<CPicture>("background");
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// pos.w = background->pos.w;
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// pos.h = background->pos.h;
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// pos = center();
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std::shared_ptr<CLabel> resolutionLabel = widget<CLabel>("resolutionLabel");
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std::shared_ptr<CLabel> resolutionLabel = widget<CLabel>("resolutionLabel");
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const auto & currentResolution = settings["video"]["screenRes"];
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const auto & currentResolution = settings["video"]["screenRes"];
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resolutionLabel->setText(resolutionToString(currentResolution["width"].Integer(), currentResolution["height"].Integer()));
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resolutionLabel->setText(resolutionToString(currentResolution["width"].Integer(), currentResolution["height"].Integer()));
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@ -101,9 +88,9 @@ SystemOptionsWindow::SystemOptionsWindow()
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std::shared_ptr<CToggleButton> fullscreenCheckbox = widget<CToggleButton>("fullscreenCheckbox");
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std::shared_ptr<CToggleButton> fullscreenCheckbox = widget<CToggleButton>("fullscreenCheckbox");
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fullscreenCheckbox->setSelected((bool)settings["video"]["fullscreen"].Bool());
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fullscreenCheckbox->setSelected((bool)settings["video"]["fullscreen"].Bool());
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onFullscreenChanged([&](const JsonNode &newState) //used when pressing F4 etc. to change fullscreen checkbox state
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onFullscreenChanged([&](const JsonNode &newState) //used when pressing F4 etc. to change fullscreen checkbox state
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{
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{
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widget<CToggleButton>("fullscreenCheckbox")->setSelected(newState.Bool());
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widget<CToggleButton>("fullscreenCheckbox")->setSelected(newState.Bool());
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});
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});
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std::shared_ptr<CSlider> musicSlider = widget<CSlider>("musicSlider");
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std::shared_ptr<CSlider> musicSlider = widget<CSlider>("musicSlider");
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@ -111,31 +98,9 @@ SystemOptionsWindow::SystemOptionsWindow()
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std::shared_ptr<CSlider> volumeSlider = widget<CSlider>("soundVolumeSlider");
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std::shared_ptr<CSlider> volumeSlider = widget<CSlider>("soundVolumeSlider");
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volumeSlider->moveTo(CCS->soundh->getVolume());
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volumeSlider->moveTo(CCS->soundh->getVolume());
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std::shared_ptr<CButton> loadButton = widget<CButton>("loadButton");
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assert(loadButton);
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std::shared_ptr<CButton> saveButton = widget<CButton>("saveButton");
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assert(saveButton);
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std::shared_ptr<CButton> restartButton = widget<CButton>("restartButton");
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assert(restartButton);
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if(CSH->isGuest())
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{
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loadButton->block(true);
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saveButton->block(true);
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restartButton->block(true);
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}
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}
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}
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void SystemOptionsWindow::close()
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{
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if(GH.topInt().get() != this)
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logGlobal->error("Only top interface must be closed");
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GH.popInts(1);
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}
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void SystemOptionsWindow::selectGameResolution()
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void SystemOptionsWindow::selectGameResolution()
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{
