mirror of
https://github.com/vcmi/vcmi.git
synced 2025-02-03 13:01:33 +02:00
Merge pull request #3995 from IvanSavenko/old_projects_remove
[1.6] Remove old project files
This commit is contained in:
commit
8931121d2e
@ -1,106 +0,0 @@
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|||||||
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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||||||
<CodeBlocks_project_file>
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||||||
<FileVersion major="1" minor="6" />
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||||||
<Project>
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||||||
<Option title="BattleAI" />
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||||||
<Option pch_mode="2" />
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||||||
<Option compiler="gcc" />
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||||||
<Build>
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||||||
<Target title="Debug-win32">
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||||||
<Option platforms="Windows;" />
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|
||||||
<Option output="../BattleAI" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
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||||||
<Option object_output="obj/Debug/x86/" />
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||||||
<Option type="3" />
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||||||
<Option compiler="gcc" />
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||||||
<Compiler>
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||||||
<Add option="-g" />
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||||||
</Compiler>
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||||||
<Linker>
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||||||
<Add option="-lboost_thread$(#boost.libsuffix32)" />
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||||||
<Add option="-lboost_system$(#boost.libsuffix32)" />
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||||||
<Add option="-lVCMI_lib" />
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||||||
<Add directory="$(#boost.lib32)" />
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||||||
</Linker>
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||||||
</Target>
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||||||
<Target title="Release-win32">
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||||||
<Option platforms="Windows;" />
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||||||
<Option output="../BattleAI" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
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||||||
<Option object_output="obj/Release/x86/" />
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||||||
<Option type="3" />
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||||||
<Option compiler="gcc" />
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||||||
<Compiler>
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||||||
<Add option="-O2" />
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||||||
</Compiler>
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||||||
<Linker>
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||||||
<Add option="-s" />
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||||||
<Add option="-lboost_thread$(#boost.libsuffix32)" />
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||||||
<Add option="-lboost_system$(#boost.libsuffix32)" />
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||||||
<Add option="-lVCMI_lib" />
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||||||
<Add directory="$(#boost.lib32)" />
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||||||
</Linker>
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||||||
</Target>
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||||||
<Target title="Debug-win64">
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||||||
<Option platforms="Windows;" />
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||||||
<Option output="../BattleAI" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
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||||||
<Option object_output="obj/Debug/x64/" />
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||||||
<Option type="3" />
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||||||
<Option compiler="gnu_gcc_compiler_x64" />
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||||||
<Compiler>
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||||||
<Add option="-g" />
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||||||
</Compiler>
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||||||
<Linker>
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||||||
<Add option="-lboost_thread$(#boost.libsuffix64)" />
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||||||
<Add option="-lboost_system$(#boost.libsuffix64)" />
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||||||
<Add option="-lVCMI_lib" />
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||||||
<Add directory="$(#boost.lib64)" />
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||||||
</Linker>
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||||||
</Target>
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||||||
</Build>
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||||||
<Compiler>
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||||||
<Add option="-pedantic" />
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||||||
<Add option="-Wextra" />
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||||||
<Add option="-Wall" />
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||||||
<Add option="-std=gnu++11" />
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||||||
<Add option="-fexceptions" />
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||||||
<Add option="-Wpointer-arith" />
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||||||
<Add option="-Wno-switch" />
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||||||
<Add option="-Wno-sign-compare" />
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||||||
<Add option="-Wno-unused-parameter" />
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||||||
<Add option="-Wno-overloaded-virtual" />
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||||||
<Add option="-DBOOST_ALL_DYN_LINK" />
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||||||
<Add option="-DBOOST_SYSTEM_NO_DEPRECATED" />
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<Add option="-D_WIN32_WINNT=0x0600" />
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||||||
<Add option="-D_WIN32" />
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||||||
<Add directory="$(#boost.include)" />
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<Add directory="../../include" />
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||||||
</Compiler>
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||||||
<Linker>
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||||||
<Add directory="../.." />
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</Linker>
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<Unit filename="AttackPossibility.cpp" />
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<Unit filename="AttackPossibility.h" />
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<Unit filename="BattleAI.cpp" />
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<Unit filename="BattleAI.h" />
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<Unit filename="CMakeLists.txt" />
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<Unit filename="EnemyInfo.cpp" />
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<Unit filename="EnemyInfo.h" />
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<Unit filename="PossibleSpellcast.cpp" />
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<Unit filename="PossibleSpellcast.h" />
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||||||
<Unit filename="PotentialTargets.cpp" />
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<Unit filename="PotentialTargets.h" />
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<Unit filename="StackWithBonuses.cpp" />
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<Unit filename="StackWithBonuses.h" />
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<Unit filename="StdInc.h">
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||||||
<Option compile="1" />
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||||||
<Option weight="0" />
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</Unit>
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<Unit filename="ThreatMap.cpp" />
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<Unit filename="ThreatMap.h" />
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<Unit filename="common.cpp" />
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||||||
<Unit filename="common.h" />
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||||||
<Unit filename="main.cpp" />
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<Extensions>
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||||||
<lib_finder disable_auto="1" />
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||||||
</Extensions>
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||||||
</Project>
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||||||
</CodeBlocks_project_file>
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@ -1,168 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="RD|Win32">
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<Configuration>RD</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="RD|x64">
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<Configuration>RD</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{C0300513-E845-43B4-9A4F-E8817EAEF57C}</ProjectGuid>
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<RootNamespace>BattleAI</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>MultiByte</CharacterSet>
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||||||
<PlatformToolset>v140_xp</PlatformToolset>
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||||||
</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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||||||
<UseDebugLibraries>true</UseDebugLibraries>
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||||||
<CharacterSet>MultiByte</CharacterSet>
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||||||
<PlatformToolset>v140_xp</PlatformToolset>
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||||||
</PropertyGroup>
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||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="Configuration">
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||||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
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||||||
<UseDebugLibraries>false</UseDebugLibraries>
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||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
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||||||
<CharacterSet>MultiByte</CharacterSet>
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||||||
<PlatformToolset>v142</PlatformToolset>
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||||||
</PropertyGroup>
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||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
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||||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
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||||||
<UseDebugLibraries>false</UseDebugLibraries>
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||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
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||||||
<CharacterSet>MultiByte</CharacterSet>
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||||||
<PlatformToolset>v140_xp</PlatformToolset>
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||||||
</PropertyGroup>
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||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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||||||
<ImportGroup Label="ExtensionSettings">
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||||||
</ImportGroup>
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||||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||||
<Import Project="..\..\VCMI_global_debug.props" />
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||||||
<Import Project="..\..\VCMI_global.props" />
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||||||
</ImportGroup>
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||||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||||
<Import Project="..\..\VCMI_global_debug.props" />
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||||||
<Import Project="..\..\VCMI_global.props" />
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||||||
</ImportGroup>
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||||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="PropertySheets">
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||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||||
<Import Project="..\..\VCMI_global_release.props" />
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||||||
<Import Project="..\..\VCMI_global.props" />
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||||||
</ImportGroup>
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||||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="PropertySheets">
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||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||||
<Import Project="..\..\VCMI_global_release.props" />
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||||||
<Import Project="..\..\VCMI_global.props" />
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||||||
</ImportGroup>
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||||||
<PropertyGroup Label="UserMacros" />
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||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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||||||
<OutDir>$(VCMI_Out)\AI\</OutDir>
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||||||
</PropertyGroup>
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||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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||||||
<OutDir>$(VCMI_Out)\AI\</OutDir>
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||||||
</PropertyGroup>
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||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">
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||||||
<OutDir>$(VCMI_Out)/AI</OutDir>
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||||||
</PropertyGroup>
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||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'">
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||||||
<OutDir>$(VCMI_Out)\AI\</OutDir>
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||||||
</PropertyGroup>
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||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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||||||
<ClCompile>
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||||||
<PrecompiledHeader>Use</PrecompiledHeader>
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||||||
<PrecompiledHeaderFile>StdInc.h</PrecompiledHeaderFile>
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||||||
<AdditionalOptions>/Zm159 %(AdditionalOptions)</AdditionalOptions>
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||||||
</ClCompile>
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||||||
