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* refactoring

This commit is contained in:
mateuszb
2013-02-11 19:11:34 +00:00
parent b554af25d3
commit 8a8eecd063
33 changed files with 224 additions and 207 deletions

View File

@@ -414,7 +414,7 @@ void TryMoveHero::applyGs( CGameState *gs )
DLL_LINKAGE void NewStructures::applyGs( CGameState *gs )
{
CGTownInstance *t = gs->getTown(tid);
BOOST_FOREACH(si32 id,bid)
BOOST_FOREACH(const auto & id, bid)
{
t->builtBuildings.insert(id);
}
@@ -424,7 +424,7 @@ DLL_LINKAGE void NewStructures::applyGs( CGameState *gs )
DLL_LINKAGE void RazeStructures::applyGs( CGameState *gs )
{
CGTownInstance *t = gs->getTown(tid);
BOOST_FOREACH(si32 id,bid)
BOOST_FOREACH(const auto & id, bid)
{
t->builtBuildings.erase(id);
}