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https://github.com/vcmi/vcmi.git
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Merge pull request #4508 from kaja47/dead-code-must-die
remove never used code in CBonusSystemNode
This commit is contained in:
commit
897bc65e64
@ -132,10 +132,10 @@ SlotID StackWithBonuses::unitSlot() const
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}
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TConstBonusListPtr StackWithBonuses::getAllBonuses(const CSelector & selector, const CSelector & limit,
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const CBonusSystemNode * root, const std::string & cachingStr) const
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const std::string & cachingStr) const
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{
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auto ret = std::make_shared<BonusList>();
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TConstBonusListPtr originalList = origBearer->getAllBonuses(selector, limit, root, cachingStr);
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TConstBonusListPtr originalList = origBearer->getAllBonuses(selector, limit, cachingStr);
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vstd::copy_if(*originalList, std::back_inserter(*ret), [this](const std::shared_ptr<Bonus> & b)
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{
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@ -91,7 +91,7 @@ public:
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///IBonusBearer
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TConstBonusListPtr getAllBonuses(const CSelector & selector, const CSelector & limit,
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const CBonusSystemNode * root = nullptr, const std::string & cachingStr = "") const override;
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const std::string & cachingStr = "") const override;
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int64_t getTreeVersion() const override;
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@ -900,9 +900,9 @@ CUnitStateDetached::CUnitStateDetached(const IUnitInfo * unit_, const IBonusBear
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{
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}
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TConstBonusListPtr CUnitStateDetached::getAllBonuses(const CSelector & selector, const CSelector & limit, const CBonusSystemNode * root, const std::string & cachingStr) const
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TConstBonusListPtr CUnitStateDetached::getAllBonuses(const CSelector & selector, const CSelector & limit, const std::string & cachingStr) const
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{
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return bonus->getAllBonuses(selector, limit, root, cachingStr);
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return bonus->getAllBonuses(selector, limit, cachingStr);
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}
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int64_t CUnitStateDetached::getTreeVersion() const
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@ -282,7 +282,7 @@ public:
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explicit CUnitStateDetached(const IUnitInfo * unit_, const IBonusBearer * bonus_);
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TConstBonusListPtr getAllBonuses(const CSelector & selector, const CSelector & limit,
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const CBonusSystemNode * root = nullptr, const std::string & cachingStr = "") const override;
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const std::string & cachingStr = "") const override;
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int64_t getTreeVersion() const override;
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@ -107,10 +107,9 @@ void CBonusSystemNode::getAllBonusesRec(BonusList &out, const CSelector & select
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}
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}
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TConstBonusListPtr CBonusSystemNode::getAllBonuses(const CSelector &selector, const CSelector &limit, const CBonusSystemNode *root, const std::string &cachingStr) const
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TConstBonusListPtr CBonusSystemNode::getAllBonuses(const CSelector &selector, const CSelector &limit, const std::string &cachingStr) const
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{
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bool limitOnUs = (!root || root == this); //caching won't work when we want to limit bonuses against an external node
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if (CBonusSystemNode::cachingEnabled && limitOnUs)
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if (CBonusSystemNode::cachingEnabled)
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{
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// Exclusive access for one thread
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boost::lock_guard<boost::mutex> lock(sync);
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@ -157,11 +156,11 @@ TConstBonusListPtr CBonusSystemNode::getAllBonuses(const CSelector &selector, co
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}
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else
