mirror of
https://github.com/vcmi/vcmi.git
synced 2025-06-15 00:05:02 +02:00
Most of buttons created in cpp now have assigned shortcut
This commit is contained in:
@ -71,9 +71,18 @@ CBonusSelection::CBonusSelection()
|
||||
|
||||
panelBackground = std::make_shared<CPicture>(ImagePath::builtin("CAMPBRF.BMP"), 456, 6);
|
||||
|
||||
buttonStart = std::make_shared<CButton>(Point(475, 536), AnimationPath::builtin("CBBEGIB.DEF"), CButton::tooltip(), std::bind(&CBonusSelection::startMap, this), EShortcut::GLOBAL_ACCEPT);
|
||||
const auto & playVideo = [this]()
|
||||
{
|
||||
GH.windows().createAndPushWindow<CPrologEpilogVideo>(
|
||||
getCampaign()->scenario(CSH->campaignMap).prolog,
|
||||
[this]() { redraw(); } );
|
||||
};
|
||||
|
||||
buttonStart = std::make_shared<CButton>(
|
||||
Point(475, 536), AnimationPath::builtin("CBBEGIB.DEF"), CButton::tooltip(), std::bind(&CBonusSelection::startMap, this), EShortcut::GLOBAL_ACCEPT
|
||||
);
|
||||
buttonRestart = std::make_shared<CButton>(Point(475, 536), AnimationPath::builtin("CBRESTB.DEF"), CButton::tooltip(), std::bind(&CBonusSelection::restartMap, this), EShortcut::GLOBAL_ACCEPT);
|
||||
buttonVideo = std::make_shared<CButton>(Point(705, 214), AnimationPath::builtin("CBVIDEB.DEF"), CButton::tooltip(), [this](){ GH.windows().createAndPushWindow<CPrologEpilogVideo>(getCampaign()->scenario(CSH->campaignMap).prolog, [this](){ redraw(); }); });
|
||||
buttonVideo = std::make_shared<CButton>(Point(705, 214), AnimationPath::builtin("CBVIDEB.DEF"), CButton::tooltip(), playVideo, EShortcut::LOBBY_REPLAY_VIDEO);
|
||||
buttonBack = std::make_shared<CButton>(Point(624, 536), AnimationPath::builtin("CBCANCB.DEF"), CButton::tooltip(), std::bind(&CBonusSelection::goBack, this), EShortcut::GLOBAL_CANCEL);
|
||||
|
||||
campaignName = std::make_shared<CLabel>(481, 28, FONT_BIG, ETextAlignment::TOPLEFT, Colors::YELLOW, CSH->si->getCampaignName());
|
||||
@ -104,8 +113,11 @@ CBonusSelection::CBonusSelection()
|
||||
|
||||
if(getCampaign()->playerSelectedDifficulty())
|
||||
{
|
||||
buttonDifficultyLeft = std::make_shared<CButton>(settings["general"]["enableUiEnhancements"].Bool() ? Point(693, 495) : Point(694, 508), AnimationPath::builtin("SCNRBLF.DEF"), CButton::tooltip(), std::bind(&CBonusSelection::decreaseDifficulty, this));
|
||||
buttonDifficultyRight = std::make_shared<CButton>(settings["general"]["enableUiEnhancements"].Bool() ? Point(739, 495) : Point(738, 508), AnimationPath::builtin("SCNRBRT.DEF"), CButton::tooltip(), std::bind(&CBonusSelection::increaseDifficulty, this));
|
||||
Point posLeft = settings["general"]["enableUiEnhancements"].Bool() ? Point(693, 495) : Point(694, 508);
|
||||
Point posRight = settings["general"]["enableUiEnhancements"].Bool() ? Point(739, 495) : Point(738, 508);
|
||||
|
||||
buttonDifficultyLeft = std::make_shared<CButton>(posLeft, AnimationPath::builtin("SCNRBLF.DEF"), CButton::tooltip(), std::bind(&CBonusSelection::decreaseDifficulty, this), EShortcut::MOVE_LEFT);
|
||||
buttonDifficultyRight = std::make_shared<CButton>(posRight, AnimationPath::builtin("SCNRBRT.DEF"), CButton::tooltip(), std::bind(&CBonusSelection::increaseDifficulty, this), EShortcut::MOVE_RIGHT);
|
||||
}
|
||||
|
||||
for(auto scenarioID : getCampaign()->allScenarios())
|
||||
@ -125,7 +137,7 @@ CBonusSelection::CBonusSelection()
|
||||
tabExtraOptions->recActions = UPDATE | SHOWALL | LCLICK | RCLICK_POPUP;
|
||||
tabExtraOptions->recreate(true);
|
||||
tabExtraOptions->setEnabled(false);
|
||||
buttonExtraOptions = std::make_shared<CButton>(Point(643, 431), AnimationPath::builtin("GSPBUT2.DEF"), CGI->generaltexth->zelp[46], [this]{ tabExtraOptions->setEnabled(!tabExtraOptions->isActive()); GH.windows().totalRedraw(); }, EShortcut::NONE);
|
||||
buttonExtraOptions = std::make_shared<CButton>(Point(643, 431), AnimationPath::builtin("GSPBUT2.DEF"), CGI->generaltexth->zelp[46], [this]{ tabExtraOptions->setEnabled(!tabExtraOptions->isActive()); GH.windows().totalRedraw(); }, EShortcut::LOBBY_EXTRA_OPTIONS);
|
||||
buttonExtraOptions->setTextOverlay(CGI->generaltexth->translate("vcmi.optionsTab.extraOptions.hover"), FONT_SMALL, Colors::WHITE);
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user