<Link>
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||||||
<AdditionalDependencies>VCMI_lib.lib;%(AdditionalDependencies)</AdditionalDependencies>
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|
||||||
<AdditionalLibraryDirectories>..\..\..\libs;..\..;..</AdditionalLibraryDirectories>
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||||||
</Link>
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||||||
</ItemDefinitionGroup>
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|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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||||||
<ClCompile>
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|
||||||
<WarningLevel>Level3</WarningLevel>
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||||||
<Optimization>Disabled</Optimization>
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|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
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|
||||||
<PrecompiledHeaderFile>StdInc.h</PrecompiledHeaderFile>
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|
||||||
<AdditionalOptions>/Zm159 %(AdditionalOptions)</AdditionalOptions>
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|
||||||
</ClCompile>
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|
||||||
<Link>
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|
||||||
<AdditionalDependencies>VCMI_lib.lib;%(AdditionalDependencies)</AdditionalDependencies>
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||||||
</Link>
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|
||||||
</ItemDefinitionGroup>
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|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">
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|
||||||
<ClCompile>
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||||||
<PrecompiledHeader>Use</PrecompiledHeader>
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|
||||||
<PrecompiledHeaderFile>StdInc.h</PrecompiledHeaderFile>
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|
||||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
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|
||||||
<Optimization>MaxSpeed</Optimization>
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|
||||||
</ClCompile>
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|
||||||
<Link>
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|
||||||
<AdditionalDependencies>VCMI_lib.lib;%(AdditionalDependencies)</AdditionalDependencies>
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|
||||||
<AdditionalLibraryDirectories>$(VCMI_Out)</AdditionalLibraryDirectories>
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|
||||||
</Link>
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|
||||||
</ItemDefinitionGroup>
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|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'">
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|
||||||
<ClCompile>
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|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
|
||||||
<PrecompiledHeaderFile>StdInc.h</PrecompiledHeaderFile>
|
|
||||||
<AdditionalOptions>/Zm159 %(AdditionalOptions)</AdditionalOptions>
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|
||||||
</ClCompile>
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|
||||||
<Link>
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|
||||||
<AdditionalDependencies>VCMI_lib.lib;%(AdditionalDependencies)</AdditionalDependencies>
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|
||||||
</Link>
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|
||||||
</ItemDefinitionGroup>
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|
||||||
<ItemGroup>
|
|
||||||
<ClCompile Include="AttackPossibility.cpp" />
|
|
||||||
<ClCompile Include="common.cpp" />
|
|
||||||
<ClCompile Include="EnemyInfo.cpp" />
|
|
||||||
<ClCompile Include="main.cpp" />
|
|
||||||
<ClCompile Include="PossibleSpellcast.cpp" />
|
|
||||||
<ClCompile Include="PotentialTargets.cpp" />
|
|
||||||
<ClCompile Include="StackWithBonuses.cpp" />
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|
||||||
<ClCompile Include="StdInc.cpp">
|
|
||||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
|
||||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">StdInc.h</PrecompiledHeaderFile>
|
|
||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">Create</PrecompiledHeader>
|
|
||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
|
||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RD|x64'">Create</PrecompiledHeader>
|
|
||||||
</ClCompile>
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|
||||||
<ClCompile Include="BattleAI.cpp" />
|
|
||||||
<ClCompile Include="ThreatMap.cpp" />
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<ClInclude Include="AttackPossibility.h" />
|
|
||||||
<ClInclude Include="common.h" />
|
|
||||||
<ClInclude Include="EnemyInfo.h" />
|
|
||||||
<ClInclude Include="PossibleSpellcast.h" />
|
|
||||||
<ClInclude Include="PotentialTargets.h" />
|
|
||||||
<ClInclude Include="StackWithBonuses.h" />
|
|
||||||
<ClInclude Include="StdInc.h" />
|
|
||||||
<ClInclude Include="BattleAI.h" />
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|
||||||
<ClInclude Include="..\..\Global.h" />
|
|
||||||
<ClInclude Include="ThreatMap.h" />
|
|
||||||
</ItemGroup>
|
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
||||||
<ImportGroup Label="ExtensionTargets">
|
|
||||||
</ImportGroup>
|
|
||||||
</Project>
|
|
@ -1,86 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
|
|
||||||
<CodeBlocks_project_file>
|
|
||||||
<FileVersion major="1" minor="6" />
|
|
||||||
<Project>
|
|
||||||
<Option title="EmptyAI" />
|
|
||||||
<Option pch_mode="2" />
|
|
||||||
<Option compiler="gcc" />
|
|
||||||
<Build>
|
|
||||||
<Target title="Debug-win32">
|
|
||||||
<Option platforms="Windows;" />
|
|
||||||
<Option output="../EmptyAI" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
|
|
||||||
<Option object_output="obj/Debug/x86/" />
|
|
||||||
<Option type="3" />
|
|
||||||
<Option compiler="gcc" />
|
|
||||||
<Compiler>
|
|
||||||
<Add option="-ggdb" />
|
|
||||||
</Compiler>
|
|
||||||
<Linker>
|
|
||||||
<Add option="-lboost_system$(#boost.libsuffix32)" />
|
|
||||||
<Add option="-lVCMI_lib" />
|
|
||||||
<Add directory="$(#boost.lib32)" />
|
|
||||||
</Linker>
|
|
||||||
</Target>
|
|
||||||
<Target title="Release-win32">
|
|
||||||
<Option platforms="Windows;" />
|
|
||||||
<Option output="../EmptyAI" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
|
|
||||||
<Option object_output="obj/Release/x86/" />
|
|
||||||
<Option type="3" />
|
|
||||||
<Option compiler="gcc" />
|
|
||||||
<Compiler>
|
|
||||||
<Add option="-O2" />
|
|
||||||
</Compiler>
|
|
||||||
<Linker>
|
|
||||||
<Add option="-lboost_system$(#boost.libsuffix32)" />
|
|
||||||
<Add option="-lVCMI_lib" />
|
|
||||||
<Add directory="$(#boost.lib32)" />
|
|
||||||
</Linker>
|
|
||||||
</Target>
|
|
||||||
<Target title="Debug-win64">
|
|
||||||
<Option platforms="Windows;" />
|
|
||||||
<Option output="../EmptyAI" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
|
|
||||||
<Option object_output="obj/Debug/x64/" />
|
|
||||||
<Option type="3" />
|
|
||||||
<Option compiler="gnu_gcc_compiler_x64" />
|
|
||||||
<Compiler>
|
|
||||||
<Add option="-ggdb" />
|
|
||||||
</Compiler>
|
|
||||||
<Linker>
|
|
||||||
<Add option="-lboost_system$(#boost.libsuffix64)" />
|
|
||||||
<Add option="-lVCMI_lib" />
|
|
||||||
<Add directory="$(#boost.lib64)" />
|
|
||||||
</Linker>
|
|
||||||
</Target>
|
|
||||||
</Build>
|
|
||||||
<Compiler>
|
|
||||||
<Add option="-Wextra" />
|
|
||||||
<Add option="-Wall" />
|
|
||||||
<Add option="-std=gnu++11" />
|
|
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AI/FuzzyLite.cbp
285
AI/FuzzyLite.cbp
@ -1,285 +0,0 @@
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|
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|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/hedge/HedgeFunction.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/hedge/Not.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/hedge/Seldom.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/hedge/Somewhat.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/hedge/Very.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/imex/CppExporter.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/imex/Exporter.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/imex/FclExporter.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/imex/FclImporter.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/imex/FisExporter.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/imex/FisImporter.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/imex/FldExporter.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/imex/FllExporter.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/imex/FllImporter.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/imex/Importer.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/imex/JavaExporter.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/imex/RScriptExporter.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/norm/Norm.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/norm/SNorm.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/norm/TNorm.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/norm/s/AlgebraicSum.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/norm/s/BoundedSum.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/norm/s/DrasticSum.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/norm/s/EinsteinSum.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/norm/s/HamacherSum.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/norm/s/Maximum.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/norm/s/NilpotentMaximum.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/norm/s/NormalizedSum.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/norm/s/SNormFunction.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/norm/s/UnboundedSum.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/norm/t/AlgebraicProduct.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/norm/t/BoundedDifference.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/norm/t/DrasticProduct.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/norm/t/EinsteinProduct.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/norm/t/HamacherProduct.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/norm/t/Minimum.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/norm/t/NilpotentMinimum.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/norm/t/TNormFunction.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/rule/Antecedent.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/rule/Consequent.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/rule/Expression.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/rule/Rule.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/rule/RuleBlock.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/term/Activated.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/term/Aggregated.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/term/Bell.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/term/Binary.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/term/Concave.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/term/Constant.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/term/Cosine.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/term/Discrete.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/term/Function.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/term/Gaussian.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/term/GaussianProduct.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/term/Linear.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/term/PiShape.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/term/Ramp.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/term/Rectangle.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/term/SShape.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/term/Sigmoid.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/term/SigmoidDifference.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/term/SigmoidProduct.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/term/Spike.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/term/Term.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/term/Trapezoid.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/term/Triangle.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/term/ZShape.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/variable/InputVariable.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/variable/OutputVariable.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/fl/variable/Variable.h" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/Benchmark.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/Complexity.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/Console.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/Engine.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/Exception.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/activation/First.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/activation/General.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/activation/Highest.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/activation/Last.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/activation/Lowest.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/activation/Proportional.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/activation/Threshold.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/defuzzifier/Bisector.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/defuzzifier/Centroid.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/defuzzifier/IntegralDefuzzifier.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/defuzzifier/LargestOfMaximum.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/defuzzifier/MeanOfMaximum.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/defuzzifier/SmallestOfMaximum.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/defuzzifier/WeightedAverage.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/defuzzifier/WeightedAverageCustom.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/defuzzifier/WeightedDefuzzifier.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/defuzzifier/WeightedSum.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/defuzzifier/WeightedSumCustom.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/factory/ActivationFactory.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/factory/DefuzzifierFactory.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/factory/FactoryManager.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/factory/FunctionFactory.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/factory/HedgeFactory.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/factory/SNormFactory.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/factory/TNormFactory.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/factory/TermFactory.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/fuzzylite.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/hedge/Any.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/hedge/Extremely.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/hedge/HedgeFunction.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/hedge/Not.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/hedge/Seldom.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/hedge/Somewhat.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/hedge/Very.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/imex/CppExporter.