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* Freelancer's Guild support (both town structure and adventure map object)
* fixed crashes on r-click on hero in tavern and adv map * fixed descync issue * allow free movement FROM guarded tile
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@@ -92,6 +92,7 @@ void CVCMIServer::newGame(CConnection *c)
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*c << ui8(0); //OK!
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}
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StartInfo startInfoCpy = *si;
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gh.init(si,rand());
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c->setGS(gh.gs);
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@@ -118,7 +119,7 @@ void CVCMIServer::newGame(CConnection *c)
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gh.conns.insert(cc);
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}
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gh.run(false);
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gh.run(false, &startInfoCpy);
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}
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void CVCMIServer::start()
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{
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