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{
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@ -187,48 +152,4 @@ void SystemOptionsWindow::setGameResolution(int index)
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resText += "x";
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resText += "x";
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resText += boost::lexical_cast<std::string>(iter->first.second);
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resText += boost::lexical_cast<std::string>(iter->first.second);
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widget<CLabel>("resolutionLabel")->setText(resText);
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widget<CLabel>("resolutionLabel")->setText(resText);
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}
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void SystemOptionsWindow::quitGameButtonCallback()
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{
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LOCPLINT->showYesNoDialog(CGI->generaltexth->allTexts[578], [this](){ closeAndPushEvent(SDL_USEREVENT, EUserEvent::FORCE_QUIT); }, 0);
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}
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void SystemOptionsWindow::backButtonCallback()
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{
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close();
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}
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void SystemOptionsWindow::mainMenuButtonCallback()
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{
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LOCPLINT->showYesNoDialog(CGI->generaltexth->allTexts[578], [this](){ closeAndPushEvent(SDL_USEREVENT, EUserEvent::RETURN_TO_MAIN_MENU); }, 0);
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}
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void SystemOptionsWindow::loadGameButtonCallback()
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{
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close();
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LOCPLINT->proposeLoadingGame();
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}
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void SystemOptionsWindow::saveGameButtonCallback()
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{
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close();
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GH.pushIntT<CSavingScreen>();
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}
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void SystemOptionsWindow::restartGameButtonCallback()
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{
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LOCPLINT->showYesNoDialog(CGI->generaltexth->allTexts[67], [this](){ closeAndPushEvent(SDL_USEREVENT, EUserEvent::RESTART_GAME); }, 0);
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}
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void SystemOptionsWindow::showVcmiSettingsButtonCallback()
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{
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close();
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GH.pushIntT<VcmiSettingsWindow>();
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}
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void SystemOptionsWindow::closeAndPushEvent(int eventType, int code)
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{
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close();
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GH.pushSDLEvent(eventType, code);
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}
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}
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@ -17,19 +17,8 @@ class SystemOptionsWindow : public InterfaceObjectConfigurable
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private:
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private:
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SettingsListener onFullscreenChanged;
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SettingsListener onFullscreenChanged;
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//functions bound to buttons
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void loadGameButtonCallback();
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void saveGameButtonCallback();
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void quitGameButtonCallback();
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void backButtonCallback();
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void restartGameButtonCallback();
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void mainMenuButtonCallback();
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void showVcmiSettingsButtonCallback();
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void close(); //TODO: copypaste of WindowBase::close(), consider changing Windowbase to IWindowbase with default close() implementation and changing WindowBase inheritance to CIntObject + IWindowBase
