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Fixed #680
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@ -1071,8 +1071,7 @@ int CCreatureHandler::pickRandomMonster(const boost::function<int()> &randGen, i
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{
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do
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{
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pickRandomElementOf(creatures, randGen);
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//r = retreiveRandNum(randGen) % CREATURES_COUNT;
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r = pickRandomElementOf(creatures, randGen)->idNumber;
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} while (vstd::contains(VLC->creh->notUsedMonsters,r));
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}
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else
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