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fixes
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parent
15138c23de
commit
8c0fab1dcf
@ -110,7 +110,7 @@ struct HeroObjectRetriever : boost::static_visitor<const CGHeroInstance *>
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CPlayerInterface::CPlayerInterface(PlayerColor Player)
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{
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logGlobal->trace("\tHuman player interface for player %s being constructed", Player.getStr(false));
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logGlobal->trace("\tHuman player interface for player %s being constructed", Player.getStr());
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destinationTeleport = ObjectInstanceID();
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destinationTeleportPos = int3(-1);
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howManyPeople++;
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@ -136,7 +136,7 @@ CPlayerInterface::CPlayerInterface(PlayerColor Player)
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CPlayerInterface::~CPlayerInterface()
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{
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logGlobal->trace("\tHuman player interface for player %s being destructed", playerID.getStr(false));
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logGlobal->trace("\tHuman player interface for player %s being destructed", playerID.getStr());
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//howManyPeople--;
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delete showingDialog;
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delete cingconsole;
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@ -457,7 +457,7 @@ void CClient::newGame( CConnection *con, StartInfo *si )
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if(!vstd::contains(myPlayers, color))
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continue;
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logNetwork->trace("Preparing interface for player %s", color.getStr(false));
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logNetwork->trace("Preparing interface for player %s", color.getStr());
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if(elem.second.playerID == PlayerSettings::PLAYER_AI)
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{
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auto AiToGive = aiNameForPlayer(elem.second, false);
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@ -291,7 +291,7 @@ void Graphics::blueToPlayersAdv(SDL_Surface * sur, PlayerColor player)
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}
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else
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{
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logGlobal->error("Wrong player id in blueToPlayersAdv (%s)!", player.getStr(false));
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logGlobal->error("Wrong player id in blueToPlayersAdv (%s)!", player.getStr());
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return;
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}
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SDL_SetColors(sur, palette, 224, 32);
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@ -819,7 +819,7 @@ void SaveGame::applyCl(CClient *cl)
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void PlayerMessage::applyCl(CClient *cl)
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{
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logNetwork->debug("Player %s sends a message: %s", player.getStr(false), text);
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logNetwork->debug("Player %s sends a message: %s", player.getStr(), text);
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std::ostringstream str;
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if(player.isSpectator())
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@ -336,7 +336,7 @@ CGHeroInstance * CGameState::HeroesPool::pickHeroFor(bool native, PlayerColor pl
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}
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if(!pool.size())
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{
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logGlobal->error("Cannot pick native hero for %s. Picking any...", player.getStr(false));
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logGlobal->error("Cannot pick native hero for %s. Picking any...", player.getStr());
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return pickHeroFor(false, player, town, available, rand);
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}
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else
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@ -359,7 +359,7 @@ CGHeroInstance * CGameState::HeroesPool::pickHeroFor(bool native, PlayerColor pl
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}
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if(!pool.size() || sum == 0)
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{
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logGlobal->error("There are no heroes available for player %s!", player.getStr(false));
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logGlobal->error("There are no heroes available for player %s!", player.getStr());
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return nullptr;
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}
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@ -429,7 +429,7 @@ int CGameState::pickUnusedHeroTypeRandomly(PlayerColor owner)
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return RandomGeneratorUtil::nextItem(factionHeroes, getRandomGenerator())->getNum();
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}
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logGlobal->warn("Cannot find free hero of appropriate faction for player %s - trying to get first available...", owner.getStr(false));
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logGlobal->warn("Cannot find free hero of appropriate faction for player %s - trying to get first available...", owner.getStr());
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if(!otherHeroes.empty())
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{
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return RandomGeneratorUtil::nextItem(otherHeroes, getRandomGenerator())->getNum();
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@ -863,7 +863,7 @@ void CGameState::checkMapChecksum()
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logGlobal->info("\tOur checksum for the map: %d", map->checksum);
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if(scenarioOps->mapfileChecksum)
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{
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logGlobal->info("\tServer checksum for %s: ", scenarioOps->mapname, scenarioOps->mapfileChecksum);
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logGlobal->info("\tServer checksum for %s: %d", scenarioOps->mapname, scenarioOps->mapfileChecksum);
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if(map->checksum != scenarioOps->mapfileChecksum)
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{
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logGlobal->error("Wrong map checksum!!!");
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@ -302,7 +302,7 @@ void CIdentifierStorage::finalize()
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{
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for(auto object : registeredObjects)
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{
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logGlobal->trace("%s : %s -> %s", object.second.scope, object.first, object.second.id);
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logGlobal->trace("%s : %s -> %d", object.second.scope, object.first, object.second.id);
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}
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logGlobal->error("All known identifiers were dumped into log file");
