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vcmi: change EAlignment to enum class
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@@ -743,11 +743,11 @@ std::shared_ptr<ILimiter> JsonUtils::parseLimiter(const JsonNode & limiter)
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}
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else if(limiterType == "CREATURE_ALIGNMENT_LIMITER")
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{
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int alignment = vstd::find_pos(EAlignment::names, parameters[0].String());
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int alignment = vstd::find_pos(GameConstants::ALIGNMENT_NAMES, parameters[0].String());
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if(alignment == -1)
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logMod->error("Error: invalid alignment %s.", parameters[0].String());
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else
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return std::make_shared<CreatureAlignmentLimiter>(alignment);
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return std::make_shared<CreatureAlignmentLimiter>(static_cast<EAlignment>(alignment));
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}
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else if(limiterType == "CREATURE_FACTION_LIMITER")
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{
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