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/imex/Exporter.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/imex/FclExporter.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/imex/FclImporter.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/imex/FisExporter.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/imex/FisImporter.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/imex/FldExporter.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/imex/FllExporter.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/imex/FllImporter.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/imex/Importer.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/imex/JavaExporter.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/imex/RScriptExporter.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/main.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/norm/s/AlgebraicSum.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/norm/s/BoundedSum.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/norm/s/DrasticSum.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/norm/s/EinsteinSum.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/norm/s/HamacherSum.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/norm/s/Maximum.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/norm/s/NilpotentMaximum.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/norm/s/NormalizedSum.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/norm/s/SNormFunction.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/norm/s/UnboundedSum.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/norm/t/AlgebraicProduct.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/norm/t/BoundedDifference.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/norm/t/DrasticProduct.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/norm/t/EinsteinProduct.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/norm/t/HamacherProduct.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/norm/t/Minimum.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/norm/t/NilpotentMinimum.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/norm/t/TNormFunction.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/rule/Antecedent.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/rule/Consequent.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/rule/Expression.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/rule/Rule.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/rule/RuleBlock.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/term/Activated.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/term/Aggregated.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/term/Bell.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/term/Binary.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/term/Concave.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/term/Constant.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/term/Cosine.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/term/Discrete.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/term/Function.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/term/Gaussian.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/term/GaussianProduct.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/term/Linear.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/term/PiShape.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/term/Ramp.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/term/Rectangle.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/term/SShape.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/term/Sigmoid.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/term/SigmoidDifference.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/term/SigmoidProduct.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/term/Spike.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/term/Term.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/term/Trapezoid.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/term/Triangle.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/term/ZShape.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/variable/InputVariable.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/variable/OutputVariable.cpp" />
|
|
||||||
<Unit filename="FuzzyLite/fuzzylite/src/variable/Variable.cpp" />
|
|
||||||
<Extensions>
|
|
||||||
<code_completion />
|
|
||||||
<envvars />
|
|
||||||
<debugger />
|
|
||||||
<lib_finder disable_auto="1" />
|
|
||||||
</Extensions>
|
|
||||||
</Project>
|
|
||||||
</CodeBlocks_project_file>
|
|
@ -1,84 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
|
|
||||||
<CodeBlocks_project_file>
|
|
||||||
<FileVersion major="1" minor="6" />
|
|
||||||
<Project>
|
|
||||||
<Option title="StupidAI" />
|
|
||||||
<Option pch_mode="2" />
|
|
||||||
<Option compiler="gcc" />
|
|
||||||
<Build>
|
|
||||||
<Target title="Debug-win32">
|
|
||||||
<Option platforms="Windows;" />
|
|
||||||
<Option output="../StupidAI" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
|
|
||||||
<Option object_output="obj/Debug/x86" />
|
|
||||||
<Option type="3" />
|
|
||||||
<Option compiler="gcc" />
|
|
||||||
<Compiler>
|
|
||||||
<Add option="-ggdb" />
|
|
||||||
</Compiler>
|
|
||||||
<Linker>
|
|
||||||
<Add option="-lboost_system$(#boost.libsuffix32)" />
|
|
||||||
<Add option="-lVCMI_lib" />
|
|
||||||
<Add directory="$(#boost.lib32)" />
|
|
||||||
</Linker>
|
|
||||||
</Target>
|
|
||||||
<Target title="Release-win32">
|
|
||||||
<Option platforms="Windows;" />
|
|
||||||
<Option output="../StupidAI" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
|
|
||||||
<Option object_output="obj/Release/x86" />
|
|
||||||
<Option type="3" />
|
|
||||||
<Option compiler="gcc" />
|
|
||||||
<Compiler>
|
|
||||||
<Add option="-fomit-frame-pointer" />
|
|
||||||
<Add option="-O3" />
|
|
||||||
</Compiler>
|
|
||||||
<Linker>
|
|
||||||
<Add option="-s" />
|
|
||||||
<Add option="-lboost_system$(#boost.libsuffix32)" />
|
|
||||||
<Add option="-lVCMI_lib" />
|
|
||||||
<Add directory="$(#boost.lib32)" />
|
|
||||||
</Linker>
|
|
||||||
</Target>
|
|
||||||
<Target title="Debug-win64">
|
|
||||||
<Option platforms="Windows;" />
|
|
||||||
<Option output="../StupidAI" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
|
|
||||||
<Option object_output="obj/Debug/x64" />
|
|
||||||
<Option type="3" />
|
|
||||||
<Option compiler="gnu_gcc_compiler_x64" />
|
|
||||||
<Linker>
|
|
||||||
<Add option="-lboost_system$(#boost.libsuffix64)" />
|
|
||||||
<Add option="-lVCMI_lib" />
|
|
||||||
<Add directory="$(#boost.lib64)" />
|
|
||||||
</Linker>
|
|
||||||
</Target>
|
|
||||||
</Build>
|
|
||||||
<Compiler>
|
|
||||||
<Add option="-pedantic" />
|
|
||||||
<Add option="-Wextra" />
|
|
||||||
<Add option="-Wall" />
|
|
||||||
<Add option="-std=gnu++11" />
|
|
||||||
<Add option="-fexceptions" />
|
|
||||||
<Add option="-Wpointer-arith" />
|
|
||||||
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|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="Goals\BuildThis.cpp">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="Goals\BuyArmy.cpp">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="Goals\ClearWayTo.cpp">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="Goals\CollectRes.cpp">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="Goals\Conquer.cpp">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="Goals\DigAtTile.cpp">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="Goals\Explore.cpp">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="Goals\FindObj.cpp">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="Goals\GatherArmy.cpp">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="Goals\GatherTroops.cpp">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="Goals\GetArtOfType.cpp">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="Goals\RecruitHero.cpp">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="Goals\Trade.cpp">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="Goals\VisitHero.cpp">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="Goals\VisitObj.cpp">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="Goals\VisitTile.cpp">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="Goals\Win.cpp">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="Goals\CompleteQuest.cpp">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="Goals\AdventureSpellCast.cpp">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="Pathfinding\Actions\BoatActions.cpp">
|
|
||||||
<Filter>Pathfinding\Actions</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="Pathfinding\Actions\BattleAction.cpp">
|
|
||||||
<Filter>Pathfinding\Actions</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="Pathfinding\Actions\TownPortalAction.cpp">
|
|
||||||
<Filter>Pathfinding\Actions</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="Pathfinding\Rules\AILayerTransitionRule.cpp">
|
|
||||||
<Filter>Pathfinding\Rules</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="Pathfinding\Rules\AIMovementAfterDestinationRule.cpp">
|
|
||||||
<Filter>Pathfinding\Rules</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="Pathfinding\Rules\AIMovementToDestinationRule.cpp">
|
|
||||||
<Filter>Pathfinding\Rules</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="Pathfinding\Rules\AIPreviousNodeRule.cpp">
|
|
||||||
<Filter>Pathfinding\Rules</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="ArmyManager.cpp" />
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<ClInclude Include="AIhelper.h" />
|
|
||||||
<ClInclude Include="AIUtility.h" />
|
|
||||||
<ClInclude Include="BuildingManager.h" />
|
|
||||||
<ClInclude Include="FuzzyEngines.h" />
|
|
||||||
<ClInclude Include="FuzzyHelper.h" />
|
|
||||||
<ClInclude Include="MapObjectsEvaluator.h" />
|
|
||||||
<ClInclude Include="ResourceManager.h" />
|
|
||||||
<ClInclude Include="SectorMap.h" />
|
|
||||||
<ClInclude Include="StdInc.h" />
|
|
||||||
<ClInclude Include="VCAI.h" />
|
|
||||||
<ClInclude Include="Pathfinding\AINodeStorage.h">
|
|
||||||
<Filter>Pathfinding</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Pathfinding\AIPathfinder.h">
|
|
||||||
<Filter>Pathfinding</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Pathfinding\AIPathfinderConfig.h">
|
|
||||||
<Filter>Pathfinding</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Pathfinding\PathfindingManager.h">
|
|
||||||
<Filter>Pathfinding</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Goals\AbstractGoal.h">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Goals\Build.h">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Goals\BuildBoat.h">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Goals\BuildThis.h">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Goals\BuyArmy.h">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Goals\CGoal.h">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Goals\ClearWayTo.h">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Goals\CollectRes.h">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Goals\Conquer.h">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Goals\DigAtTile.h">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Goals\Explore.h">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Goals\FindObj.h">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Goals\GatherArmy.h">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Goals\GatherTroops.h">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Goals\GetArtOfType.h">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Goals\Goals.h">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Goals\Invalid.h">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Goals\RecruitHero.h">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Goals\Trade.h">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Goals\VisitHero.h">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Goals\VisitObj.h">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Goals\VisitTile.h">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Goals\Win.h">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Goals\CompleteQuest.h">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Goals\AdventureSpellCast.h">
|
|
||||||
<Filter>Goals</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Pathfinding\Actions\ISpecialAction.h">
|
|
||||||
<Filter>Pathfinding\Actions</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Pathfinding\Actions\BoatActions.h">
|
|
||||||
<Filter>Pathfinding\Actions</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Pathfinding\Actions\BattleAction.h">
|
|
||||||
<Filter>Pathfinding\Actions</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Pathfinding\Actions\TownPortalAction.h">
|
|
||||||
<Filter>Pathfinding\Actions</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Pathfinding\Rules\AILayerTransitionRule.h">
|
|
||||||
<Filter>Pathfinding\Rules</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Pathfinding\Rules\AIMovementAfterDestinationRule.h">
|
|
||||||
<Filter>Pathfinding\Rules</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Pathfinding\Rules\AIMovementToDestinationRule.h">
|
|
||||||
<Filter>Pathfinding\Rules</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Pathfinding\Rules\AIPreviousNodeRule.h">
|
|
||||||
<Filter>Pathfinding\Rules</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="ArmyManager.h" />
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Filter Include="Pathfinding">
|
|
||||||
<UniqueIdentifier>{f0ef4866-37a3-4a10-a6bf-34460fcefab5}</UniqueIdentifier>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="Goals">
|
|
||||||
<UniqueIdentifier>{f97140a0-eee3-456f-b586-4b13265c01da}</UniqueIdentifier>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="Pathfinding\Rules">
|
|
||||||
<UniqueIdentifier>{beabfdb9-2e76-4daa-8d1a-81086387f319}</UniqueIdentifier>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="Pathfinding\Actions">
|
|
||||||
<UniqueIdentifier>{3ebb4852-a986-447a-b5cc-20992df76f0c}</UniqueIdentifier>
|
|
||||||
</Filter>
|
|
||||||
</ItemGroup>
|
|
||||||
</Project>
|
|
144
VCMI_VS15.sln
144
VCMI_VS15.sln
@ -1,144 +0,0 @@
|
|||||||
|
|
||||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
|
||||||
# Visual Studio 15
|
|
||||||
VisualStudioVersion = 15.0.27130.2003
|
|
||||||
MinimumVisualStudioVersion = 10.0.40219.1
|
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VCMI_client", "client\VCMI_client.vcxproj", "{8355EBA8-65C2-44A4-BC2D-78053E1BF2D6}"
|
|
||||||
EndProject
|
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VCMI_lib", "lib\VCMI_lib.vcxproj", "{B952FFC5-3039-4DE1-9F08-90ACDA483D8F}"
|
|
||||||
EndProject
|
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VCMI_server", "server\VCMI_server.vcxproj", "{8AF697C3-465E-4910-B31B-576A9ECDB309}"
|
|
||||||
EndProject
|
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "StupidAI", "AI\StupidAI\StupidAI.vcxproj", "{15DABC90-234A-4B6B-9EEB-777C4768B82B}"
|
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
|
||||||
{B952FFC5-3039-4DE1-9F08-90ACDA483D8F} = {B952FFC5-3039-4DE1-9F08-90ACDA483D8F}
|
|
||||||
EndProjectSection
|
|
||||||
EndProject
|
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ERM", "scripting\erm\ERM.vcxproj", "{8F202F43-106D-4F63-AD9D-B1D43E803E8C}"
|
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
|
||||||
{B952FFC5-3039-4DE1-9F08-90ACDA483D8F} = {B952FFC5-3039-4DE1-9F08-90ACDA483D8F}
|
|
||||||
EndProjectSection
|
|
||||||
EndProject
|
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VCAI", "AI\VCAI\VCAI.vcxproj", "{276C3DB0-7A6B-4417-8E5C-322B08633AAC}"
|
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
|
||||||
{B952FFC5-3039-4DE1-9F08-90ACDA483D8F} = {B952FFC5-3039-4DE1-9F08-90ACDA483D8F}
|
|
||||||
EndProjectSection
|
|
||||||
EndProject
|
