mirror of
				https://github.com/vcmi/vcmi.git
				synced 2025-10-31 00:07:39 +02:00 
			
		
		
		
	Cleanup
This commit is contained in:
		| @@ -42,9 +42,10 @@ static EventCondition JsonToCondition(const JsonNode & node) | ||||
|  | ||||
| 		if (!data["position"].isNull()) | ||||
| 		{ | ||||
| 			event.position.x = data["position"].Vector()[0].Float(); | ||||
| 			event.position.y = data["position"].Vector()[1].Float(); | ||||
| 			event.position.z = data["position"].Vector()[2].Float(); | ||||
| 			auto & position = data["position"].Vector();			 | ||||
| 			event.position.x = position.at(0).Float(); | ||||
| 			event.position.y = position.at(1).Float(); | ||||
| 			event.position.z = position.at(2).Float(); | ||||
| 		} | ||||
| 	} | ||||
| 	return event; | ||||
| @@ -70,13 +71,10 @@ static JsonNode ConditionToJson(const EventCondition& event) | ||||
| 	if(event.position != int3(-1,-1,-1)) | ||||
| 	{ | ||||
| 		auto & position = data["position"].Vector(); | ||||
| 		JsonNode coord; | ||||
| 		coord.Float() = event.position.x;  | ||||
| 		position.push_back(coord); | ||||
| 		coord.Float() = event.position.y;  | ||||
| 		position.push_back(coord); | ||||
| 		coord.Float() = event.position.z;  | ||||
| 		position.push_back(coord);		 | ||||
| 		position.resize(3); | ||||
| 		position[0].Float() = event.position.x;  | ||||
| 		position[1].Float() = event.position.y;  | ||||
| 		position[2].Float() = event.position.z;	 | ||||
| 	}		 | ||||
| 	 | ||||
| 	asVector.push_back(data); | ||||
| @@ -109,7 +107,6 @@ void CMapFormatJson::readTriggeredEvents(const JsonNode & input) | ||||
| 	} | ||||
| } | ||||
|  | ||||
|  | ||||
| void CMapFormatJson::readTriggeredEvent(TriggeredEvent & event, const JsonNode & source) | ||||
| { | ||||
| 	event.onFulfill = source["message"].String(); | ||||
| @@ -138,7 +135,7 @@ void CMapFormatJson::writeTriggeredEvent(const TriggeredEvent& event, JsonNode& | ||||
| 	dest["message"].String() = event.onFulfill; | ||||
| 	dest["description"].String() = event.description; | ||||
| 	 | ||||
| 	dest["effect"]["type"].String() = typeNames.at(event.effect.type); | ||||
| 	dest["effect"]["type"].String() = typeNames.at(size_t(event.effect.type)); | ||||
| 	dest["effect"]["messageToSend"].String() = event.effect.toOtherMessage; | ||||
| 	 | ||||
| 	dest["condition"] = event.trigger.toJson(ConditionToJson); | ||||
| @@ -197,47 +194,6 @@ std::unique_ptr<CMapHeader> CMapLoaderJson::loadMapHeader() | ||||
| 	return std::move(mapHeader); | ||||
| } | ||||
|  | ||||
| /* | ||||
| 	//This code can be used to write map header to console or file in its Json representation | ||||
|  | ||||
| 	JsonNode out; | ||||
| 	JsonNode data; | ||||
| 	data["victoryString"].String() = mapHeader->victoryMessage; | ||||
| 	data["defeatString"].String() = mapHeader->defeatMessage; | ||||
|  | ||||
| 	data["victoryIconIndex"].Float() = mapHeader->victoryIconIndex; | ||||
| 	data["defeatIconIndex"].Float() = mapHeader->defeatIconIndex; | ||||
|  | ||||
| 	for (const TriggeredEvent & entry : mapHeader->triggeredEvents) | ||||
| 	{ | ||||
| 		JsonNode event; | ||||
| 		event["message"].String() = entry.onFulfill; | ||||
| 		event["effect"]["messageToSend"].String() = entry.effect.toOtherMessage; | ||||
| 		event["effect"]["type"].String() = typeNames[entry.effect.type]; | ||||
| 		event["condition"] = entry.trigger.toJson(eventToJson); | ||||
| 		data["triggeredEvents"][entry.identifier] = event; | ||||
| 	} | ||||
|  | ||||
| 	out[mapHeader->name] = data; | ||||
| 	logGlobal->errorStream() << out; | ||||
|  | ||||
| JsonNode eventToJson(const EventCondition & cond) | ||||
| { | ||||
| 	JsonNode ret; | ||||
| 	ret.Vector().resize(2); | ||||
| 	ret.Vector()[0].String() = conditionNames[size_t(cond.condition)]; | ||||
| 	JsonNode & data = ret.Vector()[1]; | ||||
| 	data["type"].Float() = cond.objectType; | ||||
| 	data["value"].Float() = cond.value; | ||||
| 	data["position"].Vector().resize(3); | ||||
| 	data["position"].Vector()[0].Float() = cond.position.x; | ||||
| 	data["position"].Vector()[1].Float() = cond.position.y; | ||||
| 	data["position"].Vector()[2].Float() = cond.position.z; | ||||
|  | ||||
| 	return ret; | ||||
| } | ||||
| */ | ||||
|  | ||||
| void CMapLoaderJson::readMap() | ||||
| { | ||||
| 	readHeader(); | ||||
|   | ||||
		Reference in New Issue
	
	Block a user