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* bug #569 fixed

This commit is contained in:
mateuszb
2011-01-18 16:24:06 +00:00
parent 28550c85fd
commit 8a063b88e5
2 changed files with 4 additions and 4 deletions

View File

@@ -3874,8 +3874,8 @@ void CGameHandler::handleTownEvents(CGTownInstance * town, NewTurn &n, std::map<
}
if(ev->nextOccurence)
{
town->events.pop_front();
{
town->events.pop_front();
ev->firstOccurence += ev->nextOccurence;
std::list<CCastleEvent*>::iterator it = town->events.begin();