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BattleAI", "AI\BattleAI\BattleAI.vcxproj", "{C0300513-E845-43B4-9A4F-E8817EAEF57C}"
|
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
|
||||||
{B952FFC5-3039-4DE1-9F08-90ACDA483D8F} = {B952FFC5-3039-4DE1-9F08-90ACDA483D8F}
|
|
||||||
EndProjectSection
|
|
||||||
EndProject
|
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EmptyAI", "AI\EmptyAI\EmptyAI.vcxproj", "{C41C4EB6-6F74-4F37-9FB0-9FA6BF377837}"
|
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
|
||||||
{B952FFC5-3039-4DE1-9F08-90ACDA483D8F} = {B952FFC5-3039-4DE1-9F08-90ACDA483D8F}
|
|
||||||
EndProjectSection
|
|
||||||
EndProject
|
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Test", "test\Test.vcxproj", "{BA25F3F0-EB87-4164-AAB9-073C50A3557A}"
|
|
||||||
EndProject
|
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "minizip", "lib\minizip\minizip.vcxproj", "{AA3CC588-9D08-4178-A1E8-C71561E99723}"
|
|
||||||
EndProject
|
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VCMI_launcher", "launcher\VCMI_launcher.vcxproj", "{5B6946C8-A24F-4223-8415-5E16A238ACED}"
|
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
|
||||||
{B952FFC5-3039-4DE1-9F08-90ACDA483D8F} = {B952FFC5-3039-4DE1-9F08-90ACDA483D8F}
|
|
||||||
EndProjectSection
|
|
||||||
EndProject
|
|
||||||
Global
|
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
|
||||||
Debug|Win32 = Debug|Win32
|
|
||||||
Debug|x64 = Debug|x64
|
|
||||||
RD|Win32 = RD|Win32
|
|
||||||
RD|x64 = RD|x64
|
|
||||||
EndGlobalSection
|
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
|
||||||
{8355EBA8-65C2-44A4-BC2D-78053E1BF2D6}.Debug|Win32.ActiveCfg = RD|Win32
|
|
||||||
{8355EBA8-65C2-44A4-BC2D-78053E1BF2D6}.Debug|Win32.Build.0 = RD|Win32
|
|
||||||
{8355EBA8-65C2-44A4-BC2D-78053E1BF2D6}.Debug|x64.ActiveCfg = Debug|x64
|
|
||||||
{8355EBA8-65C2-44A4-BC2D-78053E1BF2D6}.Debug|x64.Build.0 = Debug|x64
|
|
||||||
{8355EBA8-65C2-44A4-BC2D-78053E1BF2D6}.RD|Win32.ActiveCfg = RD|Win32
|
|
||||||
{8355EBA8-65C2-44A4-BC2D-78053E1BF2D6}.RD|Win32.Build.0 = RD|Win32
|
|
||||||
{8355EBA8-65C2-44A4-BC2D-78053E1BF2D6}.RD|x64.ActiveCfg = RD|x64
|
|
||||||
{8355EBA8-65C2-44A4-BC2D-78053E1BF2D6}.RD|x64.Build.0 = RD|x64
|
|
||||||
{B952FFC5-3039-4DE1-9F08-90ACDA483D8F}.Debug|Win32.ActiveCfg = RD|Win32
|
|
||||||
{B952FFC5-3039-4DE1-9F08-90ACDA483D8F}.Debug|Win32.Build.0 = RD|Win32
|
|
||||||
{B952FFC5-3039-4DE1-9F08-90ACDA483D8F}.Debug|x64.ActiveCfg = Debug|x64
|
|
||||||
{B952FFC5-3039-4DE1-9F08-90ACDA483D8F}.Debug|x64.Build.0 = Debug|x64
|
|
||||||
{B952FFC5-3039-4DE1-9F08-90ACDA483D8F}.RD|Win32.ActiveCfg = RD|Win32
|
|
||||||
{B952FFC5-3039-4DE1-9F08-90ACDA483D8F}.RD|Win32.Build.0 = RD|Win32
|
|
||||||
{B952FFC5-3039-4DE1-9F08-90ACDA483D8F}.RD|x64.ActiveCfg = RD|x64
|
|
||||||
{B952FFC5-3039-4DE1-9F08-90ACDA483D8F}.RD|x64.Build.0 = RD|x64
|
|
||||||
{8AF697C3-465E-4910-B31B-576A9ECDB309}.Debug|Win32.ActiveCfg = RD|Win32
|
|
||||||
{8AF697C3-465E-4910-B31B-576A9ECDB309}.Debug|Win32.Build.0 = RD|Win32
|
|
||||||
{8AF697C3-465E-4910-B31B-576A9ECDB309}.Debug|x64.ActiveCfg = Debug|x64
|
|
||||||
{8AF697C3-465E-4910-B31B-576A9ECDB309}.Debug|x64.Build.0 = Debug|x64
|
|
||||||
{8AF697C3-465E-4910-B31B-576A9ECDB309}.RD|Win32.ActiveCfg = RD|Win32
|
|
||||||
{8AF697C3-465E-4910-B31B-576A9ECDB309}.RD|Win32.Build.0 = RD|Win32
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
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||||||
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|
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||||||
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|
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||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
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||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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||||||
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|
|
||||||
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|
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||||||
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|
||||||
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|
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||||||
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||||||
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|
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
<Filter>windows</Filter>
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
<Filter>windows</Filter>
|
|
||||||
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|
|
||||||
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|
|
||||||
<Filter>windows</Filter>
|
|
||||||
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|
|
||||||
<ClInclude Include="windows\CTradeWindow.h">
|
|
||||||
<Filter>windows</Filter>
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
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||||||
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|
|
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|
|
||||||
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|
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|
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|
|
||||||
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|
|
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|
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|
|
||||||
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|
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||||||
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|
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|
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|
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|
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|
|
||||||
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|
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|
|
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|
|
||||||
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|
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|
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|
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|
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|
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|
|
||||||
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|
|
||||||
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|
|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
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|
|
||||||
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|
|
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|
|
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|
|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
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|
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|
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|
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|
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|
|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
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||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
<Unit filename="launcherdirs.h" />
|
|
||||||
<Unit filename="main.cpp" />
|
|
||||||
<Unit filename="mainwindow_moc.cpp" />
|
|
||||||
<Unit filename="mainwindow_moc.h" />
|
|
||||||
<Unit filename="mainwindow_moc.ui" />
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
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|
|
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|
|
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|
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|
|
||||||
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|
|
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|
|
||||||
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|
|
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|
|
||||||
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|
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|
|
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|
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|
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|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
<CustomBuildBeforeTargets>
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
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|
|
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<ClCompile>
|
|
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|
|
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|
|
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|
|
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|
|
||||||
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|
|
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|
|
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|
|
||||||
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|
|
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|
|
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|
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|
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|
|
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|
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|
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|
|
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|
|
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|
|
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|
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|
|
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|
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||||||
<Unit filename="../include/vstd/StringUtils.h" />
|
|
||||||
<Unit filename="../scripts/lib/Metatype.lua" />
|
|
||||||
<Unit filename="../scripts/lib/erm.lua" />
|
|
||||||
<Unit filename="../scripts/lib/erm/BM.lua" />
|
|
||||||
<Unit filename="../scripts/lib/erm/BU.lua" />
|
|
||||||
<Unit filename="../scripts/lib/erm/DO.lua" />
|
|
||||||
<Unit filename="../scripts/lib/erm/FU.lua" />
|
|
||||||
<Unit filename="../scripts/lib/erm/FU_T.lua" />
|
|
||||||
<Unit filename="../scripts/lib/erm/GM_T.lua" />
|
|
||||||
<Unit filename="../scripts/lib/erm/HE.lua" />
|
|
||||||
<Unit filename="../scripts/lib/erm/IF.lua" />
|
|
||||||
<Unit filename="../scripts/lib/erm/MA.lua" />
|
|
||||||
<Unit filename="../scripts/lib/erm/MF.lua" />
|
|
||||||
<Unit filename="../scripts/lib/erm/MF_T.lua" />
|
|
||||||
<Unit filename="../scripts/lib/erm/OB_T.lua" />
|
|
||||||
<Unit filename="../scripts/lib/erm/OW.lua" />
|
|
||||||
<Unit filename="../scripts/lib/erm/PI_T.lua" />
|
|
||||||
<Unit filename="../scripts/lib/erm/ReceiverBase.lua" />
|
|
||||||
<Unit filename="../scripts/lib/erm/TM.lua" />
|
|
||||||
<Unit filename="../scripts/lib/erm/TM_T.lua" />
|
|
||||||
<Unit filename="../scripts/lib/erm/TriggerBase.lua" />
|
|
||||||
<Unit filename="../scripts/lib/erm/UN.lua" />
|
|
||||||
<Unit filename="../scripts/lib/erm/VR.lua" />
|
|
||||||
<Unit filename="../scripts/lib/verm.lua" />
|
|
||||||
<Unit filename="AI_Base.h" />
|
|
||||||
<Unit filename="CArtHandler.cpp" />
|
|
||||||
<Unit filename="CArtHandler.h" />
|
|
||||||
<Unit filename="CBonusTypeHandler.cpp" />
|
|
||||||
<Unit filename="CBonusTypeHandler.h" />
|
|
||||||
<Unit filename="CBuildingHandler.cpp" />
|
|
||||||
<Unit filename="CBuildingHandler.h" />
|
|
||||||
<Unit filename="CConfigHandler.cpp" />
|
|
||||||
<Unit filename="CConfigHandler.h" />
|
|
||||||
<Unit filename="CConsoleHandler.cpp" />
|
|
||||||
<Unit filename="CConsoleHandler.h" />
|
|
||||||
<Unit filename="CCreatureHandler.cpp" />
|
|
||||||
<Unit filename="CCreatureHandler.h" />
|
|
||||||
<Unit filename="CCreatureSet.cpp" />
|
|
||||||
<Unit filename="CCreatureSet.h" />
|
|
||||||
<Unit filename="CGameInfoCallback.cpp" />
|
|
||||||
<Unit filename="CGameInfoCallback.h" />
|
|
||||||
<Unit filename="CGameInterface.cpp" />
|
|
||||||
<Unit filename="CGameInterface.h" />
|
|
||||||
<Unit filename="CGameState.cpp" />
|
|
||||||
<Unit filename="CGameState.h" />
|
|
||||||
<Unit filename="CGameStateFwd.h" />
|
|
||||||
<Unit filename="CGeneralTextHandler.cpp" />
|
|
||||||
<Unit filename="CGeneralTextHandler.h" />
|
|
||||||
<Unit filename="CHeroHandler.cpp" />
|
|
||||||
<Unit filename="CHeroHandler.h" />
|
|
||||||
<Unit filename="CMakeLists.txt" />
|
|
||||||
<Unit filename="CModHandler.cpp" />
|
|
||||||
<Unit filename="CModHandler.h" />
|
|
||||||
<Unit filename="CPathfinder.cpp" />
|
|
||||||
<Unit filename="CPathfinder.h" />
|
|
||||||
<Unit filename="CPlayerState.cpp" />
|
|
||||||
<Unit filename="CPlayerState.h" />
|
|
||||||
<Unit filename="CRandomGenerator.cpp" />
|
|
||||||
<Unit filename="CRandomGenerator.h" />
|
|
||||||
<Unit filename="CScriptingModule.cpp" />
|
|
||||||
<Unit filename="CScriptingModule.h" />
|
|
||||||
<Unit filename="CSkillHandler.cpp" />
|
|
||||||
<Unit filename="CSkillHandler.h" />
|
|
||||||
<Unit filename="CSoundBase.h" />
|
|
||||||
<Unit filename="CStack.cpp" />
|
|
||||||
<Unit filename="CStack.h" />
|
|
||||||
<Unit filename="CStopWatch.h" />
|
|
||||||
<Unit filename="CThreadHelper.cpp" />
|
|
||||||
<Unit filename="CThreadHelper.h" />
|
|
||||||
<Unit filename="CTownHandler.cpp" />
|
|
||||||
<Unit filename="CTownHandler.h" />
|
|
||||||
<Unit filename="CondSh.h" />
|
|
||||||
<Unit filename="ConstTransitivePtr.h" />
|
|
||||||
<Unit filename="FunctionList.h" />
|
|
||||||
<Unit filename="GameConstants.cpp" />
|
|
||||||
<Unit filename="GameConstants.h" />
|
|
||||||
<Unit filename="HeroBonus.cpp" />
|
|
||||||
<Unit filename="Bonus.h" />
|
|
||||||
<Unit filename="IBonusTypeHandler.h" />
|
|
||||||
<Unit filename="IGameCallback.cpp" />
|
|
||||||
<Unit filename="IGameCallback.h" />
|
|
||||||
<Unit filename="IGameEventsReceiver.h" />
|
|
||||||
<Unit filename="IHandlerBase.cpp" />
|
|
||||||
<Unit filename="IHandlerBase.h" />
|
|
||||||
<Unit filename="Interprocess.h" />
|
|
||||||
<Unit filename="JsonDetail.cpp" />
|
|
||||||
<Unit filename="JsonDetail.h" />
|
|
||||||
<Unit filename="JsonNode.cpp" />
|
|
||||||
<Unit filename="JsonNode.h" />
|
|
||||||
<Unit filename="LogicalExpression.cpp" />
|
|
||||||
<Unit filename="LogicalExpression.h" />
|
|
||||||
<Unit filename="NetPacks.h" />
|
|
||||||
<Unit filename="NetPacksBase.h" />
|
|
||||||
<Unit filename="NetPacksLib.cpp" />
|
|
||||||
<Unit filename="NetPacksLobby.h" />
|
|
||||||
<Unit filename="PathfinderUtil.h" />
|
|
||||||
<Unit filename="ResourceSet.cpp" />
|
|
||||||
<Unit filename="ResourceSet.h" />
|
|
||||||
<Unit filename="ScopeGuard.h" />
|
|
||||||
<Unit filename="ScriptHandler.cpp" />
|
|
||||||
<Unit filename="ScriptHandler.h" />
|
|
||||||
<Unit filename="StartInfo.cpp" />
|
|
||||||
<Unit filename="StartInfo.h" />
|
|
||||||
<Unit filename="StdInc.h">
|
|
||||||
<Option compile="1" />
|
|
||||||
<Option weight="0" />
|
|
||||||
</Unit>
|
|
||||||
<Unit filename="StringConstants.h" />
|
|
||||||
<Unit filename="UnlockGuard.h" />
|
|
||||||
<Unit filename="VCMIDirs.cpp" />
|
|
||||||
<Unit filename="VCMIDirs.h" />
|
|
||||||
<Unit filename="VCMI_Lib.cpp" />
|
|
||||||
<Unit filename="VCMI_Lib.h" />
|
|
||||||
<Unit filename="battle/AccessibilityInfo.cpp" />
|
|
||||||
<Unit filename="battle/AccessibilityInfo.h" />
|
|
||||||
<Unit filename="battle/BattleAction.cpp" />
|
|
||||||
<Unit filename="battle/BattleAction.h" />
|
|
||||||
<Unit filename="battle/BattleAttackInfo.cpp" />
|
|
||||||
<Unit filename="battle/BattleAttackInfo.h" />
|
|
||||||
<Unit filename="battle/BattleHex.cpp" />
|
|
||||||
<Unit filename="battle/BattleHex.h" />
|
|
||||||
<Unit filename="battle/BattleInfo.cpp" />
|
|
||||||
<Unit filename="battle/BattleInfo.h" />
|
|
||||||
<Unit filename="battle/BattleProxy.cpp" />
|
|
||||||
<Unit filename="battle/BattleProxy.h" />
|
|
||||||
<Unit filename="battle/CBattleInfoCallback.cpp" />
|
|
||||||
