From 8c937d92ad464f7e9748048ec9af7136e8e28f7f Mon Sep 17 00:00:00 2001 From: mateuszb Date: Sat, 20 Sep 2008 12:33:37 +0000 Subject: [PATCH] * dead stacks won't be displayed in battle queue * fixed bug with pathfinder --- CBattleInterface.cpp | 3 ++- CGameState.cpp | 1 + 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/CBattleInterface.cpp b/CBattleInterface.cpp index 20cffeb53..577b9956e 100644 --- a/CBattleInterface.cpp +++ b/CBattleInterface.cpp @@ -387,7 +387,8 @@ void CBattleInterface::show(SDL_Surface * to) std::vector stacksSorted; for(int v=0; vdefInfo->id = 34; nobj->defInfo->subid = subid; nobj->defInfo->printPriority = 0; + nobj->defInfo->visitDir = 0xff; nobj->type = VLC->heroh->heroes[subid]; for(int i=0;i<6;i++) {