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{
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return getAllBonusesWithoutCaching(selector, limit, root);
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return getAllBonusesWithoutCaching(selector, limit);
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}
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}
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TConstBonusListPtr CBonusSystemNode::getAllBonusesWithoutCaching(const CSelector &selector, const CSelector &limit, const CBonusSystemNode *root) const
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TConstBonusListPtr CBonusSystemNode::getAllBonusesWithoutCaching(const CSelector &selector, const CSelector &limit) const
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{
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auto ret = std::make_shared<BonusList>();
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@ -169,29 +168,7 @@ TConstBonusListPtr CBonusSystemNode::getAllBonusesWithoutCaching(const CSelector
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BonusList beforeLimiting;
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BonusList afterLimiting;
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getAllBonusesRec(beforeLimiting, selector);
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if(!root || root == this)
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{
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limitBonuses(beforeLimiting, afterLimiting);
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}
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else if(root)
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{
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//We want to limit our query against an external node. We get all its bonuses,
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// add the ones we're considering and see if they're cut out by limiters
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BonusList rootBonuses;
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BonusList limitedRootBonuses;
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getAllBonusesRec(rootBonuses, selector);
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for(const auto & b : beforeLimiting)
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rootBonuses.push_back(b);
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root->limitBonuses(rootBonuses, limitedRootBonuses);
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for(const auto & b : beforeLimiting)
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if(vstd::contains(limitedRootBonuses, b))
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afterLimiting.push_back(b);
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}
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limitBonuses(beforeLimiting, afterLimiting);
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afterLimiting.getBonuses(*ret, selector, limit);
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ret->stackBonuses();
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return ret;
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@ -53,7 +53,7 @@ private:
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mutable boost::mutex sync;
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void getAllBonusesRec(BonusList &out, const CSelector & selector) const;
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TConstBonusListPtr getAllBonusesWithoutCaching(const CSelector &selector, const CSelector &limit, const CBonusSystemNode *root = nullptr) const;
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TConstBonusListPtr getAllBonusesWithoutCaching(const CSelector &selector, const CSelector &limit) const;
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std::shared_ptr<Bonus> getUpdatedBonus(const std::shared_ptr<Bonus> & b, const TUpdaterPtr & updater) const;
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void getRedParents(TCNodes &out) const; //retrieves list of red parent nodes (nodes bonuses propagate from)
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@ -86,7 +86,7 @@ public:
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void limitBonuses(const BonusList &allBonuses, BonusList &out) const; //out will bo populed with bonuses that are not limited here
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TBonusListPtr limitBonuses(const BonusList &allBonuses) const; //same as above, returns out by val for convenience
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TConstBonusListPtr getAllBonuses(const CSelector &selector, const CSelector &limit, const CBonusSystemNode *root = nullptr, const std::string &cachingStr = "") const override;
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TConstBonusListPtr getAllBonuses(const CSelector &selector, const CSelector &limit, const std::string &cachingStr = "") const override;
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void getParents(TCNodes &out) const; //retrieves list of parent nodes (nodes to inherit bonuses from),
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/// Returns first bonus matching selector
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@ -17,7 +17,7 @@ VCMI_LIB_NAMESPACE_BEGIN
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int IBonusBearer::valOfBonuses(const CSelector &selector, const std::string &cachingStr) const
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{