<Unit filename="battle/CBattleInfoCallback.h" />
|
|
||||||
<Unit filename="battle/CBattleInfoEssentials.cpp" />
|
|
||||||
<Unit filename="battle/CBattleInfoEssentials.h" />
|
|
||||||
<Unit filename="battle/CCallbackBase.cpp" />
|
|
||||||
<Unit filename="battle/CCallbackBase.h" />
|
|
||||||
<Unit filename="battle/CObstacleInstance.cpp" />
|
|
||||||
<Unit filename="battle/CObstacleInstance.h" />
|
|
||||||
<Unit filename="battle/CPlayerBattleCallback.cpp" />
|
|
||||||
<Unit filename="battle/CPlayerBattleCallback.h" />
|
|
||||||
<Unit filename="battle/CUnitState.cpp" />
|
|
||||||
<Unit filename="battle/CUnitState.h" />
|
|
||||||
<Unit filename="battle/Destination.cpp" />
|
|
||||||
<Unit filename="battle/Destination.h" />
|
|
||||||
<Unit filename="battle/IBattleInfoCallback.h" />
|
|
||||||
<Unit filename="battle/IBattleState.cpp" />
|
|
||||||
<Unit filename="battle/IBattleState.h" />
|
|
||||||
<Unit filename="battle/IUnitInfo.h" />
|
|
||||||
<Unit filename="battle/ReachabilityInfo.cpp" />
|
|
||||||
<Unit filename="battle/ReachabilityInfo.h" />
|
|
||||||
<Unit filename="battle/SideInBattle.cpp" />
|
|
||||||
<Unit filename="battle/SideInBattle.h" />
|
|
||||||
<Unit filename="battle/SiegeInfo.cpp" />
|
|
||||||
<Unit filename="battle/SiegeInfo.h" />
|
|
||||||
<Unit filename="battle/Unit.cpp" />
|
|
||||||
<Unit filename="battle/Unit.h" />
|
|
||||||
<Unit filename="events/ApplyDamage.cpp" />
|
|
||||||
<Unit filename="events/ApplyDamage.h" />
|
|
||||||
<Unit filename="events/GameResumed.cpp" />
|
|
||||||
<Unit filename="events/GameResumed.h" />
|
|
||||||
<Unit filename="events/ObjectVisitEnded.cpp" />
|
|
||||||
<Unit filename="events/ObjectVisitEnded.h" />
|
|
||||||
<Unit filename="events/ObjectVisitStarted.cpp" />
|
|
||||||
<Unit filename="events/ObjectVisitStarted.h" />
|
|
||||||
<Unit filename="events/PlayerGotTurn.cpp" />
|
|
||||||
<Unit filename="events/PlayerGotTurn.h" />
|
|
||||||
<Unit filename="events/TurnStarted.cpp" />
|
|
||||||
<Unit filename="events/TurnStarted.h" />
|
|
||||||
<Unit filename="filesystem/AdapterLoaders.cpp" />
|
|
||||||
<Unit filename="filesystem/AdapterLoaders.h" />
|
|
||||||
<Unit filename="filesystem/CArchiveLoader.cpp" />
|
|
||||||
<Unit filename="filesystem/CArchiveLoader.h" />
|
|
||||||
<Unit filename="filesystem/CBinaryReader.cpp" />
|
|
||||||
<Unit filename="filesystem/CBinaryReader.h" />
|
|
||||||
<Unit filename="filesystem/CCompressedStream.cpp" />
|
|
||||||
<Unit filename="filesystem/CCompressedStream.h" />
|
|
||||||
<Unit filename="filesystem/CFileInputStream.cpp" />
|
|
||||||
<Unit filename="filesystem/CFileInputStream.h" />
|
|
||||||
<Unit filename="filesystem/CFilesystemLoader.cpp" />
|
|
||||||
<Unit filename="filesystem/CFilesystemLoader.h" />
|
|
||||||
<Unit filename="filesystem/CInputOutputStream.h" />
|
|
||||||
<Unit filename="filesystem/CInputStream.h" />
|
|
||||||
<Unit filename="filesystem/CMemoryBuffer.cpp" />
|
|
||||||
<Unit filename="filesystem/CMemoryBuffer.h" />
|
|
||||||
<Unit filename="filesystem/CMemoryStream.cpp" />
|
|
||||||
<Unit filename="filesystem/CMemoryStream.h" />
|
|
||||||
<Unit filename="filesystem/COutputStream.h" />
|
|
||||||
<Unit filename="filesystem/CStream.h" />
|
|
||||||
<Unit filename="filesystem/CZipLoader.cpp" />
|
|
||||||
<Unit filename="filesystem/CZipLoader.h" />
|
|
||||||
<Unit filename="filesystem/CZipSaver.cpp" />
|
|
||||||
<Unit filename="filesystem/CZipSaver.h" />
|
|
||||||
<Unit filename="filesystem/FileInfo.cpp" />
|
|
||||||
<Unit filename="filesystem/FileInfo.h" />
|
|
||||||
<Unit filename="filesystem/FileStream.cpp" />
|
|
||||||
<Unit filename="filesystem/FileStream.h" />
|
|
||||||
<Unit filename="filesystem/Filesystem.cpp" />
|
|
||||||
<Unit filename="filesystem/Filesystem.h" />
|
|
||||||
<Unit filename="filesystem/ISimpleResourceLoader.h" />
|
|
||||||
<Unit filename="filesystem/MinizipExtensions.cpp" />
|
|
||||||
<Unit filename="filesystem/MinizipExtensions.h" />
|
|
||||||
<Unit filename="filesystem/ResourceID.cpp" />
|
|
||||||
<Unit filename="filesystem/ResourceID.h" />
|
|
||||||
<Unit filename="int3.h" />
|
|
||||||
<Unit filename="logging/CBasicLogConfigurator.cpp" />
|
|
||||||
<Unit filename="logging/CBasicLogConfigurator.h" />
|
|
||||||
<Unit filename="logging/CLogger.cpp" />
|
|
||||||
<Unit filename="logging/CLogger.h" />
|
|
||||||
<Unit filename="mapObjects/CArmedInstance.cpp" />
|
|
||||||
<Unit filename="mapObjects/CArmedInstance.h" />
|
|
||||||
<Unit filename="mapObjects/CBank.cpp" />
|
|
||||||
<Unit filename="mapObjects/CBank.h" />
|
|
||||||
<Unit filename="mapObjects/CGHeroInstance.cpp" />
|
|
||||||
<Unit filename="mapObjects/CGHeroInstance.h" />
|
|
||||||
<Unit filename="mapObjects/CGMarket.cpp" />
|
|
||||||
<Unit filename="mapObjects/CGMarket.h" />
|
|
||||||
<Unit filename="mapObjects/CGPandoraBox.cpp" />
|
|
||||||
<Unit filename="mapObjects/CGPandoraBox.h" />
|
|
||||||
<Unit filename="mapObjects/CGTownInstance.cpp" />
|
|
||||||
<Unit filename="mapObjects/CGTownInstance.h" />
|
|
||||||
<Unit filename="mapObjects/CObjectClassesHandler.cpp" />
|
|
||||||
<Unit filename="mapObjects/CObjectClassesHandler.h" />
|
|
||||||
<Unit filename="mapObjects/CObjectHandler.cpp" />
|
|
||||||
<Unit filename="mapObjects/CObjectHandler.h" />
|
|
||||||
<Unit filename="mapObjects/CQuest.cpp" />
|
|
||||||
<Unit filename="mapObjects/CQuest.h" />
|
|
||||||
<Unit filename="mapObjects/CRewardableConstructor.cpp" />
|
|
||||||
<Unit filename="mapObjects/CRewardableConstructor.h" />
|
|
||||||
<Unit filename="mapObjects/CRewardableObject.cpp" />
|
|
||||||
<Unit filename="mapObjects/CRewardableObject.h" />
|
|
||||||
<Unit filename="mapObjects/CommonConstructors.cpp" />
|
|
||||||
<Unit filename="mapObjects/CommonConstructors.h" />
|
|
||||||
<Unit filename="mapObjects/JsonRandom.cpp" />
|
|
||||||
<Unit filename="mapObjects/JsonRandom.h" />
|
|
||||||
<Unit filename="mapObjects/MapObjects.h" />
|
|
||||||
<Unit filename="mapObjects/MiscObjects.cpp" />
|
|
||||||
<Unit filename="mapObjects/MiscObjects.h" />
|
|
||||||
<Unit filename="mapObjects/ObjectTemplate.cpp" />
|
|
||||||
<Unit filename="mapObjects/ObjectTemplate.h" />
|
|
||||||
<Unit filename="mapping/CCampaignHandler.cpp" />
|
|
||||||
<Unit filename="mapping/CCampaignHandler.h" />
|
|
||||||
<Unit filename="mapping/CDrawRoadsOperation.cpp" />
|
|
||||||
<Unit filename="mapping/CDrawRoadsOperation.h" />
|
|
||||||
<Unit filename="mapping/CMap.cpp" />
|
|
||||||
<Unit filename="mapping/CMap.h" />
|
|
||||||
<Unit filename="mapping/CMapDefines.h" />
|
|
||||||
<Unit filename="mapping/CMapEditManager.cpp" />
|
|
||||||
<Unit filename="mapping/CMapEditManager.h" />
|
|
||||||
<Unit filename="mapping/CMapInfo.cpp" />
|
|
||||||
<Unit filename="mapping/CMapInfo.h" />
|
|
||||||
<Unit filename="mapping/CMapService.cpp" />
|
|
||||||
<Unit filename="mapping/CMapService.h" />
|
|
||||||
<Unit filename="mapping/MapFormatH3M.cpp" />
|
|
||||||
<Unit filename="mapping/MapFormatH3M.h" />
|
|
||||||
<Unit filename="mapping/MapFormatJson.cpp" />
|
|
||||||
<Unit filename="mapping/MapFormatJson.h" />
|
|
||||||
<Unit filename="registerTypes/RegisterTypes.cpp" />
|
|
||||||
<Unit filename="registerTypes/RegisterTypes.h" />
|
|
||||||
<Unit filename="registerTypes/TypesClientPacks1.cpp" />
|
|
||||||
<Unit filename="registerTypes/TypesClientPacks2.cpp" />
|
|
||||||
<Unit filename="registerTypes/TypesLobbyPacks.cpp" />
|
|
||||||
<Unit filename="registerTypes/TypesMapObjects1.cpp" />
|
|
||||||
<Unit filename="registerTypes/TypesMapObjects2.cpp" />
|
|
||||||
<Unit filename="registerTypes/TypesMapObjects3.cpp" />
|
|
||||||
<Unit filename="registerTypes/TypesServerPacks.cpp" />
|
|
||||||
<Unit filename="rmg/CMapGenOptions.cpp" />
|
|
||||||
<Unit filename="rmg/CMapGenOptions.h" />
|
|
||||||
<Unit filename="rmg/CMapGenerator.cpp" />
|
|
||||||
<Unit filename="rmg/CMapGenerator.h" />
|
|
||||||
<Unit filename="rmg/CRmgTemplate.cpp" />
|
|
||||||
<Unit filename="rmg/CRmgTemplate.h" />
|
|
||||||
<Unit filename="rmg/CRmgTemplateStorage.cpp" />
|
|
||||||
<Unit filename="rmg/CRmgTemplateStorage.h" />
|
|
||||||
<Unit filename="rmg/CRmgTemplateZone.cpp" />
|
|
||||||
<Unit filename="rmg/CRmgTemplateZone.h" />
|
|
||||||
<Unit filename="rmg/CZoneGraphGenerator.cpp" />
|
|
||||||
<Unit filename="rmg/CZoneGraphGenerator.h" />
|
|
||||||
<Unit filename="rmg/CZonePlacer.cpp" />
|
|
||||||
<Unit filename="rmg/CZonePlacer.h" />
|
|
||||||
<Unit filename="serializer/BinaryDeserializer.cpp" />
|
|
||||||
<Unit filename="serializer/BinaryDeserializer.h" />
|
|
||||||
<Unit filename="serializer/BinarySerializer.cpp" />
|
|
||||||
<Unit filename="serializer/BinarySerializer.h" />
|
|
||||||
<Unit filename="serializer/CLoadIntegrityValidator.cpp" />
|
|
||||||
<Unit filename="serializer/CLoadIntegrityValidator.h" />
|
|
||||||
<Unit filename="serializer/CMemorySerializer.cpp" />
|
|
||||||
<Unit filename="serializer/CMemorySerializer.h" />
|
|
||||||
<Unit filename="serializer/CSerializer.cpp" />
|
|
||||||
<Unit filename="serializer/CSerializer.h" />
|
|
||||||
<Unit filename="serializer/CTypeList.cpp" />
|
|
||||||
<Unit filename="serializer/CTypeList.h" />
|
|
||||||
<Unit filename="serializer/Cast.h" />
|
|
||||||
<Unit filename="serializer/Connection.cpp" />
|
|
||||||
<Unit filename="serializer/Connection.h" />
|
|
||||||
<Unit filename="serializer/JsonDeserializer.cpp" />
|
|
||||||
<Unit filename="serializer/JsonDeserializer.h" />
|
|
||||||
<Unit filename="serializer/JsonSerializeFormat.cpp" />
|
|
||||||
<Unit filename="serializer/JsonSerializeFormat.h" />
|
|
||||||
<Unit filename="serializer/JsonSerializer.cpp" />
|
|
||||||
<Unit filename="serializer/JsonSerializer.h" />
|
|
||||||
<Unit filename="serializer/JsonTreeSerializer.h" />
|
|
||||||
<Unit filename="serializer/JsonUpdater.cpp" />
|
|
||||||
<Unit filename="serializer/JsonUpdater.h" />
|
|
||||||
<Unit filename="spells/AbilityCaster.cpp" />
|
|
||||||
<Unit filename="spells/AbilityCaster.h" />
|
|
||||||
<Unit filename="spells/AdventureSpellMechanics.cpp" />
|
|
||||||
<Unit filename="spells/AdventureSpellMechanics.h" />
|
|
||||||
<Unit filename="spells/BattleSpellMechanics.cpp" />
|
|
||||||
<Unit filename="spells/BattleSpellMechanics.h" />
|
|
||||||
<Unit filename="spells/BonusCaster.cpp" />
|
|
||||||
<Unit filename="spells/BonusCaster.h" />
|
|
||||||
<Unit filename="spells/CSpellHandler.cpp" />
|
|
||||||
<Unit filename="spells/CSpellHandler.h" />
|
|
||||||
<Unit filename="spells/ISpellMechanics.cpp" />
|
|
||||||
<Unit filename="spells/ISpellMechanics.h" />
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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||||||
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||||||
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|
||||||
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||||||
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||||||
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|
||||||
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||||||
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||||||
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|
||||||
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||||||
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||||||
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|
||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
<ClCompile Include="CStack.cpp" />
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||||||
<ClCompile Include="battle\AccessibilityInfo.cpp">
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||||||
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||||||
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||||||
<ClCompile Include="battle\BattleAction.cpp">
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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||||||
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||||||
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|
||||||
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||||||
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||||||
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|
||||||
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||||||
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||||||
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|
||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
<ClCompile Include="serializer\CLoadIntegrityValidator.cpp">
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
<ClCompile Include="serializer\CTypeList.cpp">
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||||||
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||||||
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||||||
<ClCompile Include="CSkillHandler.cpp" />
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||||||
<ClCompile Include="battle\BattleProxy.cpp">
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||||||
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||||||
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||||||
<ClCompile Include="battle\CUnitState.cpp">
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
<ClCompile Include="battle\IBattleState.cpp">
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
<ClCompile Include="spells\effects\Catapult.cpp">
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
<ClCompile Include="spells\effects\Teleport.cpp">
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
<ClCompile Include="spells\AbilityCaster.cpp">
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
<ItemGroup>
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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||||||
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||||||
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|
||||||
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||||||
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||||||
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|
||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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||||||
<ClInclude Include="VCMI_Lib.h">
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||||||
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|
||||||
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||||||
<ClInclude Include="VCMIDirs.h">
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||||||
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|
||||||
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||||||
<ClInclude Include="CArtHandler.h">
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||||||
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|
||||||
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||||||
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||||||
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|
||||||
</ClInclude>
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|
||||||
