mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-06 09:09:40 +02:00
vcmi: change EAlignment to enum class
This commit is contained in:
@@ -166,7 +166,7 @@ public:
|
||||
bool spellbookContainsSpell(const SpellID & spell) const;
|
||||
void removeSpellbook();
|
||||
const std::set<SpellID> & getSpellsInSpellbook() const;
|
||||
EAlignment::EAlignment getAlignment() const;
|
||||
EAlignment getAlignment() const;
|
||||
bool needsLastStack()const override;
|
||||
|
||||
ui32 getTileCost(const TerrainTile & dest, const TerrainTile & from, const TurnInfo * ti) const; //move cost - applying pathfinding skill, road and terrain modifiers. NOT includes diagonal move penalty, last move levelling
|
||||
|
||||
Reference in New Issue
Block a user