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TConstBonusListPtr hlp = getAllBonuses(selector, nullptr, nullptr, cachingStr);
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TConstBonusListPtr hlp = getAllBonuses(selector, nullptr, cachingStr);
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return hlp->totalValue();
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}
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@ -34,12 +34,12 @@ bool IBonusBearer::hasBonus(const CSelector &selector, const CSelector &limit, c
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TConstBonusListPtr IBonusBearer::getBonuses(const CSelector &selector, const std::string &cachingStr) const
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{
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return getAllBonuses(selector, nullptr, nullptr, cachingStr);
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return getAllBonuses(selector, nullptr, cachingStr);
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}
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TConstBonusListPtr IBonusBearer::getBonuses(const CSelector &selector, const CSelector &limit, const std::string &cachingStr) const
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{
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return getAllBonuses(selector, limit, nullptr, cachingStr);
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return getAllBonuses(selector, limit, cachingStr);
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}
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int IBonusBearer::valOfBonuses(BonusType type) const
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@ -22,7 +22,7 @@ public:
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//interface
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IBonusBearer() = default;
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virtual ~IBonusBearer() = default;
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virtual TConstBonusListPtr getAllBonuses(const CSelector &selector, const CSelector &limit, const CBonusSystemNode *root = nullptr, const std::string &cachingStr = "") const = 0;
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virtual TConstBonusListPtr getAllBonuses(const CSelector &selector, const CSelector &limit, const std::string &cachingStr = "") const = 0;
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int valOfBonuses(const CSelector &selector, const std::string &cachingStr = "") const;
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bool hasBonus(const CSelector &selector, const std::string &cachingStr = "") const;
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bool hasBonus(const CSelector &selector, const CSelector &limit, const std::string &cachingStr = "") const;
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@ -41,7 +41,7 @@ TurnInfo::TurnInfo(const CGHeroInstance * Hero, const int turn):
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maxMovePointsWater(-1),
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turn(turn)
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{
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bonuses = hero->getAllBonuses(Selector::days(turn), Selector::all, nullptr, "");
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bonuses = hero->getAllBonuses(Selector::days(turn), Selector::all, "");
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bonusCache = std::make_unique<BonusCache>(bonuses);
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nativeTerrain = hero->getNativeTerrain();
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}
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@ -144,7 +144,7 @@ void TurnInfo::updateHeroBonuses(BonusType type, const CSelector& sel) const
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bonusCache->pathfindingVal = bonuses->valOfBonuses(Selector::type()(BonusType::ROUGH_TERRAIN_DISCOUNT));
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break;
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default:
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bonuses = hero->getAllBonuses(Selector::days(turn), Selector::all, nullptr, "");
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bonuses = hero->getAllBonuses(Selector::days(turn), Selector::all, "");
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}
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}
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@ -73,13 +73,13 @@ public:
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void redirectBonusesToFake()
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{
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ON_CALL(*this, getAllBonuses(_, _, _, _)).WillByDefault(Invoke(&bonusFake, &BonusBearerMock::getAllBonuses));
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ON_CALL(*this, getAllBonuses(_, _, _)).WillByDefault(Invoke(&bonusFake, &BonusBearerMock::getAllBonuses));
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ON_CALL(*this, getTreeVersion()).WillByDefault(Invoke(&bonusFake, &BonusBearerMock::getTreeVersion));
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}
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void expectAnyBonusSystemCall()
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{
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EXPECT_CALL(*this, getAllBonuses(_, _, _, _)).Times(AtLeast(0));