<ClInclude Include="CCreatureHandler.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="CGeneralTextHandler.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="CHeroHandler.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="ConstTransitivePtr.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="CTownHandler.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="IGameEventsReceiver.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="CScriptingModule.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="ResourceSet.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="CGameInterface.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="JsonNode.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\Global.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\AUTHORS.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="AI_Base.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="CConsoleHandler.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="CStopWatch.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="CThreadHelper.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="GameConstants.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="int3.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="StartInfo.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="StdInc.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="UnlockGuard.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="FunctionList.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="CModHandler.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="CConfigHandler.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Mapping\CCampaignHandler.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="CBonusTypeHandler.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="IBonusTypeHandler.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="rmg\CZoneGraphGenerator.h">
|
|
||||||
<Filter>rmg</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="rmg\CZonePlacer.h">
|
|
||||||
<Filter>rmg</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="rmg\CRmgTemplateZone.h">
|
|
||||||
<Filter>rmg</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="rmg\CRmgTemplateStorage.h">
|
|
||||||
<Filter>rmg</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="rmg\CRmgTemplate.h">
|
|
||||||
<Filter>rmg</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="RMG\CMapGenerator.h">
|
|
||||||
<Filter>rmg</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="rmg\CMapGenOptions.h">
|
|
||||||
<Filter>rmg</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="CRandomGenerator.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="filesystem\AdapterLoaders.h">
|
|
||||||
<Filter>filesystem</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="filesystem\CArchiveLoader.h">
|
|
||||||
<Filter>filesystem</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="filesystem\CBinaryReader.h">
|
|
||||||
<Filter>filesystem</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="filesystem\CCompressedStream.h">
|
|
||||||
<Filter>filesystem</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="filesystem\CFileInfo.h">
|
|
||||||
<Filter>filesystem</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="filesystem\CFileInputStream.h">
|
|
||||||
<Filter>filesystem</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="filesystem\CFilesystemLoader.h">
|
|
||||||
<Filter>filesystem</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="filesystem\CInputStream.h">
|
|
||||||
<Filter>filesystem</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="filesystem\CMemoryStream.h">
|
|
||||||
<Filter>filesystem</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="filesystem\CZipLoader.h">
|
|
||||||
<Filter>filesystem</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="filesystem\Filesystem.h">
|
|
||||||
<Filter>filesystem</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="filesystem\ISimpleResourceLoader.h">
|
|
||||||
<Filter>filesystem</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="logging\CBasicLogConfigurator.h">
|
|
||||||
<Filter>logging</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="logging\CLogger.h">
|
|
||||||
<Filter>logging</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mapping\CMap.h">
|
|
||||||
<Filter>mapping</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mapping\CMapEditManager.h">
|
|
||||||
<Filter>mapping</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mapping\CMapInfo.h">
|
|
||||||
<Filter>mapping</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mapping\CMapService.h">
|
|
||||||
<Filter>mapping</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mapping\MapFormatH3M.h">
|
|
||||||
<Filter>mapping</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="filesystem\ResourceID.h">
|
|
||||||
<Filter>filesystem</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="JsonDetail.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mapping\MapFormatJson.h">
|
|
||||||
<Filter>mapping</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="LogicalExpression.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="rmg\float3.h">
|
|
||||||
<Filter>rmg</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mapObjects\CArmedInstance.h">
|
|
||||||
<Filter>mapObjects</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mapObjects\CBank.h">
|
|
||||||
<Filter>mapObjects</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mapObjects\CGHeroInstance.h">
|
|
||||||
<Filter>mapObjects</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mapObjects\CGMarket.h">
|
|
||||||
<Filter>mapObjects</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mapObjects\CGPandoraBox.h">
|
|
||||||
<Filter>mapObjects</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mapObjects\CGTownInstance.h">
|
|
||||||
<Filter>mapObjects</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mapObjects\CObjectClassesHandler.h">
|
|
||||||
<Filter>mapObjects</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mapObjects\CObjectHandler.h">
|
|
||||||
<Filter>mapObjects</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mapObjects\CommonConstructors.h">
|
|
||||||
<Filter>mapObjects</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mapObjects\CQuest.h">
|
|
||||||
<Filter>mapObjects</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mapObjects\CRewardableConstructor.h">
|
|
||||||
<Filter>mapObjects</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mapObjects\CRewardableObject.h">
|
|
||||||
<Filter>mapObjects</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mapObjects\JsonRandom.h">
|
|
||||||
<Filter>mapObjects</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mapObjects\MapObjects.h">
|
|
||||||
<Filter>mapObjects</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mapObjects\MiscObjects.h">
|
|
||||||
<Filter>mapObjects</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mapObjects\ObjectTemplate.h">
|
|
||||||
<Filter>mapObjects</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="CGameStateFwd.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="spells\AdventureSpellMechanics.h">
|
|
||||||
<Filter>spells</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="spells\BattleSpellMechanics.h">
|
|
||||||
<Filter>spells</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="spells\CSpellHandler.h">
|
|
||||||
<Filter>spells</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="spells\ISpellMechanics.h">
|
|
||||||
<Filter>spells</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="spells\ViewSpellInt.h">
|
|
||||||
<Filter>spells</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="spells\SpellMechanics.h">
|
|
||||||
<Filter>spells</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="spells\Magic.h">
|
|
||||||
<Filter>spells</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="CPathfinder.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="CPlayerState.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mapping\CMapDefines.h">
|
|
||||||
<Filter>mapping</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="CSoundBase.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="IHandlerBase.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="NetPacksBase.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="ScopeGuard.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="StringConstants.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="vcmi_endian.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mapping\CDrawRoadsOperation.h">
|
|
||||||
<Filter>mapping</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="filesystem\FileStream.h">
|
|
||||||
<Filter>filesystem</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="filesystem\FileInfo.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="serializer\JsonDeserializer.h">
|
|
||||||
<Filter>serializer</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="serializer\JsonSerializeFormat.h">
|
|
||||||
<Filter>serializer</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="serializer\JsonSerializer.h">
|
|
||||||
<Filter>serializer</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="filesystem\CInputOutputStream.h">
|
|
||||||
<Filter>filesystem</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="filesystem\CMemoryBuffer.h">
|
|
||||||
<Filter>filesystem</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="filesystem\COutputStream.h">
|
|
||||||
<Filter>filesystem</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="filesystem\CStream.h">
|
|
||||||
<Filter>filesystem</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="filesystem\CZipSaver.h">
|
|
||||||
<Filter>filesystem</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="filesystem\MinizipExtensions.h">
|
|
||||||
<Filter>filesystem</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\Version.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="CStack.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="battle\AccessibilityInfo.h">
|
|
||||||
<Filter>battle</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="battle\BattleAction.h">
|
|
||||||
<Filter>battle</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="battle\BattleAttackInfo.h">
|
|
||||||
<Filter>battle</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="battle\BattleHex.h">
|
|
||||||
<Filter>battle</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="battle\BattleInfo.h">
|
|
||||||
<Filter>battle</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="battle\CBattleInfoCallback.h">
|
|
||||||
<Filter>battle</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="battle\CBattleInfoEssentials.h">
|
|
||||||
<Filter>battle</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="battle\CCallbackBase.h">
|
|
||||||
<Filter>battle</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="battle\CObstacleInstance.h">
|
|
||||||
<Filter>battle</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="battle\CPlayerBattleCallback.h">
|
|
||||||
<Filter>battle</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="battle\ReachabilityInfo.h">
|
|
||||||
<Filter>battle</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="battle\SideInBattle.h">
|
|
||||||
<Filter>battle</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="battle\SiegeInfo.h">
|
|
||||||
<Filter>battle</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="registerTypes\RegisterTypes.h">
|
|
||||||
<Filter>registerTypes</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="serializer\CSerializer.h">
|
|
||||||
<Filter>serializer</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="serializer\BinaryDeserializer.h">
|
|
||||||
<Filter>serializer</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="serializer\BinarySerializer.h">
|
|
||||||
<Filter>serializer</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="serializer\CLoadIntegrityValidator.h">
|
|
||||||
<Filter>serializer</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="serializer\CMemorySerializer.h">
|
|
||||||
<Filter>serializer</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="serializer\Connection.h">
|
|
||||||
<Filter>serializer</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="serializer\CTypeList.h">
|
|
||||||
<Filter>serializer</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="CSkillHandler.h">
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
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||||||
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|
|
||||||
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|
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||||||
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||||||
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|
|
||||||
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||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
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||||||
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|
|
||||||
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||||||
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|
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||||||
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|
|
||||||
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||||||
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|
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||||||
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|
|
||||||
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|
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|
|
||||||
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|
||||||
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||||||
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||||||
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|
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||||||
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||||||
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||||||
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|
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||||||
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|
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||||||
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|
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||||||
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||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
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|
|
||||||
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|
||||||
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|
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||||||
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|
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||||||
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|
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||||||
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|
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|
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||||||
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|
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|
|
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||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
||||||
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|
|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
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|
|
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|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
<Compiler>
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
<Add option="-DBUILD_DLL" />
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
</Build>
|
|
||||||
<Compiler>
|
|
||||||
<Add option="-Wno-unused-parameter" />
|
|
||||||
<Add directory="$(#zlib.include)" />
|
|
||||||
</Compiler>
|
|
||||||
<Linker>
|
|
||||||
<Add option="-lz" />
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
</Unit>
|
|
||||||
<Unit filename="ioapi.h" />
|
|
||||||
<Unit filename="unzip.c">
|
|
||||||
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|
|
||||||
</Unit>
|
|
||||||
<Unit filename="unzip.h" />
|
|
||||||
<Unit filename="zip.c">
|
|
||||||
<Option compilerVar="CC" />
|
|
||||||
</Unit>
|
|
||||||
<Unit filename="zip.h" />
|
|
||||||
<Extensions>
|
|
||||||
<code_completion />
|
|
||||||
<envvars />
|
|
||||||
<debugger />
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
@ -1,190 +0,0 @@
|
|||||||
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|
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|
|
||||||
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|
|
||||||
<ProjectConfiguration Include="Debug|Win32">
|
|
||||||
<Configuration>Debug</Configuration>
|
|
||||||
<Platform>Win32</Platform>
|
|
||||||
</ProjectConfiguration>
|
|
||||||