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void selectGameResolution();
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void selectGameResolution();
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void setGameResolution(int index);
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void setGameResolution(int index);
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void closeAndPushEvent(int eventType, int code = 0);
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public:
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public:
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SystemOptionsWindow();
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SystemOptionsWindow();
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@ -13,33 +13,13 @@
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#include "../lib/filesystem/ResourceID.h"
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#include "../lib/filesystem/ResourceID.h"
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#include "gui/CGuiHandler.h"
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#include "gui/CGuiHandler.h"
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#include "SystemOptionsWindow.h"
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VcmiSettingsWindow::VcmiSettingsWindow() : InterfaceObjectConfigurable()
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VcmiSettingsWindow::VcmiSettingsWindow() : InterfaceObjectConfigurable()
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{
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{
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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const JsonNode config(ResourceID("config/widgets/vcmiSettings.json"));
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const JsonNode config(ResourceID("config/widgets/vcmiSettings.json"));
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addCallback("closeWindow", [this](int) { backButtonCallback(); });
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addCallback("openSystemOptions", [this](int) { openSystemOptionsCallback(); });
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build(config);
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build(config);
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}
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}
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void VcmiSettingsWindow::close()
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{
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if(GH.topInt().get() != this)
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logGlobal->error("Only top interface must be closed");
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GH.popInts(1);
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}
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void VcmiSettingsWindow::backButtonCallback()
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{
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close();
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}
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void VcmiSettingsWindow::openSystemOptionsCallback()
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{
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close();
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GH.pushIntT<SystemOptionsWindow>();
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}
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@ -14,9 +14,6 @@
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class VcmiSettingsWindow : public InterfaceObjectConfigurable
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class VcmiSettingsWindow : public InterfaceObjectConfigurable
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{
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{
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private:
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private:
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void close(); //TODO: copypaste of WindowBase::close(), consider changing Windowbase to IWindowbase with default close() implementation and changing WindowBase inheritance to CIntObject + IWindowBase
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void backButtonCallback();
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void openSystemOptionsCallback();
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||||||
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|
||||||
public:
|
public:
|
||||||
VcmiSettingsWindow();
|
VcmiSettingsWindow();
|
||||||
|
@ -77,72 +77,6 @@
|
|||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
|
||||||
{
|
|
||||||
"name": "loadButton",
|
|
||||||
"type": "button",
|
|
||||||
"position": {"x": 246, "y": 298},
|
|
||||||
"image": "SOLOAD.DEF",
|
|
||||||
"imageOrder": [1, 0, 2, 3],
|
|
||||||
"help": "core.help.321",
|
|
||||||
"callback": "loadGame",
|
|
||||||
"hotkey": "l"
|
|
||||||
},
|
|
||||||
|
|
||||||
{
|
|
||||||
"name": "saveButton",
|
|
||||||
"type": "button",
|
|
||||||
"position": {"x": 357, "y": 298},
|
|
||||||
"image": "SOSAVE.DEF",
|
|
||||||
"imageOrder": [1, 0, 2, 3],
|
|
||||||
"help": "core.help.322",