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EXPECT_CALL(*this, getAllBonuses(_, _, _)).Times(AtLeast(0));
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EXPECT_CALL(*this, getTreeVersion()).Times(AtLeast(0));
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}
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@ -29,7 +29,7 @@ public:
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void setDefaultExpectations()
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{
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EXPECT_CALL(mock, getAllBonuses(_, _, _, _)).WillRepeatedly(Invoke(&bonusMock, &BonusBearerMock::getAllBonuses));
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EXPECT_CALL(mock, getAllBonuses(_, _, _)).WillRepeatedly(Invoke(&bonusMock, &BonusBearerMock::getAllBonuses));
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EXPECT_CALL(mock, getTreeVersion()).WillRepeatedly(Return(1));
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bonusMock.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::STACK_HEALTH, BonusSource::CREATURE_ABILITY, UNIT_HEALTH, BonusSourceID()));
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@ -235,7 +235,7 @@ TEST_F(HealthTest, singleUnitStack)
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//one Titan
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EXPECT_CALL(mock, getAllBonuses(_, _, _, _)).WillRepeatedly(Invoke(&bonusMock, &BonusBearerMock::getAllBonuses));
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EXPECT_CALL(mock, getAllBonuses(_, _, _)).WillRepeatedly(Invoke(&bonusMock, &BonusBearerMock::getAllBonuses));
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EXPECT_CALL(mock, getTreeVersion()).WillRepeatedly(Return(1));
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bonusMock.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::STACK_HEALTH, BonusSource::CREATURE_ABILITY, 300, BonusSourceID()));
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@ -34,13 +34,13 @@ void UnitFake::makeDead()
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void UnitFake::redirectBonusesToFake()
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{
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ON_CALL(*this, getAllBonuses(_, _, _, _)).WillByDefault(Invoke(&bonusFake, &BonusBearerMock::getAllBonuses));
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ON_CALL(*this, getAllBonuses(_, _, _)).WillByDefault(Invoke(&bonusFake, &BonusBearerMock::getAllBonuses));
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ON_CALL(*this, getTreeVersion()).WillByDefault(Invoke(&bonusFake, &BonusBearerMock::getTreeVersion));
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}
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void UnitFake::expectAnyBonusSystemCall()
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{
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EXPECT_CALL(*this, getAllBonuses(_, _, _, _)).Times(AtLeast(0));
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EXPECT_CALL(*this, getAllBonuses(_, _, _)).Times(AtLeast(0));
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EXPECT_CALL(*this, getTreeVersion()).Times(AtLeast(0));
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}
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@ -25,7 +25,7 @@ void BonusBearerMock::addNewBonus(const std::shared_ptr<Bonus> & b)
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treeVersion++;
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}
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TConstBonusListPtr BonusBearerMock::getAllBonuses(const CSelector & selector, const CSelector & limit, const CBonusSystemNode * root, const std::string & cachingStr) const
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TConstBonusListPtr BonusBearerMock::getAllBonuses(const CSelector & selector, const CSelector & limit, const std::string & cachingStr) const
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{
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if(cachedLast != treeVersion)
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{
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@ -23,7 +23,7 @@ public:
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void addNewBonus(const std::shared_ptr<Bonus> & b);
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TConstBonusListPtr getAllBonuses(const CSelector & selector, const CSelector & limit, const CBonusSystemNode * root = nullptr, const std::string & cachingStr = "") const override;
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TConstBonusListPtr getAllBonuses(const CSelector & selector, const CSelector & limit, const std::string & cachingStr = "") const override;
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int64_t getTreeVersion() const override;
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private:
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@ -15,7 +15,7 @@
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class UnitMock : public battle::Unit
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{
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public:
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MOCK_CONST_METHOD4(getAllBonuses, TConstBonusListPtr(const CSelector &, const CSelector &, const CBonusSystemNode *, const std::string &));
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MOCK_CONST_METHOD3(getAllBonuses, TConstBonusListPtr(const CSelector &, const CSelector &, const std::string &));