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}
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@ -466,7 +466,7 @@ void CContentHandler::preloadData(CModInfo & mod)
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bool validate = (mod.validation != CModInfo::PASSED);
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// print message in format [<8-symbols checksum>] <modname>
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logGlobal->info("\t\t[%08d]%s", mod.checksum, mod.name);
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logGlobal->info("\t\t[%08x]%s", mod.checksum, mod.name);
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if (validate && mod.identifier != "core")
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{
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@ -89,7 +89,7 @@ struct StartInfo
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{
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if(playerInfos.find(no) != playerInfos.end())
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return playerInfos[no];
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logGlobal->error("Cannot find info about player %s. Throwing...", no.getStr(false));
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logGlobal->error("Cannot find info about player %s. Throwing...", no.getStr());
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throw std::runtime_error("Cannot find info about player");
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}
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const PlayerSettings & getIthPlayersSettings(PlayerColor no) const
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@ -644,7 +644,7 @@ const CGHeroInstance * BattleInfo::getHero(PlayerColor player) const
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if(sides[i].color == player)
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return sides[i].hero;
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logGlobal->error("Player %s is not in battle!", player.getStr(false));
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logGlobal->error("Player %s is not in battle!", player.getStr());
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return nullptr;
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}
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@ -659,7 +659,7 @@ ui8 BattleInfo::whatSide(PlayerColor player) const
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if(sides[i].color == player)
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return i;
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logGlobal->warn("BattleInfo::whatSide: Player %s is not in battle!", player.getStr(false));
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logGlobal->warn("BattleInfo::whatSide: Player %s is not in battle!", player.getStr());
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return -1;
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}
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@ -133,7 +133,7 @@ BattlePerspective::BattlePerspective CBattleInfoEssentials::battleGetMySide() co
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if(*player == getBattle()->sides[1].color)
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return BattlePerspective::RIGHT_SIDE;
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logGlobal->error("Cannot find player %s in battle!", player.get().getStr(false));
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logGlobal->error("Cannot find player %s in battle!", player->getStr());
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return BattlePerspective::INVALID;
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}
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@ -267,7 +267,7 @@ BattleSideOpt CBattleInfoEssentials::playerToSide(PlayerColor player) const
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RETURN_IF_NOT_BATTLE(boost::none);
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int ret = vstd::find_pos_if(getBattle()->sides, [=](const SideInBattle &side){ return side.color == player; });
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if(ret < 0)
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logGlobal->warn("Cannot find side for player %s", player.getStr(false));
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logGlobal->warn("Cannot find side for player %s", player.getStr());
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return BattleSideOpt(ret);
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}
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@ -43,7 +43,11 @@ CTraceLogger::CTraceLogger(const CLoggerBase * logger, const std::string & begin
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{
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logger->trace(beginMessage);
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}
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CTraceLogger::~CTraceLogger() { logger->trace(std::move(endMessage)); }
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CTraceLogger::~CTraceLogger()
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{
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logger->trace(endMessage);
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}
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}//namespace vstd
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@ -170,7 +170,7 @@ void CGHeroInstance::setSecSkillLevel(SecondarySkill which, int val, bool abs)
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if(elem.second > 3) //workaround to avoid crashes when same sec skill is given more than once
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{
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logGlobal->warn("Skill %d increased over limit! Decreasing to Expert.", which.toEnum());
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logGlobal->warn("Skill %d increased over limit! Decreasing to Expert.", (int)which.toEnum());
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elem.second = 3;
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}
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updateSkill(which, elem.second); //when we know final value
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@ -427,13 +427,13 @@ void CGPandoraBox::serializeJsonOptions(JsonSerializeFormat & handler)
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for(const auto & p : skillMap.Struct())
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{
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const std::string id = p.first;
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const std::string skillName = p.first;
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const std::string levelId = p.second.String();
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const int rawId = vstd::find_pos(NSecondarySkill::names, id);
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const int rawId = vstd::find_pos(NSecondarySkill::names, skillName);
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if(rawId < 0)
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{
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logGlobal->error("Invalid secondary skill %s", id);
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logGlobal->error("Invalid secondary skill %s", skillName);
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continue;
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}
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@ -84,7 +84,7 @@ void CLoadFile::reportState(vstd::CLoggerBase * out)
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{
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out->debug("CLoadFile");
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if(!!sfile && *sfile)
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out->debug("\tOpened %s \tPosition: %d", fName, sfile->tellg());
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out->debug("\tOpened %s Position: %d", fName, sfile->tellg());
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}
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void CLoadFile::clear()
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