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	Bugfixing. Game seems to be working without major bugs.
This commit is contained in:
		| @@ -26,6 +26,11 @@ | ||||
|  * | ||||
|  */ | ||||
|  | ||||
| CIdentifierStorage::CIdentifierStorage(): | ||||
| 	state(LOADING) | ||||
| { | ||||
| } | ||||
|  | ||||
| void CIdentifierStorage::checkIdentifier(std::string & ID) | ||||
| { | ||||
| 	if (boost::algorithm::ends_with(ID, ".")) | ||||
| @@ -81,7 +86,10 @@ void CIdentifierStorage::requestIdentifier(ObjectCallback callback) | ||||
|  | ||||
| 	assert(!callback.localScope.empty()); | ||||
|  | ||||
| 	scheduledRequests.push_back(callback); | ||||
| 	if (state != FINISHED) // enqueue request if loading is still in progress | ||||
| 		scheduledRequests.push_back(callback); | ||||
| 	else // execute immediately for "late" requests | ||||
| 		resolveIdentifier(callback); | ||||
| } | ||||
|  | ||||
| void CIdentifierStorage::requestIdentifier(std::string scope, std::string type, std::string name, const std::function<void(si32)> & callback) | ||||
| @@ -244,6 +252,7 @@ bool CIdentifierStorage::resolveIdentifier(const ObjectCallback & request) | ||||
|  | ||||
| void CIdentifierStorage::finalize() | ||||
| { | ||||
| 	state = FINALIZING; | ||||
| 	bool errorsFound = false; | ||||
|  | ||||
| 	//Note: we may receive new requests during resolution phase -> end may change -> range for can't be used | ||||
| @@ -261,6 +270,7 @@ void CIdentifierStorage::finalize() | ||||
| 		logGlobal->errorStream() << "All known identifiers were dumped into log file"; | ||||
| 	} | ||||
| 	assert(errorsFound == false); | ||||
| 	state = FINISHED; | ||||
| } | ||||
|  | ||||
| CContentHandler::ContentTypeHandler::ContentTypeHandler(IHandlerBase * handler, std::string objectName): | ||||
|   | ||||
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