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MOCK_CONST_METHOD0(getTreeVersion, int64_t());
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MOCK_CONST_METHOD0(getCasterUnitId, int32_t());
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@ -33,7 +33,7 @@ public:
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protected:
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void SetUp() override
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{
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ON_CALL(actualCaster, getAllBonuses(_, _, _, _)).WillByDefault(Invoke(&casterBonuses, &BonusBearerMock::getAllBonuses));
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ON_CALL(actualCaster, getAllBonuses(_, _, _)).WillByDefault(Invoke(&casterBonuses, &BonusBearerMock::getAllBonuses));
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ON_CALL(actualCaster, getTreeVersion()).WillByDefault(Invoke(&casterBonuses, &BonusBearerMock::getTreeVersion));
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}
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@ -57,7 +57,7 @@ TEST_F(AbilityCasterTest, MagicAbilityAffectedByGenericBonus)
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casterBonuses.addNewBonus(std::make_shared<Bonus>(BonusDuration::ONE_BATTLE, BonusType::MAGIC_SCHOOL_SKILL, BonusSource::OTHER, 2, BonusSourceID(), BonusSubtypeID(SpellSchool::ANY)));
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EXPECT_CALL(actualCaster, getAllBonuses(_, _, _, _)).Times(AtLeast(1));
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EXPECT_CALL(actualCaster, getAllBonuses(_, _, _)).Times(AtLeast(1));
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EXPECT_CALL(actualCaster, getTreeVersion()).Times(AtLeast(0));
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setupSubject(1);
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@ -71,7 +71,7 @@ TEST_F(AbilityCasterTest, MagicAbilityIgnoresSchoolBonus)
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casterBonuses.addNewBonus(std::make_shared<Bonus>(BonusDuration::ONE_BATTLE, BonusType::MAGIC_SCHOOL_SKILL, BonusSource::OTHER, 2, BonusSourceID(), BonusSubtypeID(SpellSchool::AIR)));
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EXPECT_CALL(actualCaster, getAllBonuses(_, _, _, _)).Times(AtLeast(1));
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EXPECT_CALL(actualCaster, getAllBonuses(_, _, _)).Times(AtLeast(1));
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EXPECT_CALL(actualCaster, getTreeVersion()).Times(AtLeast(0));
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setupSubject(1);
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@ -24,7 +24,7 @@ public:
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void setDefaultExpectations()
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{
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EXPECT_CALL(mechanicsMock, isMagicalEffect()).WillRepeatedly(Return(true));
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EXPECT_CALL(unitMock, getAllBonuses(_, _, _, _)).Times(AtLeast(1));
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EXPECT_CALL(unitMock, getAllBonuses(_, _, _)).Times(AtLeast(1));
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EXPECT_CALL(unitMock, getTreeVersion()).Times(AtLeast(0));
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}
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@ -24,7 +24,7 @@ public:
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void setDefaultExpectations()
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{
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EXPECT_CALL(unitMock, getAllBonuses(_, _, _, _)).Times(AtLeast(1));
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EXPECT_CALL(unitMock, getAllBonuses(_, _, _)).Times(AtLeast(1));
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EXPECT_CALL(unitMock, getTreeVersion()).Times(AtLeast(0));
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EXPECT_CALL(mechanicsMock, getSpellIndex()).WillRepeatedly(Return(castSpell));
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}
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|
@ -21,7 +21,7 @@ class BonusConditionTest : public TargetConditionItemTest
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public:
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void setDefaultExpectations()
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{
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EXPECT_CALL(unitMock, getAllBonuses(_, _, _, _)).Times(AtLeast(1));
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EXPECT_CALL(unitMock, getAllBonuses(_, _, _)).Times(AtLeast(1));
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EXPECT_CALL(unitMock, getTreeVersion()).Times(AtLeast(0));
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}
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|
@ -21,7 +21,7 @@ class CreatureConditionTest : public TargetConditionItemTest
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public:
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void setDefaultExpectations()
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{
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EXPECT_CALL(unitMock, getAllBonuses(_, _, _, _)).Times(0);
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EXPECT_CALL(unitMock, getAllBonuses(_, _, _)).Times(0);
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EXPECT_CALL(unitMock, getTreeVersion()).Times(0);