<ProjectConfiguration Include="Debug|x64">
|
|
||||||
<Configuration>Debug</Configuration>
|
|
||||||
<Platform>x64</Platform>
|
|
||||||
</ProjectConfiguration>
|
|
||||||
<ProjectConfiguration Include="RD|Win32">
|
|
||||||
<Configuration>RD</Configuration>
|
|
||||||
<Platform>Win32</Platform>
|
|
||||||
</ProjectConfiguration>
|
|
||||||
<ProjectConfiguration Include="RD|x64">
|
|
||||||
<Configuration>RD</Configuration>
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
||||||
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
||||||
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|
|
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|
|
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|
|
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|
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|
|
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|
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|
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|
|
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|
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|
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|
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|
||||||
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|
|
||||||
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|
|
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|
|
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|
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|
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|
|
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|
|
||||||
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|
|
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|
|
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|
|
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|
|
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|
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|
|
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|
|
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|
|
||||||
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|
|
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|
|
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|
|
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|
|
||||||
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|
|
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|
|
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|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
||||||
<Import Project="..\..\VCMI_global_release.props" />
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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<Import Project="..\..\VCMI_global_release.props" />
|
|
||||||
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|
|
||||||
<Import Project="..\..\VCMI_global_release.props" />
|
|
||||||
<Import Project="..\..\VCMI_global.props" />
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
<LibraryPath>$(SolutionDir)..\libs\$(PlatformShortName);$(VCMI_Out);$(LibraryPath)</LibraryPath>
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
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|
|
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|
|
||||||
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|
|
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|
|
||||||
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|
|
||||||
<AdditionalDependencies>zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
||||||
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|
|
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|
|
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|
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|
|
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|
|
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|
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|
|
||||||
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|
|
||||||
<PreprocessorDefinitions>MINIZIP_DLL;WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
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|
|
||||||
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|
|
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|
|
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|
|
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|
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|
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|
|
||||||
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|
|
||||||
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|
|
||||||
<FunctionLevelLinking>
|
|
||||||
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|
|
||||||
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|
|
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|
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|
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<AdditionalIncludeDirectories>F:\Programowanie\VCMI\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
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<Option title="Lua" />
|
|
||||||
<Option compiler="gcc" />
|
|
||||||
<Build>
|
|
||||||
<Target title="Debug-win32">
|
|
||||||
<Option output="../vcmiLua" prefix_auto="1" extension_auto="1" />
|
|
||||||
<Option object_output="obj/Debug/x32/" />
|
|
||||||
<Option type="3" />
|
|
||||||
<Option compiler="gcc" />
|
|
||||||
<Compiler>
|
|
||||||
<Add option="-Og" />
|
|
||||||
<Add option="-Wall" />
|
|
||||||
<Add option="-g" />
|
|
||||||
<Add option="-DBUILD_DLL" />
|
|
||||||
</Compiler>
|
|
||||||
<Linker>
|
|
||||||
<Add option="-lboost_program_options$(#boost.libsuffix32)" />
|
|
||||||
<Add option="-lboost_filesystem$(#boost.libsuffix32)" />
|
|
||||||
<Add option="-lboost_system$(#boost.libsuffix32)" />
|
|
||||||
<Add option="-lboost_thread$(#boost.libsuffix32)" />
|
|
||||||
<Add option="-lboost_chrono$(#boost.libsuffix32)" />
|
|
||||||
<Add option="-lVCMI_lib" />
|
|
||||||
<Add directory="$(#boost.lib32)" />
|
|
||||||
</Linker>
|
|
||||||
</Target>
|
|
||||||
<Target title="Release-win32">
|
|
||||||
<Option output="../vcmiLua" prefix_auto="1" extension_auto="1" />
|
|
||||||
<Option object_output="obj/Release/x32/" />
|
|
||||||
<Option type="3" />
|
|
||||||
<Option compiler="gcc" />
|
|
||||||
<Compiler>
|
|
||||||
<Add option="-O2" />
|
|
||||||
<Add option="-Wall" />
|
|
||||||
<Add option="-DBUILD_DLL" />
|
|
||||||
</Compiler>
|
|
||||||
<Linker>
|
|
||||||
<Add option="-s" />
|
|
||||||
<Add option="-lboost_program_options$(#boost.libsuffix32)" />
|
|
||||||
<Add option="-lboost_filesystem$(#boost.libsuffix32)" />
|
|
||||||
<Add option="-lboost_system$(#boost.libsuffix32)" />
|
|
||||||
<Add option="-lboost_thread$(#boost.libsuffix32)" />
|
|
||||||
<Add option="-lboost_chrono$(#boost.libsuffix32)" />
|
|
||||||
<Add option="-lVCMI_lib" />
|
|
||||||
<Add directory="$(#boost.lib32)" />
|
|
||||||
</Linker>
|
|
||||||
</Target>
|
|
||||||
<Target title="Debug-win64">
|
|
||||||
<Option output="../vcmiLua" prefix_auto="1" extension_auto="1" />
|
|
||||||
<Option object_output="obj/Debug/x64/" />
|
|
||||||
<Option type="3" />
|
|
||||||
<Option compiler="gnu_gcc_compiler_x64" />
|
|
||||||
<Compiler>
|
|
||||||
<Add option="-Og" />
|
|
||||||
<Add option="-g" />
|
|
||||||
<Add option="-DBUILD_DLL" />
|
|
||||||
</Compiler>
|
|
||||||
<Linker>
|
|
||||||
<Add option="-lboost_program_options$(#boost.libsuffix64)" />
|
|
||||||
<Add option="-lboost_filesystem$(#boost.libsuffix64)" />
|
|
||||||
<Add option="-lboost_system$(#boost.libsuffix64)" />
|
|
||||||
<Add option="-lboost_thread$(#boost.libsuffix64)" />
|
|
||||||
<Add option="-lboost_chrono$(#boost.libsuffix64)" />
|
|
||||||
<Add option="-lVCMI_lib" />
|
|
||||||
<Add directory="$(#boost.lib64)" />
|
|
||||||
</Linker>
|
|
||||||
</Target>
|
|
||||||
</Build>
|
|
||||||
<Compiler>
|
|
||||||
<Add option="-std=gnu++11" />
|
|
||||||
<Add option="-fexceptions" />
|
|
||||||
<Add option="-Wpointer-arith" />
|
|
||||||
<Add option="-Wno-switch" />
|
|
||||||
<Add option="-Wno-sign-compare" />
|
|
||||||
<Add option="-Wno-unused-parameter" />
|
|
||||||
<Add option="-Wno-overloaded-virtual" />
|
|
||||||
<Add option="-DBOOST_ALL_DYN_LINK" />
|
|
||||||
<Add option="-DBOOST_SYSTEM_NO_DEPRECATED" />
|
|
||||||
<Add option="-DBOOST_UUID_RANDOM_PROVIDER_FORCE_WINCRYPT" />
|
|
||||||
<Add option="-D_WIN32_WINNT=0x0600" />
|
|
||||||
<Add option="-D_WIN32" />
|
|
||||||
<Add directory="$(#boost.include)" />
|
|
||||||
<Add directory="$(#lua.include)" />
|
|
||||||
<Add directory="../../include" />
|
|
||||||
</Compiler>
|
|
||||||
<Linker>
|
|
||||||
<Add library="../../lua51.dll" />
|
|
||||||
<Add directory=".." />
|
|
||||||
<Add directory="../.." />
|
|
||||||
</Linker>
|
|
||||||
<Unit filename="CMakeLists.txt" />
|
|
||||||
<Unit filename="LuaCallWrapper.h" />
|
|
||||||
<Unit filename="LuaFunctor.h" />
|
|
||||||
<Unit filename="LuaReference.cpp" />
|
|
||||||
<Unit filename="LuaReference.h" />
|
|
||||||
<Unit filename="LuaScriptModule.cpp" />
|
|
||||||
<Unit filename="LuaScriptModule.h" />
|
|
||||||
<Unit filename="LuaScriptingContext.cpp" />
|
|
||||||
<Unit filename="LuaScriptingContext.h" />
|
|
||||||
<Unit filename="LuaSpellEffect.cpp" />
|
|
||||||
<Unit filename="LuaSpellEffect.h" />
|
|
||||||
<Unit filename="LuaStack.cpp" />
|
|
||||||
<Unit filename="LuaStack.h" />
|
|
||||||
<Unit filename="LuaWrapper.h" />
|
|
||||||
<Unit filename="StdInc.h">
|
|
||||||
<Option weight="0" />
|
|
||||||
</Unit>
|
|
||||||
<Unit filename="api/Artifact.cpp" />
|
|
||||||
<Unit filename="api/Artifact.h" />
|
|
||||||
<Unit filename="api/BattleCb.cpp" />
|
|
||||||
<Unit filename="api/BattleCb.h" />
|
|
||||||
<Unit filename="api/BonusSystem.cpp" />
|
|
||||||
<Unit filename="api/BonusSystem.h" />
|
|
||||||
<Unit filename="api/Creature.cpp" />
|
|
||||||
<Unit filename="api/Creature.h" />
|
|
||||||
<Unit filename="api/Faction.cpp" />
|
|
||||||
<Unit filename="api/Faction.h" />
|
|
||||||
<Unit filename="api/GameCb.cpp" />
|
|
||||||
<Unit filename="api/GameCb.h" />
|
|
||||||
<Unit filename="api/HeroClass.cpp" />
|
|
||||||
<Unit filename="api/HeroClass.h" />
|
|
||||||
<Unit filename="api/HeroInstance.cpp" />
|
|
||||||
<Unit filename="api/HeroInstance.h" />
|
|
||||||
<Unit filename="api/HeroType.cpp" />
|
|
||||||
<Unit filename="api/HeroType.h" />
|
|
||||||
<Unit filename="api/ObjectInstance.cpp" />
|
|
||||||
<Unit filename="api/ObjectInstance.h" />
|
|
||||||
<Unit filename="api/Player.cpp" />
|
|
||||||
<Unit filename="api/Player.h" />
|
|
||||||
<Unit filename="api/Registry.cpp" />
|
|
||||||
<Unit filename="api/Registry.h" />
|
|
||||||
<Unit filename="api/ServerCb.cpp" />
|
|
||||||
<Unit filename="api/ServerCb.h" />
|
|
||||||
<Unit filename="api/Services.cpp" />
|
|
||||||
<Unit filename="api/Services.h" />
|
|
||||||
<Unit filename="api/Skill.cpp" />
|
|
||||||
<Unit filename="api/Skill.h" />
|
|
||||||
<Unit filename="api/Spell.cpp" />
|
|
||||||
<Unit filename="api/Spell.h" />
|
|
||||||
<Unit filename="api/StackInstance.cpp" />
|
|
||||||
<Unit filename="api/StackInstance.h" />
|
|
||||||
<Unit filename="api/battle/UnitProxy.cpp" />
|
|
||||||
<Unit filename="api/battle/UnitProxy.h" />
|
|
||||||
<Unit filename="api/events/AdventureEvents.cpp" />
|
|
||||||
<Unit filename="api/events/AdventureEvents.h" />
|
|
||||||
<Unit filename="api/events/BattleEvents.cpp" />
|
|
||||||
<Unit filename="api/events/BattleEvents.h" />
|
|
||||||
<Unit filename="api/events/EventBusProxy.cpp" />
|
|
||||||
<Unit filename="api/events/EventBusProxy.h" />
|
|
||||||
<Unit filename="api/events/GenericEvents.cpp" />
|
|
||||||
<Unit filename="api/events/GenericEvents.h" />
|
|
||||||
<Unit filename="api/events/SubscriptionRegistryProxy.cpp" />
|
|
||||||
<Unit filename="api/events/SubscriptionRegistryProxy.h" />
|
|
||||||
<Unit filename="api/netpacks/BattleLogMessage.cpp" />
|
|
||||||
<Unit filename="api/netpacks/BattleLogMessage.h" />
|
|
||||||
<Unit filename="api/netpacks/BattleStackMoved.cpp" />
|
|
||||||
<Unit filename="api/netpacks/BattleStackMoved.h" />
|
|
||||||
<Unit filename="api/netpacks/BattleUnitsChanged.cpp" />
|
|
||||||
<Unit filename="api/netpacks/BattleUnitsChanged.h" />
|
|
||||||
<Unit filename="api/netpacks/EntitiesChanged.cpp" />
|
|
||||||
<Unit filename="api/netpacks/EntitiesChanged.h" />
|
|
||||||
<Unit filename="api/netpacks/InfoWindow.cpp" />
|
|
||||||
<Unit filename="api/netpacks/InfoWindow.h" />
|
|
||||||
<Unit filename="api/netpacks/PackForClient.h" />
|
|
||||||
<Unit filename="api/netpacks/SetResources.cpp" />
|
|
||||||
<Unit filename="api/netpacks/SetResources.h" />
|
|
||||||
<Extensions />
|
|
||||||
</Project>
|
|
||||||
</CodeBlocks_project_file>
|
|
@ -1,131 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
|
|
||||||
<CodeBlocks_project_file>
|
|
||||||
<FileVersion major="1" minor="6" />
|
|
||||||
<Project>
|
|
||||||
<Option title="VCMI_server" />
|
|
||||||
<Option pch_mode="2" />
|
|
||||||
<Option compiler="gcc" />
|
|
||||||
<Build>
|
|
||||||
<Target title="Debug-win32">
|
|
||||||
<Option platforms="Windows;" />
|
|
||||||
<Option output="../VCMI_server" prefix_auto="1" extension_auto="1" />
|
|
||||||
<Option working_dir="../" />
|
|
||||||
<Option object_output="../obj/Server/Debug/x86" />
|
|
||||||
<Option type="1" />
|
|
||||||
<Option compiler="gcc" />
|
|
||||||
<Option use_console_runner="0" />
|
|
||||||
<Compiler>
|
|
||||||
<Add option="-Og" />
|
|
||||||
<Add option="-g" />
|
|
||||||
</Compiler>
|
|
||||||
<Linker>
|
|
||||||
<Add option="-lboost_program_options$(#boost.libsuffix32)" />
|
|
||||||
<Add option="-lboost_filesystem$(#boost.libsuffix32)" />
|
|
||||||
<Add option="-lboost_system$(#boost.libsuffix32)" />
|
|
||||||
<Add option="-lboost_thread$(#boost.libsuffix32)" />
|
|
||||||
<Add option="-lboost_chrono$(#boost.libsuffix32)" />
|
|
||||||
<Add option="-lVCMI_lib" />
|
|
||||||
<Add directory="$(#boost.lib32)" />
|
|
||||||
</Linker>
|
|
||||||
</Target>
|
|
||||||
<Target title="Release-win32">
|
|
||||||
<Option platforms="Windows;" />
|
|
||||||
<Option output="../VCMI_server" prefix_auto="1" extension_auto="1" />
|
|
||||||
<Option working_dir="../" />
|
|
||||||
<Option object_output="../obj/Server/Release/x86" />
|
|
||||||
<Option type="1" />
|
|
||||||
<Option compiler="gcc" />
|
|
||||||
<Option use_console_runner="0" />
|
|
||||||
<Compiler>
|
|
||||||
<Add option="-fomit-frame-pointer" />
|
|
||||||
<Add option="-O2" />
|
|
||||||
</Compiler>
|
|
||||||
<Linker>
|
|
||||||
<Add option="-s" />
|
|
||||||
<Add option="-lboost_program_options$(#boost.libsuffix32)" />
|
|
||||||
<Add option="-lboost_filesystem$(#boost.libsuffix32)" />
|
|
||||||
<Add option="-lboost_system$(#boost.libsuffix32)" />
|
|
||||||
<Add option="-lboost_thread$(#boost.libsuffix32)" />
|
|
||||||
<Add option="-lboost_chrono$(#boost.libsuffix32)" />
|
|
||||||
<Add option="-lVCMI_lib" />
|
|
||||||
<Add directory="$(#boost.lib32)" />
|
|
||||||
</Linker>
|
|
||||||
</Target>
|
|
||||||
<Target title="Debug-win64">
|
|
||||||
<Option platforms="Windows;" />
|
|
||||||
<Option output="../VCMI_server" prefix_auto="1" extension_auto="1" />
|
|
||||||
<Option working_dir="../" />
|
|
||||||
<Option object_output="../obj/Server/Debug/x86" />
|
|
||||||
<Option type="1" />
|
|
||||||
<Option compiler="gnu_gcc_compiler_x64" />
|
|
||||||
<Option use_console_runner="0" />
|
|
||||||
<Compiler>
|
|
||||||
<Add option="-Og" />
|
|
||||||
<Add option="-ggdb" />
|
|
||||||
<Add directory="$(#zlib64.include)" />
|
|
||||||
</Compiler>
|
|
||||||
<Linker>
|
|
||||||
<Add option="-lboost_program_options$(#boost.libsuffix64)" />
|
|
||||||
<Add option="-lboost_filesystem$(#boost.libsuffix64)" />
|
|
||||||
<Add option="-lboost_system$(#boost.libsuffix64)" />
|
|
||||||
<Add option="-lboost_thread$(#boost.libsuffix64)" />
