mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-25 22:42:04 +02:00
added basics for specialty format updating
This commit is contained in:
@@ -542,18 +542,28 @@ void CHeroHandler::loadHeroSpecialty(CHero * hero, const JsonNode & node)
|
||||
return bonus;
|
||||
};
|
||||
|
||||
//deprecated, used only for original spciealties
|
||||
for(const JsonNode &specialty : node["specialties"].Vector())
|
||||
//deprecated, used only for original specialties
|
||||
const JsonNode & specialties = node["specialties"];
|
||||
if (!specialties.isNull())
|
||||
{
|
||||
SSpecialtyInfo spec;
|
||||
logMod->warn("Hero %s has deprecated specialties format. New format:", hero->identifier);
|
||||
JsonNode specVec(JsonNode::DATA_VECTOR);
|
||||
for(const JsonNode &specialty : node["specialties"].Vector())
|
||||
{
|
||||
SSpecialtyInfo spec;
|
||||
|
||||
spec.type = specialty["type"].Float();
|
||||
spec.val = specialty["val"].Float();
|
||||
spec.subtype = specialty["subtype"].Float();
|
||||
spec.additionalinfo = specialty["info"].Float();
|
||||
spec.type = specialty["type"].Float();
|
||||
spec.val = specialty["val"].Float();
|
||||
spec.subtype = specialty["subtype"].Float();
|
||||
spec.additionalinfo = specialty["info"].Float();
|
||||
|
||||
for(std::shared_ptr<Bonus> bonus : SpecialtyInfoToBonuses(spec, sid))
|
||||
hero->specialty.push_back(bonus);
|
||||
for(std::shared_ptr<Bonus> bonus : SpecialtyInfoToBonuses(spec, sid))
|
||||
{
|
||||
hero->specialty.push_back(bonus);
|
||||
specVec.Vector().push_back(bonus->toJsonNode());
|
||||
}
|
||||
}
|
||||
logMod->info("\"specialty\" = %s", specVec.toJson());
|
||||
}
|
||||
//new format, using bonus system
|
||||
for(const JsonNode & specialty : node["specialty"].Vector())
|
||||
|
||||
Reference in New Issue
Block a user