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Fix crash in rmg

This commit is contained in:
nordsoft 2022-09-05 20:54:24 +04:00
parent f0f0a1567d
commit 8903d2edaf

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@ -46,7 +46,7 @@ void TownPlacer::init()
void TownPlacer::placeTowns(ObjectManager & manager) void TownPlacer::placeTowns(ObjectManager & manager)
{ {
if((zone.getType() == ETemplateZoneType::CPU_START) || (zone.getType() == ETemplateZoneType::PLAYER_START)) if(zone.getOwner() && ((zone.getType() == ETemplateZoneType::CPU_START) || (zone.getType() == ETemplateZoneType::PLAYER_START)))
{ {
//set zone types to player faction, generate main town //set zone types to player faction, generate main town
logGlobal->info("Preparing playing zone"); logGlobal->info("Preparing playing zone");