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}
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|
@ -23,7 +23,7 @@ public:
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void setDefaultExpectations()
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{
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EXPECT_CALL(unitMock, getAllBonuses(_, _, _, _)).Times(AtLeast(1));
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EXPECT_CALL(unitMock, getAllBonuses(_, _, _)).Times(AtLeast(1));
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EXPECT_CALL(unitMock, getTreeVersion()).Times(AtLeast(0));
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EXPECT_CALL(mechanicsMock, getSpell()).Times(AtLeast(1)).WillRepeatedly(Return(&spellMock));
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|
@ -23,7 +23,7 @@ public:
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const int64_t EFFECT_VALUE = 101;
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void setDefaultExpectations()
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{
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EXPECT_CALL(unitMock, getAllBonuses(_, _, _, _)).Times(0);
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EXPECT_CALL(unitMock, getAllBonuses(_, _, _)).Times(0);
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EXPECT_CALL(unitMock, getTreeVersion()).Times(0);
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EXPECT_CALL(unitMock, getAvailableHealth()).WillOnce(Return(UNIT_HP));
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EXPECT_CALL(mechanicsMock, getEffectValue()).WillOnce(Return(EFFECT_VALUE));
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|
@ -30,7 +30,7 @@ public:
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{
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ownerMatches = ::testing::get<0>(GetParam());
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isMagicalEffect = ::testing::get<1>(GetParam());
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EXPECT_CALL(unitMock, getAllBonuses(_, _, _, _)).Times(AtLeast(0));
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EXPECT_CALL(unitMock, getAllBonuses(_, _, _)).Times(AtLeast(0));
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EXPECT_CALL(unitMock, getTreeVersion()).Times(AtLeast(0));
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EXPECT_CALL(mechanicsMock, isMagicalEffect()).Times(AtLeast(0)).WillRepeatedly(Return(isMagicalEffect));
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EXPECT_CALL(mechanicsMock, ownerMatches(Eq(&unitMock), Field(&boost::logic::tribool::value, boost::logic::tribool::false_value))).WillRepeatedly(Return(ownerMatches));
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|
@ -27,7 +27,7 @@ public:
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isMagicalEffect = GetParam();
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EXPECT_CALL(mechanicsMock, isMagicalEffect()).WillRepeatedly(Return(isMagicalEffect));
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if(isMagicalEffect)
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EXPECT_CALL(unitMock, getAllBonuses(_, _, _, _)).Times(AtLeast(1));
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EXPECT_CALL(unitMock, getAllBonuses(_, _, _)).Times(AtLeast(1));
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EXPECT_CALL(unitMock, getTreeVersion()).Times(AtLeast(0));
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}
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|
@ -24,7 +24,7 @@ public:
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void setDefaultExpectations()
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{
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EXPECT_CALL(unitMock, getAllBonuses(_, _, _, _)).Times(AtLeast(1));
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EXPECT_CALL(unitMock, getAllBonuses(_, _, _)).Times(AtLeast(1));
|
||||
EXPECT_CALL(unitMock, getTreeVersion()).Times(AtLeast(0));
|
||||
EXPECT_CALL(mechanicsMock, getSpellIndex()).WillRepeatedly(Return(castSpell));
|
||||
}
|
||||
|
@ -27,7 +27,7 @@ public:
|
||||
isPositive = ::testing::get<0>(GetParam());
|
||||
hasBonus = ::testing::get<1>(GetParam());
|
||||
|
||||
EXPECT_CALL(unitMock, getAllBonuses(_, _, _, _)).Times(AtLeast(0));
|
||||
EXPECT_CALL(unitMock, getAllBonuses(_, _, _)).Times(AtLeast(0));
|
||||
EXPECT_CALL(unitMock, getTreeVersion()).Times(AtLeast(0));
|
||||
EXPECT_CALL(mechanicsMock, isPositiveSpell()).WillRepeatedly(Return(isPositive));
|
||||
if(hasBonus)
|
||||
|
@ -21,7 +21,7 @@ class SpellEffectConditionTest : public TargetConditionItemTest
|
||||
public:
|
||||
void setDefaultExpectations()
|
||||
{
|
||||
EXPECT_CALL(unitMock, getAllBonuses(_, _, _, _)).Times(AtLeast(1));
|
||||
EXPECT_CALL(unitMock, getAllBonuses(_, _, _)).Times(AtLeast(1));
|
||||
EXPECT_CALL(unitMock, getTreeVersion()).Times(AtLeast(0));
|
||||
}
|
||||
|
||||
|
@ -37,7 +37,7 @@ protected:
|
||||
void SetUp() override
|
||||
{
|
||||
using namespace ::testing;
|
||||
ON_CALL(unitMock, getAllBonuses(_, _, _, _)).WillByDefault(Invoke(&unitBonuses, &BonusBearerMock::getAllBonuses));
|
||||
ON_CALL(unitMock, getAllBonuses(_, _, _)).WillByDefault(Invoke(&unitBonuses, &BonusBearerMock::getAllBonuses));
|
||||
ON_CALL(unitMock, getTreeVersion()).WillByDefault(Invoke(&unitBonuses, &BonusBearerMock::getTreeVersion));
|
||||
}
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user