|
|
||||||
"callback": "saveGame",
|
|
||||||
"hotkey": "s"
|
|
||||||
},
|
|
||||||
|
|
||||||
{
|
|
||||||
"name": "restartButton",
|
|
||||||
"type": "button",
|
|
||||||
"position": {"x": 246, "y": 357},
|
|
||||||
"image": "SORSTRT.DEF",
|
|
||||||
"imageOrder": [1, 0, 2, 3],
|
|
||||||
"help": "core.help.323",
|
|
||||||
"callback": "restartGame",
|
|
||||||
"hotkey": "r"
|
|
||||||
},
|
|
||||||
|
|
||||||
{
|
|
||||||
"name": "mainMenuButton",
|
|
||||||
"type": "button",
|
|
||||||
"position": {"x": 357, "y": 357},
|
|
||||||
"image": "SOMAIN.DEF",
|
|
||||||
"imageOrder": [1, 0, 2, 3],
|
|
||||||
"help": "core.help.320",
|
|
||||||
"callback": "returnToMainMenu",
|
|
||||||
"hotkey": "m"
|
|
||||||
},
|
|
||||||
|
|
||||||
{
|
|
||||||
"name": "quitButton",
|
|
||||||
"type": "button",
|
|
||||||
"position": {"x": 246, "y": 415},
|
|
||||||
"image": "soquit.def",
|
|
||||||
"imageOrder": [1, 0, 2, 3],
|
|
||||||
"help": "core.help.324",
|
|
||||||
"callback": "quitGame",
|
|
||||||
"hotkey": "q"
|
|
||||||
},
|
|
||||||
|
|
||||||
{
|
|
||||||
"name": "closeSettingsButton",
|
|
||||||
"type": "button",
|
|
||||||
"position": {"x": 357, "y": 415},
|
|
||||||
"image": "soretrn.def",
|
|
||||||
"imageOrder": [1, 0, 2, 3],
|
|
||||||
"help": "core.help.325",
|
|
||||||
"callback": "closeWindow",
|
|
||||||
"hotkey": ["esc", "backspace"]
|
|
||||||
},
|
|
||||||
|
|
||||||
{
|
{
|
||||||
"name": "heroMovementSpeedPicker",
|
"name": "heroMovementSpeedPicker",
|
||||||
"type": "toggleGroup",
|
"type": "toggleGroup",
|
||||||
|
@ -7,6 +7,7 @@
|
|||||||
"image": "vcmiSettingsWindow",
|
"image": "vcmiSettingsWindow",
|
||||||
"position": {"x": 0, "y": 0}
|
"position": {"x": 0, "y": 0}
|
||||||
},
|
},
|
||||||
|
|
||||||
{
|
{
|
||||||
"name": "activateSystemOptionsButton",
|
"name": "activateSystemOptionsButton",
|
||||||
"type": "button",
|
"type": "button",
|
||||||
@ -19,7 +20,7 @@
|
|||||||
{
|
{
|
||||||
"name": "activateBattleSettingsButton",
|
"name": "activateBattleSettingsButton",
|
||||||
"type": "button",
|
"type": "button",
|
||||||
"position": {"x": 250, "y": 0},
|
"position": {"x": 220, "y": 0},
|
||||||
"image": "buttons/vcmisettings",
|
"image": "buttons/vcmisettings",
|
||||||
"help": "TODO",
|
"help": "TODO",
|
||||||
"callback": "activateBattleSettingsTab"
|
"callback": "activateBattleSettingsTab"
|
||||||
@ -28,10 +29,76 @@
|
|||||||
{
|
{
|
||||||
"name": "activateVcmiSettingsButton",
|
"name": "activateVcmiSettingsButton",
|
||||||
"type": "button",
|
"type": "button",
|
||||||
"position": {"x": 500, "y": 0},
|
"position": {"x": 440, "y": 0},
|
||||||
"image": "buttons/vcmisettings",
|
"image": "buttons/vcmisettings",
|
||||||
"help": "TODO",
|
"help": "TODO",
|
||||||
"callback": "activateVcmiSettingsTab"
|
"callback": "activateVcmiSettingsTab"
|
||||||
|
},
|
||||||
|
|
||||||
|
{
|
||||||
|
"name": "loadButton",
|
||||||
|
"type": "button",
|
||||||
|
"position": {"x": 346, "y": 298},
|
||||||
|
"image": "SOLOAD.DEF",
|
||||||
|
"imageOrder": [1, 0, 2, 3],
|
||||||
|
"help": "core.help.321",
|
||||||
|
"callback": "loadGame",
|
||||||
|
"hotkey": "l"
|
||||||
|
},
|
||||||
|
|
||||||
|
{
|
||||||
|
"name": "saveButton",
|
||||||
|
"type": "button",
|
||||||
|
"position": {"x": 457, "y": 298},
|
||||||
|
"image": "SOSAVE.DEF",
|
||||||
|
"imageOrder": [1, 0, 2, 3],
|
||||||
|
"help": "core.help.322",
|
||||||
|
"callback": "saveGame",
|
||||||
|
"hotkey": "s"
|
||||||
|
},
|
||||||
|
|
||||||
|
{
|
||||||
|
"name": "restartButton",
|
||||||
|
"type": "button",
|
||||||
|
"position": {"x": 346, "y": 357},
|
||||||
|
"image": "SORSTRT.DEF",
|
||||||
|
"imageOrder": [1, 0, 2, 3],
|
||||||
|
"help": "core.help.323",
|
||||||
|
"callback": "restartGame",
|
||||||
|
"hotkey": "r"
|
||||||
|
},
|
||||||
|
|
||||||
|
{
|
||||||
|
"name": "mainMenuButton",
|
||||||
|
"type": "button",
|
||||||
|
"position": {"x": 457, "y": 357},
|
||||||
|
"image": "SOMAIN.DEF",
|
||||||
|
"imageOrder": [1, 0, 2, 3],
|
||||||
|
"help": "core.help.320",
|
||||||
|
"callback": "returnToMainMenu",
|
||||||
|
"hotkey": "m"
|
||||||
|
},
|
||||||
|
|
||||||
|
{
|
||||||
|
"name": "quitButton",
|
||||||
|
"type": "button",
|
||||||
|
"position": {"x": 346, "y": 415},
|
||||||
|
"image": "soquit.def",
|
||||||
|
"imageOrder": [1, 0, 2, 3],
|
||||||
|
"help": "core.help.324",
|
||||||
|
"callback": "quitGame",
|
||||||
|
"hotkey": "q"
|
||||||
|
},
|
||||||
|
|
||||||
|
{
|
||||||
|
"name": "closeSettingsButton",
|
||||||
|
"type": "button",
|
||||||
|
"position": {"x": 457, "y": 415},
|
||||||
|
"image": "soretrn.def",
|
||||||
|
"imageOrder": [1, 0, 2, 3],
|
||||||
|
"help": "core.help.325",
|
||||||
|
"callback": "closeWindow",
|
||||||
|
"hotkey": ["esc", "backspace"]
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
@ -1,14 +1,5 @@
|
|||||||
{
|
{
|
||||||
"items":
|
"items":
|
||||||
[
|
[
|
||||||
{
|
|
||||||
"name": "closeSettingsButton",
|
|
||||||
"type": "button",
|
|
||||||
"position": {"x": 357, "y": 415},
|
|
||||||
"image": "soretrn.def",
|
|
||||||
"imageOrder": [1, 0, 2, 3],
|
|
||||||
"help": "core.help.325",
|
|
||||||
"callback": "closeWindow"
|
|
||||||
}
|
|
||||||
]
|
]
|
||||||
}
|
}
|
Loading…
x
Reference in New Issue
Block a user