1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00

added basics for specialty format updating

This commit is contained in:
Henning Koehler 2017-09-11 18:21:24 +12:00
parent 5d3f6c3b91
commit 89b1ba7538
3 changed files with 57 additions and 9 deletions

View File

@ -542,18 +542,28 @@ void CHeroHandler::loadHeroSpecialty(CHero * hero, const JsonNode & node)
return bonus;
};
//deprecated, used only for original spciealties
for(const JsonNode &specialty : node["specialties"].Vector())
//deprecated, used only for original specialties
const JsonNode & specialties = node["specialties"];
if (!specialties.isNull())
{
SSpecialtyInfo spec;
logMod->warn("Hero %s has deprecated specialties format. New format:", hero->identifier);
JsonNode specVec(JsonNode::DATA_VECTOR);
for(const JsonNode &specialty : node["specialties"].Vector())
{
SSpecialtyInfo spec;
spec.type = specialty["type"].Float();
spec.val = specialty["val"].Float();
spec.subtype = specialty["subtype"].Float();
spec.additionalinfo = specialty["info"].Float();
spec.type = specialty["type"].Float();
spec.val = specialty["val"].Float();
spec.subtype = specialty["subtype"].Float();
spec.additionalinfo = specialty["info"].Float();
for(std::shared_ptr<Bonus> bonus : SpecialtyInfoToBonuses(spec, sid))
hero->specialty.push_back(bonus);
for(std::shared_ptr<Bonus> bonus : SpecialtyInfoToBonuses(spec, sid))
{
hero->specialty.push_back(bonus);
specVec.Vector().push_back(bonus->toJsonNode());
}
}
logMod->info("\"specialty\" = %s", specVec.toJson());
}
//new format, using bonus system
for(const JsonNode & specialty : node["specialty"].Vector())

View File

@ -1163,6 +1163,22 @@ std::string Bonus::Description() const
return str.str();
}
JsonNode Bonus::toJsonNode() const
{
JsonNode root(JsonNode::DATA_STRUCT);
root["type"].Float() = type;
if(subtype != -1)
root["subtype"].Float() = subtype;
if(val != 0)
root["val"].Float() = val;
if(valType != ADDITIVE_VALUE)
root["valType"].Float() = valType;
if(updater)
root["updater"] = updater->toJsonNode();
return root;
}
Bonus::Bonus(ui16 Dur, BonusType Type, BonusSource Src, si32 Val, ui32 ID, std::string Desc, si32 Subtype)
: duration(Dur), type(Type), subtype(Subtype), source(Src), val(Val), sid(ID), description(Desc)
{
@ -1611,6 +1627,24 @@ std::string ScalingUpdater::toString() const
return std::string(buf);
}
JsonNode ScalingUpdater::toJsonNode() const
{
JsonNode root(JsonNode::DATA_STRUCT);
auto addParam = [&](int param)
{
JsonNode paramNode(JsonNode::DATA_INTEGER);
paramNode.Integer() = param;
root["parameters"].Vector().push_back(paramNode);
};
root["type"].String() = "GROWS_WITH_LEVEL";
addParam(valPer20);
if(stepSize > 1)
addParam(stepSize);
return root;
}
std::shared_ptr<Bonus> Bonus::addUpdater(TUpdaterPtr Updater)
{
updater = Updater;

View File

@ -10,6 +10,7 @@
#pragma once
#include "GameConstants.h"
#include "JsonNode.h"
class CCreature;
struct Bonus;
@ -424,6 +425,7 @@ struct DLL_LINKAGE Bonus : public std::enable_shared_from_this<Bonus>
}
std::string Description() const;
JsonNode toJsonNode() const;
std::shared_ptr<Bonus> addLimiter(TLimiterPtr Limiter); //returns this for convenient chain-calls
std::shared_ptr<Bonus> addPropagator(TPropagatorPtr Propagator); //returns this for convenient chain-calls
@ -1025,6 +1027,7 @@ public:
virtual bool update(Bonus & b, const CBonusSystemNode & context) const = 0;
virtual std::string toString() const;
virtual JsonNode toJsonNode() const = 0;
template <typename Handler> void serialize(Handler &h, const int version)
{
@ -1048,4 +1051,5 @@ struct DLL_LINKAGE ScalingUpdater : public IUpdater
bool update(Bonus & b, const CBonusSystemNode & context) const override;
virtual std::string toString() const override;
virtual JsonNode toJsonNode() const override;
};