|
|
||||||
<Add option="-lboost_chrono$(#boost.libsuffix64)" />
|
|
||||||
<Add option="-lVCMI_lib" />
|
|
||||||
<Add directory="$(#boost.lib64)" />
|
|
||||||
</Linker>
|
|
||||||
</Target>
|
|
||||||
</Build>
|
|
||||||
<Compiler>
|
|
||||||
<Add option="-Wextra" />
|
|
||||||
<Add option="-Wall" />
|
|
||||||
<Add option="-std=gnu++11" />
|
|
||||||
<Add option="-fexceptions" />
|
|
||||||
<Add option="-Wpointer-arith" />
|
|
||||||
<Add option="-Wno-switch" />
|
|
||||||
<Add option="-Wno-sign-compare" />
|
|
||||||
<Add option="-Wno-unused-parameter" />
|
|
||||||
<Add option="-Wno-overloaded-virtual" />
|
|
||||||
<Add option="-isystem $(#boost.include)" />
|
|
||||||
<Add option="-D_WIN32_WINNT=0x0600" />
|
|
||||||
<Add option="-DBOOST_ALL_DYN_LINK" />
|
|
||||||
<Add option="-DBOOST_SYSTEM_NO_DEPRECATED" />
|
|
||||||
<Add option="-D_WIN32" />
|
|
||||||
<Add option="-DBOOST_UUID_RANDOM_PROVIDER_FORCE_WINCRYPT" />
|
|
||||||
<Add directory="$(#sdl2.include)" />
|
|
||||||
<Add directory="$(#zlib.include)" />
|
|
||||||
<Add directory="../include" />
|
|
||||||
</Compiler>
|
|
||||||
<Linker>
|
|
||||||
<Add option="-lole32" />
|
|
||||||
<Add option="-loleaut32" />
|
|
||||||
<Add option="-lws2_32" />
|
|
||||||
<Add option="-ladvapi32" />
|
|
||||||
<Add option="-lmswsock" />
|
|
||||||
<Add directory="../" />
|
|
||||||
</Linker>
|
|
||||||
<Unit filename="CGameHandler.cpp" />
|
|
||||||
<Unit filename="CGameHandler.h" />
|
|
||||||
<Unit filename="CQuery.cpp" />
|
|
||||||
<Unit filename="CQuery.h" />
|
|
||||||
<Unit filename="CVCMIServer.cpp" />
|
|
||||||
<Unit filename="CVCMIServer.h" />
|
|
||||||
<Unit filename="NetPacksLobbyServer.cpp" />
|
|
||||||
<Unit filename="NetPacksServer.cpp" />
|
|
||||||
<Unit filename="StdInc.h">
|
|
||||||
<Option compile="1" />
|
|
||||||
<Option weight="0" />
|
|
||||||
</Unit>
|
|
||||||
<Extensions>
|
|
||||||
<DoxyBlocks>
|
|
||||||
<comment_style block="0" line="0" />
|
|
||||||
<doxyfile_project />
|
|
||||||
<doxyfile_build />
|
|
||||||
<doxyfile_warnings />
|
|
||||||
<doxyfile_output />
|
|
||||||
<doxyfile_dot />
|
|
||||||
<general />
|
|
||||||
</DoxyBlocks>
|
|
||||||
<lib_finder disable_auto="1" />
|
|
||||||
</Extensions>
|
|
||||||
</Project>
|
|
||||||
</CodeBlocks_project_file>
|
|
@ -1,180 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<ItemGroup Label="ProjectConfigurations">
|
|
||||||
<ProjectConfiguration Include="Debug|Win32">
|
|
||||||
<Configuration>Debug</Configuration>
|
|
||||||
<Platform>Win32</Platform>
|
|
||||||
</ProjectConfiguration>
|
|
||||||
<ProjectConfiguration Include="Debug|x64">
|
|
||||||
<Configuration>Debug</Configuration>
|
|
||||||
<Platform>x64</Platform>
|
|
||||||
</ProjectConfiguration>
|
|
||||||
<ProjectConfiguration Include="RD|Win32">
|
|
||||||
<Configuration>RD</Configuration>
|
|
||||||
<Platform>Win32</Platform>
|
|
||||||
</ProjectConfiguration>
|
|
||||||
<ProjectConfiguration Include="RD|x64">
|
|
||||||
<Configuration>RD</Configuration>
|
|
||||||
<Platform>x64</Platform>
|
|
||||||
</ProjectConfiguration>
|
|
||||||
</ItemGroup>
|
|
||||||
<PropertyGroup Label="Globals">
|
|
||||||
<ProjectGuid>{8AF697C3-465E-4910-B31B-576A9ECDB309}</ProjectGuid>
|
|
||||||
<RootNamespace>VCMI_server</RootNamespace>
|
|
||||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
|
||||||
</PropertyGroup>
|
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="Configuration">
|
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
||||||
<PlatformToolset>v142</PlatformToolset>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
|
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
||||||
<PlatformToolset>v140_xp</PlatformToolset>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
|
||||||
<CharacterSet>Unicode</CharacterSet>
|
|
||||||
<PlatformToolset>v140_xp</PlatformToolset>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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|
||||||
<ClInclude Include="mock\mock_IGameCallback.h" />
|
|
||||||
<ClInclude Include="mock\mock_MapService.h" />
|
|
||||||
<ClInclude Include="mock\mock_spells_Mechanics.h" />
|
|
||||||
<ClInclude Include="mock\mock_spells_Problem.h" />
|
|
||||||
<ClInclude Include="mock\mock_spells_Spell.h" />
|
|
||||||
<ClInclude Include="mock\mock_UnitEnvironment.h" />
|
|
||||||
<ClInclude Include="mock\mock_UnitInfo.h" />
|
|
||||||
<ClInclude Include="mock\mock_vstd_RNG.h" />
|
|
||||||
<ClInclude Include="spells\effects\EffectFixture.h" />
|
|
||||||
<ClInclude Include="spells\targetConditions\TargetConditionItemFixture.h" />
|
|
||||||
<ClInclude Include="StdInc.h" />
|
|
||||||
<ClInclude Include="vcai\mock_ResourceManager.h" />
|
|
||||||
<ClInclude Include="vcai\mock_VCAI.h" />
|
|
||||||
<ClInclude Include="vcai\mock_VCAI_CGoal.h" />
|
|
||||||
<ClInclude Include="vcai\ResourceManagerTest.h" />
|
|
||||||
</ItemGroup>
|
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
||||||
<ImportGroup Label="ExtensionTargets">
|
|
||||||
</ImportGroup>
|
|
||||||
</Project>
|
|
@ -1,220 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<ItemGroup>
|
|
||||||
<ClCompile Include="CVcmiTestConfig.cpp" />
|
|
||||||
<ClCompile Include="StdInc.cpp" />
|
|
||||||
<ClCompile Include="CMemoryBufferTest.cpp" />
|
|
||||||
<ClCompile Include="JsonComparer.cpp" />
|
|
||||||
<ClCompile Include="map\CMapEditManagerTest.cpp">
|
|
||||||
<Filter>map</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="map\CMapFormatTest.cpp">
|
|
||||||
<Filter>map</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="map\MapComparer.cpp">
|
|
||||||
<Filter>map</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="battle\battle_UnitTest.cpp">
|
|
||||||
<Filter>battle</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="battle\BattleHexTest.cpp">
|
|
||||||
<Filter>battle</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="battle\CBattleInfoCallbackTest.cpp">
|
|
||||||
<Filter>battle</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="battle\CHealthTest.cpp">
|
|
||||||
<Filter>battle</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="battle\CUnitStateMagicTest.cpp">
|
|
||||||
<Filter>battle</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="battle\CUnitStateTest.cpp">
|
|
||||||
<Filter>battle</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="game\CGameStateTest.cpp">
|
|
||||||
<Filter>game</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="spells\effects\CatapultTest.cpp">
|
|
||||||
<Filter>spells\effects</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="spells\effects\CloneTest.cpp">
|
|
||||||
<Filter>spells\effects</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="spells\effects\DamageTest.cpp">
|
|
||||||
<Filter>spells\effects</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="spells\effects\DispelTest.cpp">
|
|
||||||
<Filter>spells\effects</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="spells\effects\EffectFixture.cpp">
|
|
||||||
<Filter>spells\effects</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="spells\effects\HealTest.cpp">
|
|
||||||
<Filter>spells\effects</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="spells\effects\SacrificeTest.cpp">
|
|
||||||
<Filter>spells\effects</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="spells\effects\SummonTest.cpp">
|
|
||||||
<Filter>spells\effects</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="spells\effects\TeleportTest.cpp">
|
|
||||||
<Filter>spells\effects</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="spells\effects\TimedTest.cpp">
|
|
||||||
<Filter>spells\effects</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="spells\targetConditions\AbsoluteLevelConditionTest.cpp">
|
|
||||||
<Filter>spells\targetConditions</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="spells\targetConditions\AbsoluteSpellConditionTest.cpp">
|
|
||||||
<Filter>spells\targetConditions</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="spells\targetConditions\BonusConditionTest.cpp">
|
|
||||||
<Filter>spells\targetConditions</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="spells\targetConditions\CreatureConditionTest.cpp">
|
|
||||||
<Filter>spells\targetConditions</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="spells\targetConditions\ElementalConditionTest.cpp">
|
|
||||||
<Filter>spells\targetConditions</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="spells\targetConditions\HealthValueConditionTest.cpp">
|
|
||||||
<Filter>spells\targetConditions</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="spells\targetConditions\ImmunityNegationConditionTest.cpp">
|
|
||||||
<Filter>spells\targetConditions</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="spells\targetConditions\NormalLevelConditionTest.cpp">
|
|
||||||
<Filter>spells\targetConditions</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="spells\targetConditions\NormalSpellConditionTest.cpp">
|
|
||||||
<Filter>spells\targetConditions</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="spells\targetConditions\ReceptiveFeatureConditionTest.cpp">
|
|
||||||
<Filter>spells\targetConditions</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="spells\targetConditions\SpellEffectConditionTest.cpp">
|
|
||||||
<Filter>spells\targetConditions</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="spells\targetConditions\TargetConditionItemFixture.cpp">
|
|
||||||
<Filter>spells\targetConditions</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="spells\AbilityCasterTest.cpp">
|
|
||||||
<Filter>spells</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="spells\TargetConditionTest.cpp">
|
|
||||||
<Filter>spells</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="vcai\mock_ResourceManager.cpp">
|
|
||||||
<Filter>vcai</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="vcai\mock_VCAI.cpp">
|
|
||||||
<Filter>vcai</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="vcai\ResurceManagerTest.cpp">
|
|
||||||
<Filter>vcai</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="mock\mock_BonusBearer.cpp">
|
|
||||||
<Filter>mock</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="mock\mock_CPSICallback.cpp">
|
|
||||||
<Filter>mock</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="mock\mock_IGameCallback.cpp">
|
|
||||||
<Filter>mock</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="mock\mock_MapService.cpp">
|
|
||||||
<Filter>mock</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<ClInclude Include="CVcmiTestConfig.h" />
|
|
||||||
<ClInclude Include="StdInc.h" />
|
|
||||||
<ClInclude Include="JsonComparer.h" />
|
|
||||||
<ClInclude Include="map\MapComparer.h">
|
|
||||||
<Filter>map</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="spells\effects\EffectFixture.h">
|
|
||||||
<Filter>spells\effects</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="spells\targetConditions\TargetConditionItemFixture.h">
|
|
||||||
<Filter>spells\targetConditions</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="vcai\mock_ResourceManager.h">
|
|
||||||
<Filter>vcai</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="vcai\mock_VCAI.h">
|
|
||||||
<Filter>vcai</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="vcai\mock_VCAI_CGoal.h">
|
|
||||||
<Filter>vcai</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="vcai\ResourceManagerTest.h">
|
|
||||||
<Filter>vcai</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mock\mock_battle_IBattleState.h">
|
|
||||||
<Filter>mock</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mock\mock_battle_Unit.h">
|
|
||||||
<Filter>mock</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mock\mock_BonusBearer.h">
|
|
||||||
<Filter>mock</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mock\mock_CPSICallback.h">
|
|
||||||
<Filter>mock</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mock\mock_IGameCallback.h">
|
|
||||||
<Filter>mock</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mock\mock_MapService.h">
|
|
||||||
<Filter>mock</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mock\mock_spells_Mechanics.h">
|
|
||||||
<Filter>mock</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mock\mock_spells_Problem.h">
|
|
||||||
<Filter>mock</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mock\mock_spells_Spell.h">
|
|
||||||
<Filter>mock</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mock\mock_UnitEnvironment.h">
|
|
||||||
<Filter>mock</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mock\mock_UnitInfo.h">
|
|
||||||
<Filter>mock</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="mock\mock_vstd_RNG.h">
|
|
||||||
<Filter>mock</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Filter Include="map">
|
|
||||||
<UniqueIdentifier>{418ff473-dca6-4c43-bba7-d575536c5791}</UniqueIdentifier>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="battle">
|
|
||||||
<UniqueIdentifier>{01a5ea57-0094-4f54-94a5-10184cb7518c}</UniqueIdentifier>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="game">
|
|
||||||
<UniqueIdentifier>{db53f45d-1e4d-4e6b-9bc1-fa0e15f1def2}</UniqueIdentifier>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="spells">
|
|
||||||
<UniqueIdentifier>{9b00f38e-f370-413e-ad10-644a21be00b4}</UniqueIdentifier>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="spells\effects">
|
|
||||||
<UniqueIdentifier>{dc596868-45d4-4ee4-8191-34c2f76b47fc}</UniqueIdentifier>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="spells\targetConditions">
|
|
||||||
<UniqueIdentifier>{ac23eabd-5463-468f-862e-38a0934b866e}</UniqueIdentifier>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="vcai">
|
|
||||||
<UniqueIdentifier>{f7e35d1b-7e06-4c22-a3a3-6f7d1357e028}</UniqueIdentifier>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="mock">
|
|
||||||
<UniqueIdentifier>{53399b0b-1a51-43f7-91cc-4fc47dfbad84}</UniqueIdentifier>
|
|
||||||
</Filter>
|
|
||||||
</ItemGroup>
|
|
||||||
</Project>
|
|
@ -1,42 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
|
|
||||||
<CodeBlocks_workspace_file>
|
|
||||||
<Workspace title="vcmi">
|
|
||||||
<Project filename="lib/minizip/minizip.cbp" />
|
|
||||||
<Project filename="lib/VCMI_lib.cbp">
|
|
||||||
<Depends filename="lib/minizip/minizip.cbp" />
|
|
||||||
</Project>
|
|
||||||
<Project filename="client/VCMI_client.cbp">
|
|
||||||
<Depends filename="lib/VCMI_lib.cbp" />
|
|
||||||
<Depends filename="server/VCMI_server.cbp" />
|
|
||||||
</Project>
|
|
||||||
<Project filename="server/VCMI_server.cbp">
|
|
||||||
<Depends filename="lib/VCMI_lib.cbp" />
|
|
||||||
</Project>
|
|
||||||
<Project filename="AI/FuzzyLite.cbp" />
|
|
||||||
<Project filename="AI/EmptyAI/EmptyAI.cbp">
|
|
||||||
<Depends filename="lib/VCMI_lib.cbp" />
|
|
||||||
</Project>
|
|
||||||
<Project filename="AI/VCAI/VCAI.cbp">
|
|
||||||
<Depends filename="AI/FuzzyLite.cbp" />
|
|
||||||
<Depends filename="lib/VCMI_lib.cbp" />
|
|
||||||
</Project>
|
|
||||||
<Project filename="AI/StupidAI/StupidAI.cbp">
|
|
||||||
<Depends filename="lib/VCMI_lib.cbp" />
|
|
||||||
</Project>
|
|
||||||
<Project filename="AI/BattleAI/BattleAI.cbp">
|
|
||||||
<Depends filename="lib/VCMI_lib.cbp" />
|
|
||||||
</Project>
|
|
||||||
<Project filename="scripting/erm/ERM.cbp">
|
|
||||||
<Depends filename="lib/VCMI_lib.cbp" />
|
|
||||||
</Project>
|
|
||||||
<Project filename="scripting/lua/Lua.cbp" />
|
|
||||||
<Project filename="test/Test.cbp">
|
|
||||||
<Depends filename="AI/EmptyAI/EmptyAI.cbp" />
|
|
||||||
<Depends filename="AI/StupidAI/StupidAI.cbp" />
|
|
||||||
<Depends filename="AI/BattleAI/BattleAI.cbp" />
|
|
||||||
<Depends filename="lib/VCMI_lib.cbp" />
|
|
||||||
<Depends filename="client/VCMI_client.cbp" />
|
|
||||||
<Depends filename="server/VCMI_server.cbp" />
|
|
||||||
</Project>
|
|
||||||
</Workspace>
|
|
||||||
</CodeBlocks_workspace_file>
|
|
Loading…
x
Reference in New Issue
Block a user